| Index: chrome/browser/ui/views/aura/screen_orientation_listener.cc
|
| diff --git a/chrome/browser/ui/touch/sensors/screen_orientation_listener.cc b/chrome/browser/ui/views/aura/screen_orientation_listener.cc
|
| similarity index 81%
|
| rename from chrome/browser/ui/touch/sensors/screen_orientation_listener.cc
|
| rename to chrome/browser/ui/views/aura/screen_orientation_listener.cc
|
| index c0085000be849191d0c5c02b15277e4001246fc7..b1427cfd106b7e138cd2e4cc96cb61244ae97355 100644
|
| --- a/chrome/browser/ui/touch/sensors/screen_orientation_listener.cc
|
| +++ b/chrome/browser/ui/views/aura/screen_orientation_listener.cc
|
| @@ -2,20 +2,16 @@
|
| // Use of this source code is governed by a BSD-style license that can be
|
| // found in the LICENSE file.
|
|
|
| -#include "chrome/browser/ui/touch/sensors/screen_orientation_listener.h"
|
| +#include "chrome/browser/ui/views/aura/screen_orientation_listener.h"
|
|
|
| #include "base/memory/scoped_ptr.h"
|
| #include "content/browser/sensors/sensors_provider.h"
|
| +#include "ui/aura/desktop.h"
|
| #include "ui/gfx/compositor/layer.h"
|
| #include "ui/gfx/compositor/layer_animation_sequence.h"
|
| #include "ui/gfx/compositor/layer_animator.h"
|
| #include "ui/gfx/compositor/screen_rotation.h"
|
| #include "ui/gfx/interpolated_transform.h"
|
| -#include "ui/views/desktop/desktop_window_view.h"
|
| -
|
| -#if defined(USE_AURA)
|
| -#include "ui/aura/desktop.h"
|
| -#endif
|
|
|
| namespace {
|
|
|
| @@ -47,24 +43,12 @@ void ScreenOrientationListener::OnScreenOrientationChanged(
|
| const sensors::ScreenOrientation& change) {
|
| ui::Layer* to_rotate = NULL;
|
| ui::LayerAnimationObserver* observer = NULL;
|
| -#if defined(USE_AURA)
|
| + // Desktop is initialized before the listener, so this will not return NULL.
|
| aura::Desktop* aura_desktop = aura::Desktop::GetInstance();
|
| - if (aura_desktop) {
|
| - to_rotate = aura_desktop->layer();
|
| - observer = aura_desktop;
|
| - }
|
| -#endif
|
| - if (!to_rotate) {
|
| - views::desktop::DesktopWindowView* views_desktop =
|
| - views::desktop::DesktopWindowView::desktop_window_view;
|
| - if (views_desktop) {
|
| - views_desktop->SetPaintToLayer(true);
|
| - to_rotate = views_desktop->layer();
|
| - observer = views_desktop;
|
| - }
|
| - }
|
| + to_rotate = aura_desktop->layer();
|
| + observer = aura_desktop;
|
|
|
| - if (!to_rotate || !observer)
|
| + if (!to_rotate)
|
| return;
|
|
|
| bool should_rotate = true;
|
|
|