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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef UI_AURA_SHELL_SHELL_ACCELERATOR_CONTROLLER_H_ | |
| 6 #define UI_AURA_SHELL_SHELL_ACCELERATOR_CONTROLLER_H_ | |
| 7 #pragma once | |
| 8 | |
| 9 #include "base/basictypes.h" | |
| 10 #include "base/compiler_specific.h" | |
| 11 #include "base/memory/scoped_ptr.h" | |
| 12 #include "ui/aura_shell/aura_shell_export.h" | |
| 13 #include "ui/base/accelerator_manager.h" | |
|
tfarina
2011/11/17 12:49:55
nit: you can forward declare this;
mazda
2011/11/17 13:10:16
Done.
| |
| 14 #include "ui/base/models/accelerator.h" | |
|
tfarina
2011/11/17 12:49:55
nit: I wish we could centralize all classes relate
mazda
2011/11/17 13:10:16
OK. I filed an issue for that (http://crbug.com/10
| |
| 15 | |
| 16 namespace aura_shell { | |
| 17 | |
| 18 // ShellAcceleratorController provides functions for registering or | |
| 19 // unregistering global keyboard accelerators, which are handled earlier than | |
| 20 // any windows. It also implements several handlers as an accelerator target. | |
| 21 class AURA_SHELL_EXPORT ShellAcceleratorController | |
| 22 : public ui::AcceleratorTarget { | |
| 23 public: | |
| 24 ShellAcceleratorController(); | |
| 25 virtual ~ShellAcceleratorController(); | |
| 26 | |
| 27 // Register a global keyboard accelerator for the specified target. If | |
| 28 // multiple targets are registered for an accelerator, a target registered | |
| 29 // later has higher priority. | |
| 30 void Register(const ui::Accelerator& accelerator, | |
| 31 ui::AcceleratorTarget* target); | |
| 32 | |
| 33 // Unregister the specified keyboard accelerator for the specified target. | |
| 34 void Unregister(const ui::Accelerator& accelerator, | |
| 35 ui::AcceleratorTarget* target); | |
| 36 | |
| 37 // Unregister all keyboard accelerators for the specified target. | |
| 38 void UnregisterAll(ui::AcceleratorTarget* target); | |
| 39 | |
| 40 // Activate the target associated with the specified accelerator. | |
| 41 // First, AcceleratorPressed handler of the most recently registered target | |
| 42 // is called, and if that handler processes the event (i.e. returns true), | |
| 43 // this method immediately returns. If not, we do the same thing on the next | |
| 44 // target, and so on. | |
| 45 // Returns true if an accelerator was activated. | |
| 46 bool Process(const ui::Accelerator& accelerator); | |
| 47 | |
| 48 // Overridden from ui::AcceleratorTarget: | |
| 49 virtual bool AcceleratorPressed(const ui::Accelerator& accelerator) OVERRIDE; | |
| 50 | |
| 51 private: | |
| 52 scoped_ptr<ui::AcceleratorManager> accelerator_manager_; | |
| 53 DISALLOW_COPY_AND_ASSIGN(ShellAcceleratorController); | |
|
tfarina
2011/11/17 12:49:55
nit: newline between 52-53
mazda
2011/11/17 13:10:16
Done.
| |
| 54 }; | |
| 55 | |
| 56 } // namespace aura_shell | |
| 57 | |
| 58 #endif // UI_AURA_SHELL_SHELL_ACCELERATOR_CONTROLLER_H_ | |
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