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Side by Side Diff: ui/gfx/compositor/compositor_gl.h

Issue 8463018: Use ScopedMakeCurrent (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Address reviewer comments Created 9 years, 1 month ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_GFX_COMPOSITOR_COMPOSITOR_GL_H_ 5 #ifndef UI_GFX_COMPOSITOR_COMPOSITOR_GL_H_
6 #define UI_GFX_COMPOSITOR_COMPOSITOR_GL_H_ 6 #define UI_GFX_COMPOSITOR_COMPOSITOR_GL_H_
7 #pragma once 7 #pragma once
8 8
9 #include "base/compiler_specific.h" 9 #include "base/compiler_specific.h"
10 #include "base/memory/scoped_ptr.h" 10 #include "base/memory/scoped_ptr.h"
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24 24
25 class CompositorGL; 25 class CompositorGL;
26 class TextureProgramGL; 26 class TextureProgramGL;
27 27
28 // We share resources (such as shaders) between different Compositors via 28 // We share resources (such as shaders) between different Compositors via
29 // GLContext sharing so that we only have to create/destroy them once. 29 // GLContext sharing so that we only have to create/destroy them once.
30 class COMPOSITOR_EXPORT SharedResourcesGL : public SharedResources { 30 class COMPOSITOR_EXPORT SharedResourcesGL : public SharedResources {
31 public: 31 public:
32 static SharedResourcesGL* GetInstance(); 32 static SharedResourcesGL* GetInstance();
33 33
34 virtual bool MakeSharedContextCurrent(); 34 virtual gfx::ScopedMakeCurrent* GetScopedMakeCurrent() OVERRIDE;
35
36 // Creates an instance of ScopedMakeCurrent.
37 // Note: Caller is responsible for managing lifetime of returned pointer.
38 gfx::ScopedMakeCurrent* GetScopedMakeCurrent();
39 35
40 // Creates a context that shares the resources hosted by this singleton. 36 // Creates a context that shares the resources hosted by this singleton.
41 scoped_refptr<gfx::GLContext> CreateContext(gfx::GLSurface* surface); 37 scoped_refptr<gfx::GLContext> CreateContext(gfx::GLSurface* surface);
42 38
43 virtual void* GetDisplay(); 39 virtual void* GetDisplay();
44 40
45 ui::TextureProgramGL* program_no_swizzle() { 41 ui::TextureProgramGL* program_no_swizzle() {
46 return program_no_swizzle_.get(); 42 return program_no_swizzle_.get();
47 } 43 }
48 44
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127 123
128 // Keep track of whether compositing has started or not. 124 // Keep track of whether compositing has started or not.
129 bool started_; 125 bool started_;
130 126
131 DISALLOW_COPY_AND_ASSIGN(CompositorGL); 127 DISALLOW_COPY_AND_ASSIGN(CompositorGL);
132 }; 128 };
133 129
134 } // namespace ui 130 } // namespace ui
135 131
136 #endif // UI_GFX_COMPOSITOR_COMPOSITOR_GL_H_ 132 #endif // UI_GFX_COMPOSITOR_COMPOSITOR_GL_H_
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