| Index: ui/aura_shell/shell_accelerator_controller.h
|
| diff --git a/ui/aura_shell/shell_accelerator_controller.h b/ui/aura_shell/shell_accelerator_controller.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..14f1f3aab9a49b95e2a5d54d15ad565f6214c74f
|
| --- /dev/null
|
| +++ b/ui/aura_shell/shell_accelerator_controller.h
|
| @@ -0,0 +1,62 @@
|
| +// Copyright (c) 2011 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef UI_AURA_SHELL_SHELL_ACCELERATOR_CONTROLLER_H_
|
| +#define UI_AURA_SHELL_SHELL_ACCELERATOR_CONTROLLER_H_
|
| +#pragma once
|
| +
|
| +#include "base/basictypes.h"
|
| +#include "base/compiler_specific.h"
|
| +#include "base/memory/scoped_ptr.h"
|
| +#include "ui/aura_shell/aura_shell_export.h"
|
| +#include "ui/base/models/accelerator.h"
|
| +
|
| +namespace ui {
|
| +class AcceleratorManager;
|
| +} // namespace ui
|
| +
|
| +namespace aura_shell {
|
| +
|
| +// ShellAcceleratorController provides functions for registering or
|
| +// unregistering global keyboard accelerators, which are handled earlier than
|
| +// any windows. It also implements several handlers as an accelerator target.
|
| +class AURA_SHELL_EXPORT ShellAcceleratorController
|
| + : public ui::AcceleratorTarget {
|
| + public:
|
| + ShellAcceleratorController();
|
| + virtual ~ShellAcceleratorController();
|
| +
|
| + // Register a global keyboard accelerator for the specified target. If
|
| + // multiple targets are registered for an accelerator, a target registered
|
| + // later has higher priority.
|
| + void Register(const ui::Accelerator& accelerator,
|
| + ui::AcceleratorTarget* target);
|
| +
|
| + // Unregister the specified keyboard accelerator for the specified target.
|
| + void Unregister(const ui::Accelerator& accelerator,
|
| + ui::AcceleratorTarget* target);
|
| +
|
| + // Unregister all keyboard accelerators for the specified target.
|
| + void UnregisterAll(ui::AcceleratorTarget* target);
|
| +
|
| + // Activate the target associated with the specified accelerator.
|
| + // First, AcceleratorPressed handler of the most recently registered target
|
| + // is called, and if that handler processes the event (i.e. returns true),
|
| + // this method immediately returns. If not, we do the same thing on the next
|
| + // target, and so on.
|
| + // Returns true if an accelerator was activated.
|
| + bool Process(const ui::Accelerator& accelerator);
|
| +
|
| + // Overridden from ui::AcceleratorTarget:
|
| + virtual bool AcceleratorPressed(const ui::Accelerator& accelerator) OVERRIDE;
|
| +
|
| + private:
|
| + scoped_ptr<ui::AcceleratorManager> accelerator_manager_;
|
| +
|
| + DISALLOW_COPY_AND_ASSIGN(ShellAcceleratorController);
|
| +};
|
| +
|
| +} // namespace aura_shell
|
| +
|
| +#endif // UI_AURA_SHELL_SHELL_ACCELERATOR_CONTROLLER_H_
|
|
|