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Side by Side Diff: media/audio/win/audio_manager_win.h

Issue 8440002: Low-latency AudioOutputStream implementation based on WASAPI for Windows. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: rebased Created 9 years, 1 month ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef MEDIA_AUDIO_WIN_AUDIO_MANAGER_WIN_H_ 5 #ifndef MEDIA_AUDIO_WIN_AUDIO_MANAGER_WIN_H_
6 #define MEDIA_AUDIO_WIN_AUDIO_MANAGER_WIN_H_ 6 #define MEDIA_AUDIO_WIN_AUDIO_MANAGER_WIN_H_
7 7
8 #include <windows.h> 8 #include <windows.h>
9 9
10 #include "base/basictypes.h" 10 #include "base/basictypes.h"
(...skipping 18 matching lines...) Expand all
29 virtual void MuteAll() OVERRIDE; 29 virtual void MuteAll() OVERRIDE;
30 virtual void UnMuteAll() OVERRIDE; 30 virtual void UnMuteAll() OVERRIDE;
31 virtual string16 GetAudioInputDeviceModel() OVERRIDE; 31 virtual string16 GetAudioInputDeviceModel() OVERRIDE;
32 virtual bool CanShowAudioInputSettings() OVERRIDE; 32 virtual bool CanShowAudioInputSettings() OVERRIDE;
33 virtual void ShowAudioInputSettings() OVERRIDE; 33 virtual void ShowAudioInputSettings() OVERRIDE;
34 virtual void GetAudioInputDeviceNames(media::AudioDeviceNames* device_names) 34 virtual void GetAudioInputDeviceNames(media::AudioDeviceNames* device_names)
35 OVERRIDE; 35 OVERRIDE;
36 36
37 // Windows-only methods to free a stream created in MakeAudioStream. These 37 // Windows-only methods to free a stream created in MakeAudioStream. These
38 // are called internally by the audio stream when it has been closed. 38 // are called internally by the audio stream when it has been closed.
39 void ReleaseOutputStream(PCMWaveOutAudioOutputStream* stream); 39 void ReleaseOutputStream(AudioOutputStream* stream);
40 40
41 // Called internally by the audio stream when it has been closed. 41 // Called internally by the audio stream when it has been closed.
42 void ReleaseInputStream(AudioInputStream* stream); 42 void ReleaseInputStream(AudioInputStream* stream);
43 43
44 private: 44 private:
45 virtual ~AudioManagerWin(); 45 virtual ~AudioManagerWin();
46 46
47 // Number of currently open output streams. 47 // Number of currently open output streams.
48 int num_output_streams_; 48 int num_output_streams_;
49 49
50 DISALLOW_COPY_AND_ASSIGN(AudioManagerWin); 50 DISALLOW_COPY_AND_ASSIGN(AudioManagerWin);
51 }; 51 };
52 52
53 #endif // MEDIA_AUDIO_WIN_AUDIO_MANAGER_WIN_H_ 53 #endif // MEDIA_AUDIO_WIN_AUDIO_MANAGER_WIN_H_
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