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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "remoting/host/log_to_server.h" | |
| 6 | |
| 7 #include "base/bind.h" | |
| 8 #include "base/message_loop_proxy.h" | |
| 9 #include "remoting/base/constants.h" | |
| 10 #include "remoting/host/server_log_entry.h" | |
| 11 #include "remoting/jingle_glue/iq_sender.h" | |
| 12 #include "remoting/jingle_glue/jingle_thread.h" | |
| 13 #include "remoting/jingle_glue/signal_strategy.h" | |
| 14 #include "third_party/libjingle/source/talk/xmllite/xmlelement.h" | |
| 15 #include "third_party/libjingle/source/talk/xmpp/constants.h" | |
| 16 | |
| 17 using buzz::QName; | |
| 18 using buzz::XmlElement; | |
| 19 | |
| 20 namespace remoting { | |
| 21 | |
| 22 namespace { | |
| 23 const char kLogCommand[] = "log"; | |
| 24 } | |
|
Sergey Ulanov
2011/11/17 01:16:33
// namespace
simonmorris
2011/11/18 19:23:04
Done.
| |
| 25 | |
| 26 LogToServer::LogToServer(base::MessageLoopProxy* message_loop) | |
| 27 : message_loop_(message_loop) { | |
| 28 } | |
| 29 | |
| 30 LogToServer::~LogToServer() { | |
| 31 } | |
| 32 | |
| 33 void LogToServer::LogSessionStateChange(bool connected) { | |
| 34 scoped_ptr<ServerLogEntry> entry(ServerLogEntry::MakeSessionStateChange( | |
| 35 connected)); | |
| 36 entry->AddHostFields(); | |
| 37 Log(*entry.get()); | |
| 38 } | |
| 39 | |
| 40 void LogToServer::OnSignallingConnected(SignalStrategy* signal_strategy, | |
| 41 const std::string& full_jid) { | |
| 42 DCHECK(message_loop_->BelongsToCurrentThread()); | |
| 43 iq_sender_.reset(new IqSender(signal_strategy)); | |
| 44 SendPendingEntries(); | |
| 45 } | |
| 46 | |
| 47 void LogToServer::OnSignallingDisconnected() { | |
| 48 DCHECK(message_loop_->BelongsToCurrentThread()); | |
| 49 iq_sender_.reset(); | |
| 50 } | |
| 51 | |
| 52 void LogToServer::OnAccessDenied() { | |
| 53 } | |
| 54 | |
| 55 void LogToServer::OnClientAuthenticated(const std::string& jid) { | |
| 56 LogSessionStateChange(true); | |
| 57 } | |
| 58 | |
| 59 void LogToServer::OnClientDisconnected(const std::string& jid) { | |
| 60 LogSessionStateChange(false); | |
| 61 } | |
| 62 | |
| 63 void LogToServer::OnShutdown() { | |
| 64 } | |
| 65 | |
| 66 void LogToServer::Log(const ServerLogEntry& entry) { | |
| 67 if (!message_loop_->BelongsToCurrentThread()) { | |
|
Sergey Ulanov
2011/11/17 01:16:33
Currently this method is called only on network th
simonmorris
2011/11/18 19:23:04
Is it very unlikely that we'll ever want to log an
Sergey Ulanov
2011/11/22 02:01:43
There is no risk in not having this trampoline as
simonmorris
2011/11/22 23:27:35
Sounds like a good pattern.
Done.
| |
| 68 message_loop_->PostTask(FROM_HERE, base::Bind( | |
| 69 &LogToServer::Log, this, entry)); | |
| 70 return; | |
| 71 } | |
| 72 | |
| 73 pending_entries_.push_back(entry); | |
|
Sergey Ulanov
2011/11/17 01:16:33
do we really need |pedning_entries_|? SendPendingE
simonmorris
2011/11/18 19:23:04
Yes, the idea was to avoid losing messages while s
| |
| 74 SendPendingEntries(); | |
| 75 } | |
| 76 | |
| 77 void LogToServer::SendPendingEntries() { | |
| 78 DCHECK(message_loop_->BelongsToCurrentThread()); | |
| 79 | |
| 80 if (iq_sender_ == NULL) { | |
| 81 return; | |
| 82 } | |
| 83 if (pending_entries_.empty()) { | |
| 84 return; | |
| 85 } | |
| 86 // Make one stanza containing all the pending entries. | |
| 87 scoped_ptr<XmlElement> stanza(new XmlElement(QName( | |
| 88 kChromotingXmlNamespace, kLogCommand))); | |
| 89 while (!pending_entries_.empty()) { | |
| 90 ServerLogEntry& entry = pending_entries_.front(); | |
| 91 stanza->AddElement(entry.ToStanza()); | |
| 92 pending_entries_.pop_front(); | |
| 93 } | |
| 94 // Send the stanza to the server. | |
| 95 scoped_ptr<IqRequest> req(iq_sender_->SendIq( | |
| 96 buzz::STR_SET, kChromotingBotJid, stanza.release(), | |
| 97 base::Bind(&LogToServer::ProcessResponse, this))); | |
|
Sergey Ulanov
2011/11/17 01:16:33
you can pass null callback here (i.e. IqSender::Re
simonmorris
2011/11/18 19:23:04
Done.
| |
| 98 // We ignore any response, so let the IqRequest be destroyed. | |
| 99 return; | |
| 100 } | |
| 101 | |
| 102 void LogToServer::ProcessResponse(const XmlElement* response) { | |
|
Sergey Ulanov
2011/11/17 01:16:33
Don't think we need this.
simonmorris
2011/11/18 19:23:04
Done.
| |
| 103 DCHECK(message_loop_->BelongsToCurrentThread()); | |
| 104 } | |
| 105 | |
| 106 } // namespace remoting | |
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