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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_AURA_DESKTOP_H_ | 5 #ifndef UI_AURA_DESKTOP_H_ |
6 #define UI_AURA_DESKTOP_H_ | 6 #define UI_AURA_DESKTOP_H_ |
7 #pragma once | 7 #pragma once |
8 | 8 |
9 #include "base/basictypes.h" | 9 #include "base/basictypes.h" |
10 #include "base/memory/ref_counted.h" | 10 #include "base/memory/ref_counted.h" |
11 #include "base/memory/weak_ptr.h" | 11 #include "base/memory/weak_ptr.h" |
12 #include "base/message_loop.h" | 12 #include "base/message_loop.h" |
13 #include "base/task.h" | 13 #include "base/task.h" |
14 #include "ui/aura/aura_export.h" | 14 #include "ui/aura/aura_export.h" |
15 #include "ui/aura/cursor.h" | 15 #include "ui/aura/cursor.h" |
16 #include "ui/aura/focus_manager.h" | 16 #include "ui/aura/focus_manager.h" |
17 #include "ui/aura/window.h" | 17 #include "ui/aura/window.h" |
18 #include "ui/base/events.h" | 18 #include "ui/base/events.h" |
19 #include "ui/base/models/accelerator.h" | |
19 #include "ui/gfx/compositor/compositor.h" | 20 #include "ui/gfx/compositor/compositor.h" |
20 #include "ui/gfx/compositor/layer_animation_observer.h" | 21 #include "ui/gfx/compositor/layer_animation_observer.h" |
21 #include "ui/gfx/native_widget_types.h" | 22 #include "ui/gfx/native_widget_types.h" |
22 #include "ui/gfx/point.h" | 23 #include "ui/gfx/point.h" |
23 | 24 |
24 namespace gfx { | 25 namespace gfx { |
25 class Size; | 26 class Size; |
26 } | 27 } |
27 | 28 |
28 namespace ui { | 29 namespace ui { |
30 class AcceleratorManager; | |
29 class LayerAnimationSequence; | 31 class LayerAnimationSequence; |
30 class Transform; | 32 class Transform; |
31 } | 33 } |
32 | 34 |
33 namespace aura { | 35 namespace aura { |
34 | 36 |
35 class DesktopHost; | 37 class DesktopHost; |
36 class DesktopObserver; | 38 class DesktopObserver; |
37 class KeyEvent; | 39 class KeyEvent; |
38 class MouseEvent; | 40 class MouseEvent; |
39 class ScreenAura; | 41 class ScreenAura; |
40 class StackingClient; | 42 class StackingClient; |
41 class TouchEvent; | 43 class TouchEvent; |
42 | 44 |
43 // Desktop is responsible for hosting a set of windows. | 45 // Desktop is responsible for hosting a set of windows. |
44 class AURA_EXPORT Desktop : public ui::CompositorDelegate, | 46 class AURA_EXPORT Desktop : public ui::CompositorDelegate, |
45 public Window, | 47 public Window, |
46 public internal::FocusManager, | 48 public internal::FocusManager, |
47 public ui::LayerAnimationObserver { | 49 public ui::LayerAnimationObserver, |
50 public ui::AcceleratorTarget { | |
48 public: | 51 public: |
49 Desktop(); | 52 Desktop(); |
50 virtual ~Desktop(); | 53 virtual ~Desktop(); |
51 | 54 |
52 static Desktop* GetInstance(); | 55 static Desktop* GetInstance(); |
53 static void DeleteInstanceForTesting(); | 56 static void DeleteInstanceForTesting(); |
54 | 57 |
55 static void set_use_fullscreen_host_window(bool use_fullscreen) { | 58 static void set_use_fullscreen_host_window(bool use_fullscreen) { |
56 use_fullscreen_host_window_ = use_fullscreen; | 59 use_fullscreen_host_window_ = use_fullscreen; |
57 } | 60 } |
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118 // an event by |Dispatch(const NativeEvent&)| on it. It must never be stored. | 121 // an event by |Dispatch(const NativeEvent&)| on it. It must never be stored. |
119 MessageLoop::Dispatcher* GetDispatcher(); | 122 MessageLoop::Dispatcher* GetDispatcher(); |
120 | 123 |
121 // Add/remove observer. | 124 // Add/remove observer. |
122 void AddObserver(DesktopObserver* observer); | 125 void AddObserver(DesktopObserver* observer); |
123 void RemoveObserver(DesktopObserver* observer); | 126 void RemoveObserver(DesktopObserver* observer); |
124 | 127 |
125 // Are any mouse buttons currently down? | 128 // Are any mouse buttons currently down? |
126 bool IsMouseButtonDown() const; | 129 bool IsMouseButtonDown() const; |
127 | 130 |
131 // Register accelerators for the desktop. | |
132 void RegisterAccelerators(ui::AcceleratorManager* accelerator_manager); | |
133 | |
134 // Overridden from ui::AcceleratorTarget. | |
Ben Goodger (Google)
2011/11/15 16:28:09
: on the end, rather than .
mazda
2011/11/16 05:40:08
Done.
| |
135 virtual bool AcceleratorPressed(const ui::Accelerator& accelerator) OVERRIDE; | |
136 | |
128 // Capture ------------------------------------------------------------------- | 137 // Capture ------------------------------------------------------------------- |
129 | 138 |
130 // Sets capture to the specified window. | 139 // Sets capture to the specified window. |
131 void SetCapture(Window* window); | 140 void SetCapture(Window* window); |
132 | 141 |
133 // If |window| has mouse capture, the current capture window is set to NULL. | 142 // If |window| has mouse capture, the current capture window is set to NULL. |
134 void ReleaseCapture(Window* window); | 143 void ReleaseCapture(Window* window); |
135 | 144 |
136 // Overridden from Window: | 145 // Overridden from Window: |
137 virtual void SetTransform(const ui::Transform& transform) OVERRIDE; | 146 virtual void SetTransform(const ui::Transform& transform) OVERRIDE; |
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217 Window* mouse_moved_handler_; | 226 Window* mouse_moved_handler_; |
218 Window* focused_window_; | 227 Window* focused_window_; |
219 Window* touch_event_handler_; | 228 Window* touch_event_handler_; |
220 | 229 |
221 DISALLOW_COPY_AND_ASSIGN(Desktop); | 230 DISALLOW_COPY_AND_ASSIGN(Desktop); |
222 }; | 231 }; |
223 | 232 |
224 } // namespace aura | 233 } // namespace aura |
225 | 234 |
226 #endif // UI_AURA_DESKTOP_H_ | 235 #endif // UI_AURA_DESKTOP_H_ |
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