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| 1 // Copyright 2011 the V8 project authors. All rights reserved. | 1 // Copyright 2011 the V8 project authors. All rights reserved. |
| 2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
| 3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
| 4 // met: | 4 // met: |
| 5 // | 5 // |
| 6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
| 7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
| 8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
| 9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
| 10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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| 52 | 52 |
| 53 State state() { | 53 State state() { |
| 54 ASSERT(state_ == STOPPED || FLAG_incremental_marking); | 54 ASSERT(state_ == STOPPED || FLAG_incremental_marking); |
| 55 return state_; | 55 return state_; |
| 56 } | 56 } |
| 57 | 57 |
| 58 bool should_hurry() { return should_hurry_; } | 58 bool should_hurry() { return should_hurry_; } |
| 59 | 59 |
| 60 inline bool IsStopped() { return state() == STOPPED; } | 60 inline bool IsStopped() { return state() == STOPPED; } |
| 61 | 61 |
| 62 inline bool IsMarking() { return state() >= MARKING; } | 62 INLINE(bool IsMarking()) { return state() >= MARKING; } |
| 63 | 63 |
| 64 inline bool IsMarkingIncomplete() { return state() == MARKING; } | 64 inline bool IsMarkingIncomplete() { return state() == MARKING; } |
| 65 | 65 |
| 66 bool WorthActivating(); | 66 bool WorthActivating(); |
| 67 | 67 |
| 68 void Start(); | 68 void Start(); |
| 69 | 69 |
| 70 void Stop(); | 70 void Stop(); |
| 71 | 71 |
| 72 void PrepareForScavenge(); | 72 void PrepareForScavenge(); |
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| 113 } | 113 } |
| 114 | 114 |
| 115 static void RecordWriteFromCode(HeapObject* obj, | 115 static void RecordWriteFromCode(HeapObject* obj, |
| 116 Object* value, | 116 Object* value, |
| 117 Isolate* isolate); | 117 Isolate* isolate); |
| 118 | 118 |
| 119 static void RecordWriteForEvacuationFromCode(HeapObject* obj, | 119 static void RecordWriteForEvacuationFromCode(HeapObject* obj, |
| 120 Object** slot, | 120 Object** slot, |
| 121 Isolate* isolate); | 121 Isolate* isolate); |
| 122 | 122 |
| 123 inline bool BaseRecordWrite(HeapObject* obj, Object** slot, Object* value); | 123 INLINE(bool BaseRecordWrite(HeapObject* obj, Object** slot, Object* value)); |
| 124 INLINE(void RecordWrite(HeapObject* obj, Object** slot, Object* value)); |
| 125 INLINE(void RecordWriteIntoCode(HeapObject* obj, |
| 126 RelocInfo* rinfo, |
| 127 Object* value)); |
| 128 INLINE(void RecordWriteOfCodeEntry(JSFunction* host, |
| 129 Object** slot, |
| 130 Code* value)); |
| 124 | 131 |
| 125 | 132 |
| 126 inline void RecordWrite(HeapObject* obj, Object** slot, Object* value); | 133 void RecordWriteSlow(HeapObject* obj, Object** slot, Object* value); |
| 127 inline void RecordWriteIntoCode(HeapObject* obj, | 134 void RecordWriteIntoCodeSlow(HeapObject* obj, |
| 128 RelocInfo* rinfo, | 135 RelocInfo* rinfo, |
| 129 Object* value); | 136 Object* value); |
| 137 void RecordWriteOfCodeEntrySlow(JSFunction* host, Object** slot, Code* value); |
| 130 void RecordCodeTargetPatch(Code* host, Address pc, HeapObject* value); | 138 void RecordCodeTargetPatch(Code* host, Address pc, HeapObject* value); |
| 131 void RecordCodeTargetPatch(Address pc, HeapObject* value); | 139 void RecordCodeTargetPatch(Address pc, HeapObject* value); |
| 132 void RecordWriteOfCodeEntry(JSFunction* host, Object** slot, Code* value); | |
| 133 | 140 |
| 134 inline void RecordWrites(HeapObject* obj); | 141 inline void RecordWrites(HeapObject* obj); |
| 135 | 142 |
| 136 inline void BlackToGreyAndUnshift(HeapObject* obj, MarkBit mark_bit); | 143 inline void BlackToGreyAndUnshift(HeapObject* obj, MarkBit mark_bit); |
| 137 | 144 |
| 138 inline void WhiteToGreyAndPush(HeapObject* obj, MarkBit mark_bit); | 145 inline void WhiteToGreyAndPush(HeapObject* obj, MarkBit mark_bit); |
| 139 | 146 |
| 140 inline void WhiteToGrey(HeapObject* obj, MarkBit mark_bit); | 147 inline void WhiteToGrey(HeapObject* obj, MarkBit mark_bit); |
| 141 | 148 |
| 142 // Does white->black or keeps gray or black color. Returns true if converting | 149 // Does white->black or keeps gray or black color. Returns true if converting |
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| 258 intptr_t allocated_; | 265 intptr_t allocated_; |
| 259 | 266 |
| 260 int no_marking_scope_depth_; | 267 int no_marking_scope_depth_; |
| 261 | 268 |
| 262 DISALLOW_IMPLICIT_CONSTRUCTORS(IncrementalMarking); | 269 DISALLOW_IMPLICIT_CONSTRUCTORS(IncrementalMarking); |
| 263 }; | 270 }; |
| 264 | 271 |
| 265 } } // namespace v8::internal | 272 } } // namespace v8::internal |
| 266 | 273 |
| 267 #endif // V8_INCREMENTAL_MARKING_H_ | 274 #endif // V8_INCREMENTAL_MARKING_H_ |
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