| Index: media/audio/win/audio_low_latency_output_win_unittest.cc
|
| ===================================================================
|
| --- media/audio/win/audio_low_latency_output_win_unittest.cc (revision 0)
|
| +++ media/audio/win/audio_low_latency_output_win_unittest.cc (revision 0)
|
| @@ -0,0 +1,528 @@
|
| +// Copyright (c) 2011 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#include <windows.h>
|
| +#include <mmsystem.h>
|
| +
|
| +#include "base/basictypes.h"
|
| +#include "base/environment.h"
|
| +#include "base/file_util.h"
|
| +#include "base/memory/scoped_ptr.h"
|
| +#include "base/message_loop.h"
|
| +#include "base/test/test_timeouts.h"
|
| +#include "base/time.h"
|
| +#include "base/path_service.h"
|
| +#include "base/win/scoped_com_initializer.h"
|
| +#include "media/audio/audio_io.h"
|
| +#include "media/audio/audio_manager.h"
|
| +#include "media/audio/win/audio_low_latency_output_win.h"
|
| +#include "media/base/seekable_buffer.h"
|
| +#include "media/base/test_data_util.h"
|
| +#include "testing/gmock_mutant.h"
|
| +#include "testing/gmock/include/gmock/gmock.h"
|
| +#include "testing/gtest/include/gtest/gtest.h"
|
| +
|
| +using ::testing::_;
|
| +using ::testing::AnyNumber;
|
| +using ::testing::Between;
|
| +using ::testing::CreateFunctor;
|
| +using ::testing::DoAll;
|
| +using ::testing::Gt;
|
| +using ::testing::InvokeWithoutArgs;
|
| +using ::testing::NotNull;
|
| +using ::testing::Return;
|
| +using base::win::ScopedCOMInitializer;
|
| +
|
| +namespace media {
|
| +
|
| +static const char kSpeechFile_16b_s_48k[] = "speech_16b_stereo_48kHz.raw";
|
| +static const char kSpeechFile_16b_s_44k[] = "speech_16b_stereo_44kHz.raw";
|
| +static const size_t kFileDurationMs = 20000;
|
| +
|
| +static const size_t kMaxDeltaSamples = 1000;
|
| +static const char* kDeltaTimeMsFileName = "delta_times_ms.txt";
|
| +
|
| +MATCHER_P(HasValidDelay, value, "") {
|
| + // It is difficult to come up with a perfect test condition for the delay
|
| + // estimation. For now, verify that the produced output delay is always
|
| + // larger than the selected buffer size.
|
| + return arg.hardware_delay_bytes > value.hardware_delay_bytes;
|
| +}
|
| +
|
| +class MockAudioSourceCallback : public AudioOutputStream::AudioSourceCallback {
|
| + public:
|
| + MOCK_METHOD4(OnMoreData, uint32(AudioOutputStream* stream,
|
| + uint8* dest,
|
| + uint32 max_size,
|
| + AudioBuffersState buffers_state));
|
| + MOCK_METHOD2(OnError, void(AudioOutputStream* stream, int code));
|
| +};
|
| +
|
| +// This audio source implementation should be used for manual tests only since
|
| +// it takes about 20 seconds to play out a file.
|
| +class ReadFromFileAudioSource : public AudioOutputStream::AudioSourceCallback {
|
| + public:
|
| + explicit ReadFromFileAudioSource(const std::string& name)
|
| + : pos_(0),
|
| + previous_call_time_(base::Time::Now()),
|
| + text_file_(NULL),
|
| + elements_to_write_(0) {
|
| + // Reads a test file from media/test/data directory and stores it in
|
| + // a scoped_array.
|
| + ReadTestDataFile(name, &file_, &file_size_);
|
| + file_size_ = file_size_;
|
| +
|
| + // Creates an array that will store delta times between callbacks.
|
| + // The content of this array will be written to a text file at
|
| + // destruction and can then be used for off-line analysis of the exact
|
| + // timing of callbacks. The text file will be stored in media/test/data.
|
| + delta_times_.reset(new int[kMaxDeltaSamples]);
|
| + }
|
| +
|
| + virtual ~ReadFromFileAudioSource() {
|
| + // Get complete file path to output file in directory containing
|
| + // media_unittests.exe.
|
| + FilePath file_name;
|
| + EXPECT_TRUE(PathService::Get(base::DIR_EXE, &file_name));
|
| + file_name = file_name.AppendASCII(kDeltaTimeMsFileName);
|
| +
|
| + EXPECT_TRUE(!text_file_);
|
| + text_file_ = file_util::OpenFile(file_name, "wt");
|
| + DLOG_IF(ERROR, !text_file_) << "Failed to open log file.";
|
| +
|
| + // Write the array which contains delta times to a text file.
|
| + size_t elements_written = 0;
|
| + while (elements_written < elements_to_write_) {
|
| + fprintf(text_file_, "%d\n", delta_times_[elements_written]);
|
| + ++elements_written;
|
| + }
|
| +
|
| + file_util::CloseFile(text_file_);
|
| + }
|
| +
|
| + // AudioOutputStream::AudioSourceCallback implementation.
|
| + virtual uint32 OnMoreData(AudioOutputStream* stream,
|
| + uint8* dest,
|
| + uint32 max_size,
|
| + AudioBuffersState buffers_state) {
|
| + // Store time difference between two successive callbacks in an array.
|
| + // These values will be written to a file in the destructor.
|
| + int diff = (base::Time::Now() - previous_call_time_).InMilliseconds();
|
| + previous_call_time_ = base::Time::Now();
|
| + if (elements_to_write_ < kMaxDeltaSamples) {
|
| + delta_times_[elements_to_write_] = diff;
|
| + ++elements_to_write_;
|
| + }
|
| +
|
| + // Use samples read from a data file and fill up the audio buffer
|
| + // provided to us in the callback.
|
| + if (pos_ + static_cast<int>(max_size) > file_size_)
|
| + max_size = file_size_ - pos_;
|
| + if (max_size) {
|
| + memcpy(dest, &file_[pos_], max_size);
|
| + pos_ += max_size;
|
| + }
|
| + return max_size;
|
| + }
|
| +
|
| + virtual void OnError(AudioOutputStream* stream, int code) {}
|
| +
|
| + int file_size() { return file_size_; }
|
| +
|
| + private:
|
| + scoped_array<uint8> file_;
|
| + scoped_array<int> delta_times_;
|
| + int file_size_;
|
| + int pos_;
|
| + base::Time previous_call_time_;
|
| + FILE* text_file_;
|
| + size_t elements_to_write_;
|
| +};
|
| +
|
| +// Convenience method which ensures that we are not running on the build
|
| +// bots and that at least one valid output device can be found.
|
| +static bool CanRunAudioTests() {
|
| + scoped_ptr<base::Environment> env(base::Environment::Create());
|
| + if (env->HasVar("CHROME_HEADLESS"))
|
| + return false;
|
| + AudioManager* audio_man = AudioManager::GetAudioManager();
|
| + if (NULL == audio_man)
|
| + return false;
|
| + // TODO(henrika): note that we use Wave today to query the number of
|
| + // existing output devices.
|
| + return audio_man->HasAudioOutputDevices();
|
| +}
|
| +
|
| +// Convenience method which creates a default AudioOutputStream object but
|
| +// also allows the user to modify the default settings.
|
| +class AudioOutputStreamWrapper {
|
| + public:
|
| + AudioOutputStreamWrapper()
|
| + : com_init_(ScopedCOMInitializer::kMTA),
|
| + audio_man_(AudioManager::GetAudioManager()),
|
| + format_(AudioParameters::AUDIO_PCM_LOW_LATENCY),
|
| + channel_layout_(CHANNEL_LAYOUT_STEREO),
|
| + bits_per_sample_(16) {
|
| + // Use native/mixing sample rate and 10ms frame size as default.
|
| + sample_rate_ = static_cast<int>(
|
| + WASAPIAudioOutputStream::HardwareSampleRate(eConsole));
|
| + samples_per_packet_ = sample_rate_ / 100;
|
| + DCHECK(sample_rate_);
|
| + }
|
| +
|
| + ~AudioOutputStreamWrapper() {}
|
| +
|
| + // Creates AudioOutputStream object using default parameters.
|
| + AudioOutputStream* Create() {
|
| + return CreateOutputStream();
|
| + }
|
| +
|
| + // Creates AudioOutputStream object using non-default parameters where the
|
| + // frame size is modified.
|
| + AudioOutputStream* Create(int samples_per_packet) {
|
| + samples_per_packet_ = samples_per_packet;
|
| + return CreateOutputStream();
|
| + }
|
| +
|
| + // Creates AudioOutputStream object using non-default parameters where the
|
| + // channel layout is modified.
|
| + AudioOutputStream* Create(ChannelLayout channel_layout) {
|
| + channel_layout_ = channel_layout;
|
| + return CreateOutputStream();
|
| + }
|
| +
|
| + AudioParameters::Format format() const { return format_; }
|
| + int channels() const { return ChannelLayoutToChannelCount(channel_layout_); }
|
| + int bits_per_sample() const { return bits_per_sample_; }
|
| + int sample_rate() const { return sample_rate_; }
|
| + int samples_per_packet() const { return samples_per_packet_; }
|
| +
|
| + private:
|
| + AudioOutputStream* CreateOutputStream() {
|
| + AudioOutputStream* aos = audio_man_->MakeAudioOutputStream(
|
| + AudioParameters(format_, channel_layout_, sample_rate_,
|
| + bits_per_sample_, samples_per_packet_));
|
| + EXPECT_TRUE(aos);
|
| + return aos;
|
| + }
|
| +
|
| + ScopedCOMInitializer com_init_;
|
| + AudioManager* audio_man_;
|
| + AudioParameters::Format format_;
|
| + ChannelLayout channel_layout_;
|
| + int bits_per_sample_;
|
| + int sample_rate_;
|
| + int samples_per_packet_;
|
| +};
|
| +
|
| +// Convenience method which creates a default AudioOutputStream object.
|
| +static AudioOutputStream* CreateDefaultAudioOutputStream() {
|
| + AudioOutputStreamWrapper aosw;
|
| + AudioOutputStream* aos = aosw.Create();
|
| + return aos;
|
| +}
|
| +
|
| +static void QuitMessageLoop(base::MessageLoopProxy* proxy) {
|
| + proxy->PostTask(FROM_HERE, new MessageLoop::QuitTask());
|
| +}
|
| +
|
| +// Verify that we can retrieve the current hardware/mixing sample rate
|
| +// for all supported device roles. The ERole enumeration defines constants
|
| +// that indicate the role that the system/user has assigned to an audio
|
| +// endpoint device.
|
| +// TODO(henrika): modify this test when we support full device enumeration.
|
| +TEST(WinAudioOutputTest, WASAPIAudioOutputStreamTestHardwareSampleRate) {
|
| + if (!CanRunAudioTests())
|
| + return;
|
| +
|
| + ScopedCOMInitializer com_init(ScopedCOMInitializer::kMTA);
|
| +
|
| + // Default device intended for games, system notification sounds,
|
| + // and voice commands.
|
| + int fs = static_cast<int>(
|
| + WASAPIAudioOutputStream::HardwareSampleRate(eConsole));
|
| + EXPECT_GE(fs, 0);
|
| +
|
| + // Default communication device intended for e.g. VoIP communication.
|
| + fs = static_cast<int>(
|
| + WASAPIAudioOutputStream::HardwareSampleRate(eCommunications));
|
| + EXPECT_GE(fs, 0);
|
| +
|
| + // Multimedia device for music, movies and live music recording.
|
| + fs = static_cast<int>(
|
| + WASAPIAudioOutputStream::HardwareSampleRate(eMultimedia));
|
| + EXPECT_GE(fs, 0);
|
| +}
|
| +
|
| +// Test Create(), Close() calling sequence.
|
| +TEST(WinAudioOutputTest, WASAPIAudioOutputStreamTestCreateAndClose) {
|
| + if (!CanRunAudioTests())
|
| + return;
|
| + AudioOutputStream* aos = CreateDefaultAudioOutputStream();
|
| + aos->Close();
|
| +}
|
| +
|
| +// Test Open(), Close() calling sequence.
|
| +TEST(WinAudioOutputTest, WASAPIAudioOutputStreamTestOpenAndClose) {
|
| + if (!CanRunAudioTests())
|
| + return;
|
| + AudioOutputStream* aos = CreateDefaultAudioOutputStream();
|
| + EXPECT_TRUE(aos->Open());
|
| + aos->Close();
|
| +}
|
| +
|
| +// Test Open(), Start(), Close() calling sequence.
|
| +TEST(WinAudioOutputTest, WASAPIAudioOutputStreamTestOpenStartAndClose) {
|
| + if (!CanRunAudioTests())
|
| + return;
|
| + AudioOutputStream* aos = CreateDefaultAudioOutputStream();
|
| + EXPECT_TRUE(aos->Open());
|
| + MockAudioSourceCallback source;
|
| + EXPECT_CALL(source, OnError(aos, _))
|
| + .Times(0);
|
| + aos->Start(&source);
|
| + aos->Close();
|
| +}
|
| +
|
| +// Test Open(), Start(), Stop(), Close() calling sequence.
|
| +TEST(WinAudioOutputTest, WASAPIAudioOutputStreamTestOpenStartStopAndClose) {
|
| + if (!CanRunAudioTests())
|
| + return;
|
| + AudioOutputStream* aos = CreateDefaultAudioOutputStream();
|
| + EXPECT_TRUE(aos->Open());
|
| + MockAudioSourceCallback source;
|
| + EXPECT_CALL(source, OnError(aos, _))
|
| + .Times(0);
|
| + aos->Start(&source);
|
| + aos->Stop();
|
| + aos->Close();
|
| +}
|
| +
|
| +// Test SetVolume(), GetVolume()
|
| +TEST(WinAudioOutputTest, WASAPIAudioOutputStreamTestVolume) {
|
| + if (!CanRunAudioTests())
|
| + return;
|
| + AudioOutputStream* aos = CreateDefaultAudioOutputStream();
|
| +
|
| + // Initial volume should be full volume (1.0).
|
| + double volume = 0.0;
|
| + aos->GetVolume(&volume);
|
| + EXPECT_EQ(1.0, volume);
|
| +
|
| + // Verify some valid volume settings.
|
| + aos->SetVolume(0.0);
|
| + aos->GetVolume(&volume);
|
| + EXPECT_EQ(0.0, volume);
|
| +
|
| + aos->SetVolume(0.5);
|
| + aos->GetVolume(&volume);
|
| + EXPECT_EQ(0.5, volume);
|
| +
|
| + aos->SetVolume(1.0);
|
| + aos->GetVolume(&volume);
|
| + EXPECT_EQ(1.0, volume);
|
| +
|
| + // Ensure that invalid volume setting have no effect.
|
| + aos->SetVolume(1.5);
|
| + aos->GetVolume(&volume);
|
| + EXPECT_EQ(1.0, volume);
|
| +
|
| + aos->SetVolume(-0.5);
|
| + aos->GetVolume(&volume);
|
| + EXPECT_EQ(1.0, volume);
|
| +
|
| + aos->Close();
|
| +}
|
| +
|
| +// Test some additional calling sequences.
|
| +TEST(WinAudioOutputTest, WASAPIAudioOutputStreamTestMiscCallingSequences) {
|
| + if (!CanRunAudioTests())
|
| + return;
|
| + AudioOutputStream* aos = CreateDefaultAudioOutputStream();
|
| + WASAPIAudioOutputStream* waos = static_cast<WASAPIAudioOutputStream*>(aos);
|
| +
|
| + // Open(), Open() is a valid calling sequence (second call does nothing).
|
| + EXPECT_TRUE(aos->Open());
|
| + EXPECT_TRUE(aos->Open());
|
| +
|
| + MockAudioSourceCallback source;
|
| +
|
| + // Start(), Start() is a valid calling sequence (second call does nothing).
|
| + aos->Start(&source);
|
| + EXPECT_TRUE(waos->started());
|
| + aos->Start(&source);
|
| + EXPECT_TRUE(waos->started());
|
| +
|
| + // Stop(), Stop() is a valid calling sequence (second call does nothing).
|
| + aos->Stop();
|
| + EXPECT_FALSE(waos->started());
|
| + aos->Stop();
|
| + EXPECT_FALSE(waos->started());
|
| +
|
| + aos->Close();
|
| +}
|
| +
|
| +// Use default packet size (10ms) and verify that rendering starts.
|
| +TEST(WinAudioOutputTest, WASAPIAudioOutputStreamTestPacketSizeInMilliseconds) {
|
| + if (!CanRunAudioTests())
|
| + return;
|
| +
|
| + MessageLoopForUI loop;
|
| + scoped_refptr<base::MessageLoopProxy> proxy(loop.message_loop_proxy());
|
| +
|
| + MockAudioSourceCallback source;
|
| +
|
| + // Create default WASAPI output stream which plays out in stereo using
|
| + // the shared mixing rate. The default buffer size is 10ms.
|
| + AudioOutputStreamWrapper aosw;
|
| + AudioOutputStream* aos = aosw.Create();
|
| + EXPECT_TRUE(aos->Open());
|
| +
|
| + // Derive the expected size in bytes of each packet.
|
| + uint32 bytes_per_packet = aosw.channels() * aosw.samples_per_packet() *
|
| + (aosw.bits_per_sample() / 8);
|
| +
|
| + // Set up expected minimum delay estimation.
|
| + AudioBuffersState state(0, bytes_per_packet);
|
| +
|
| + // Wait for the first callback and verify its parameters.
|
| + EXPECT_CALL(source, OnMoreData(aos, NotNull(), bytes_per_packet,
|
| + HasValidDelay(state)))
|
| + .WillOnce(
|
| + DoAll(
|
| + InvokeWithoutArgs(
|
| + CreateFunctor(&QuitMessageLoop, proxy.get())),
|
| + Return(bytes_per_packet)));
|
| +
|
| + aos->Start(&source);
|
| + loop.PostDelayedTask(FROM_HERE, new MessageLoop::QuitTask(),
|
| + TestTimeouts::action_timeout_ms());
|
| + loop.Run();
|
| + aos->Stop();
|
| + aos->Close();
|
| +}
|
| +
|
| +// Use a fixed packets size (independent of sample rate) and verify
|
| +// that rendering starts.
|
| +TEST(WinAudioOutputTest, WASAPIAudioOutputStreamTestPacketSizeInSamples) {
|
| + if (!CanRunAudioTests())
|
| + return;
|
| +
|
| + MessageLoopForUI loop;
|
| + scoped_refptr<base::MessageLoopProxy> proxy(loop.message_loop_proxy());
|
| +
|
| + MockAudioSourceCallback source;
|
| +
|
| + // Create default WASAPI output stream which plays out in stereo using
|
| + // the shared mixing rate. The buffer size is set to 1024 samples.
|
| + AudioOutputStreamWrapper aosw;
|
| + AudioOutputStream* aos = aosw.Create(1024);
|
| + EXPECT_TRUE(aos->Open());
|
| +
|
| + // Derive the expected size in bytes of each packet.
|
| + uint32 bytes_per_packet = aosw.channels() * aosw.samples_per_packet() *
|
| + (aosw.bits_per_sample() / 8);
|
| +
|
| + // Set up expected minimum delay estimation.
|
| + AudioBuffersState state(0, bytes_per_packet);
|
| +
|
| + // Wait for the first callback and verify its parameters.
|
| + EXPECT_CALL(source, OnMoreData(aos, NotNull(), bytes_per_packet,
|
| + HasValidDelay(state)))
|
| + .WillOnce(
|
| + DoAll(
|
| + InvokeWithoutArgs(
|
| + CreateFunctor(&QuitMessageLoop, proxy.get())),
|
| + Return(bytes_per_packet)));
|
| +
|
| + aos->Start(&source);
|
| + loop.PostDelayedTask(FROM_HERE, new MessageLoop::QuitTask(),
|
| + TestTimeouts::action_timeout_ms());
|
| + loop.Run();
|
| + aos->Stop();
|
| + aos->Close();
|
| +}
|
| +
|
| +TEST(WinAudioOutputTest, WASAPIAudioOutputStreamTestMono) {
|
| + if (!CanRunAudioTests())
|
| + return;
|
| +
|
| + MessageLoopForUI loop;
|
| + scoped_refptr<base::MessageLoopProxy> proxy(loop.message_loop_proxy());
|
| +
|
| + MockAudioSourceCallback source;
|
| +
|
| + // Create default WASAPI output stream which plays out in *mono* using
|
| + // the shared mixing rate. The default buffer size is 10ms.
|
| + AudioOutputStreamWrapper aosw;
|
| + AudioOutputStream* aos = aosw.Create(CHANNEL_LAYOUT_MONO);
|
| + EXPECT_TRUE(aos->Open());
|
| +
|
| + // Derive the expected size in bytes of each packet.
|
| + uint32 bytes_per_packet = aosw.channels() * aosw.samples_per_packet() *
|
| + (aosw.bits_per_sample() / 8);
|
| +
|
| + // Set up expected minimum delay estimation.
|
| + AudioBuffersState state(0, bytes_per_packet);
|
| +
|
| + EXPECT_CALL(source, OnMoreData(aos, NotNull(), bytes_per_packet,
|
| + HasValidDelay(state)))
|
| + .WillOnce(
|
| + DoAll(
|
| + InvokeWithoutArgs(
|
| + CreateFunctor(&QuitMessageLoop, proxy.get())),
|
| + Return(bytes_per_packet)));
|
| +
|
| + aos->Start(&source);
|
| + loop.PostDelayedTask(FROM_HERE, new MessageLoop::QuitTask(),
|
| + TestTimeouts::action_timeout_ms());
|
| + loop.Run();
|
| + aos->Stop();
|
| + aos->Close();
|
| +}
|
| +
|
| +// This test is intended for manual tests and should only be enabled
|
| +// when it is required to store the captured data on a local file.
|
| +// By default, GTest will print out YOU HAVE 1 DISABLED TEST.
|
| +// To include disabled tests in test execution, just invoke the test program
|
| +// with --gtest_also_run_disabled_tests or set the GTEST_ALSO_RUN_DISABLED_TESTS
|
| +// environment variable to a value greater than 0.
|
| +// The test files are approximately 20 seconds long.
|
| +TEST(WinAudioOutputTest, DISABLE_WASAPIAudioOutputStreamReadFromFile) {
|
| + if (!CanRunAudioTests())
|
| + return;
|
| +
|
| + AudioOutputStreamWrapper aosw;
|
| + AudioOutputStream* aos = aosw.Create();
|
| + EXPECT_TRUE(aos->Open());
|
| +
|
| + std::string file_name;
|
| + if (aosw.sample_rate() == 48000) {
|
| + file_name = kSpeechFile_16b_s_48k;
|
| + } else if (aosw.sample_rate() == 44100) {
|
| + file_name = kSpeechFile_16b_s_44k;
|
| + } else if (aosw.sample_rate() == 96000) {
|
| + // Use 48kHz file at 96kHz as well. Will sound like Donald Duck.
|
| + file_name = kSpeechFile_16b_s_48k;
|
| + } else {
|
| + FAIL() << "This test supports 44.1, 48kHz and 96kHz only.";
|
| + return;
|
| + }
|
| + ReadFromFileAudioSource file_source(file_name);
|
| + int file_duration_ms = kFileDurationMs;
|
| +
|
| + LOG(INFO) << "File name : " << file_name.c_str();
|
| + LOG(INFO) << "Sample rate: " << aosw.sample_rate();
|
| + LOG(INFO) << "File size : " << file_source.file_size();
|
| + LOG(INFO) << ">> Listen to the file while playing...";
|
| +
|
| + aos->Start(&file_source);
|
| + base::PlatformThread::Sleep(file_duration_ms);
|
| + aos->Stop();
|
| +
|
| + LOG(INFO) << ">> File playout has stopped.";
|
| + aos->Close();
|
| +}
|
| +
|
| +} // namespace media
|
|
|
| Property changes on: media\audio\win\audio_low_latency_output_win_unittest.cc
|
| ___________________________________________________________________
|
| Added: svn:eol-style
|
| + LF
|
|
|
|
|