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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_GFX_COMPOSITOR_COMPOSITOR_H_ | 5 #ifndef UI_GFX_COMPOSITOR_COMPOSITOR_H_ |
6 #define UI_GFX_COMPOSITOR_COMPOSITOR_H_ | 6 #define UI_GFX_COMPOSITOR_COMPOSITOR_H_ |
7 #pragma once | 7 #pragma once |
8 | 8 |
9 #include "base/memory/ref_counted.h" | 9 #include "base/memory/ref_counted.h" |
10 #include "base/observer_list.h" | 10 #include "base/observer_list.h" |
11 #include "ui/gfx/compositor/compositor_export.h" | 11 #include "ui/gfx/compositor/compositor_export.h" |
12 #include "ui/gfx/transform.h" | 12 #include "ui/gfx/transform.h" |
13 #include "ui/gfx/native_widget_types.h" | 13 #include "ui/gfx/native_widget_types.h" |
14 #include "ui/gfx/size.h" | 14 #include "ui/gfx/size.h" |
15 | 15 |
16 class SkBitmap; | 16 class SkBitmap; |
17 class SkCanvas; | 17 class SkCanvas; |
18 namespace gfx { | 18 namespace gfx { |
19 class Point; | 19 class Point; |
20 class Rect; | 20 class Rect; |
| 21 class ScopedMakeCurrent; |
21 } | 22 } |
22 | 23 |
23 namespace ui { | 24 namespace ui { |
24 | 25 |
25 class CompositorObserver; | 26 class CompositorObserver; |
26 class Layer; | 27 class Layer; |
27 | 28 |
28 class SharedResources { | 29 class SharedResources { |
29 public: | 30 public: |
30 virtual ~SharedResources() {} | 31 virtual ~SharedResources() {} |
31 virtual bool MakeSharedContextCurrent() = 0; | 32 |
| 33 // Creates an instance of ScopedMakeCurrent. |
| 34 // Note: Caller is responsible for managing lifetime of returned pointer. |
| 35 virtual gfx::ScopedMakeCurrent* GetScopedMakeCurrent() = 0; |
| 36 |
32 virtual void* GetDisplay() = 0; | 37 virtual void* GetDisplay() = 0; |
33 }; | 38 }; |
34 | 39 |
35 struct TextureDrawParams { | 40 struct TextureDrawParams { |
36 TextureDrawParams(); | 41 TextureDrawParams(); |
37 | 42 |
38 // The transform to be applied to the texture. | 43 // The transform to be applied to the texture. |
39 ui::Transform transform; | 44 ui::Transform transform; |
40 | 45 |
41 // If this is true, then the texture is blended with the pixels behind it. | 46 // If this is true, then the texture is blended with the pixels behind it. |
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196 // calls to it. | 201 // calls to it. |
197 static ui::Compositor*(*compositor_factory_)( | 202 static ui::Compositor*(*compositor_factory_)( |
198 ui::CompositorDelegate* delegate); | 203 ui::CompositorDelegate* delegate); |
199 | 204 |
200 friend class base::RefCounted<Compositor>; | 205 friend class base::RefCounted<Compositor>; |
201 }; | 206 }; |
202 | 207 |
203 } // namespace ui | 208 } // namespace ui |
204 | 209 |
205 #endif // UI_GFX_COMPOSITOR_COMPOSITOR_H_ | 210 #endif // UI_GFX_COMPOSITOR_COMPOSITOR_H_ |
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