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1 // Copyright 2011 the V8 project authors. All rights reserved. | 1 // Copyright 2011 the V8 project authors. All rights reserved. |
2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
4 // met: | 4 // met: |
5 // | 5 // |
6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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52 | 52 |
53 State state() { | 53 State state() { |
54 ASSERT(state_ == STOPPED || FLAG_incremental_marking); | 54 ASSERT(state_ == STOPPED || FLAG_incremental_marking); |
55 return state_; | 55 return state_; |
56 } | 56 } |
57 | 57 |
58 bool should_hurry() { return should_hurry_; } | 58 bool should_hurry() { return should_hurry_; } |
59 | 59 |
60 inline bool IsStopped() { return state() == STOPPED; } | 60 inline bool IsStopped() { return state() == STOPPED; } |
61 | 61 |
62 inline bool IsMarking() { return state() >= MARKING; } | 62 INLINE(bool IsMarking()) { return state() >= MARKING; } |
63 | 63 |
64 inline bool IsMarkingIncomplete() { return state() == MARKING; } | 64 inline bool IsMarkingIncomplete() { return state() == MARKING; } |
65 | 65 |
66 bool WorthActivating(); | 66 bool WorthActivating(); |
67 | 67 |
68 void Start(); | 68 void Start(); |
69 | 69 |
70 void Stop(); | 70 void Stop(); |
71 | 71 |
72 void PrepareForScavenge(); | 72 void PrepareForScavenge(); |
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113 } | 113 } |
114 | 114 |
115 static void RecordWriteFromCode(HeapObject* obj, | 115 static void RecordWriteFromCode(HeapObject* obj, |
116 Object* value, | 116 Object* value, |
117 Isolate* isolate); | 117 Isolate* isolate); |
118 | 118 |
119 static void RecordWriteForEvacuationFromCode(HeapObject* obj, | 119 static void RecordWriteForEvacuationFromCode(HeapObject* obj, |
120 Object** slot, | 120 Object** slot, |
121 Isolate* isolate); | 121 Isolate* isolate); |
122 | 122 |
123 inline bool BaseRecordWrite(HeapObject* obj, Object** slot, Object* value); | 123 INLINE(bool BaseRecordWrite(HeapObject* obj, Object** slot, Object* value)); |
| 124 INLINE(void RecordWrite(HeapObject* obj, Object** slot, Object* value)); |
| 125 INLINE(void RecordWriteIntoCode(HeapObject* obj, |
| 126 RelocInfo* rinfo, |
| 127 Object* value)); |
| 128 INLINE(void RecordWriteOfCodeEntry(JSFunction* host, |
| 129 Object** slot, |
| 130 Code* value)); |
124 | 131 |
125 | 132 |
126 inline void RecordWrite(HeapObject* obj, Object** slot, Object* value); | 133 void RecordWriteSlow(HeapObject* obj, Object** slot, Object* value); |
127 inline void RecordWriteIntoCode(HeapObject* obj, | 134 void RecordWriteIntoCodeSlow(HeapObject* obj, |
128 RelocInfo* rinfo, | 135 RelocInfo* rinfo, |
129 Object* value); | 136 Object* value); |
| 137 void RecordWriteOfCodeEntrySlow(JSFunction* host, Object** slot, Code* value); |
130 void RecordCodeTargetPatch(Code* host, Address pc, HeapObject* value); | 138 void RecordCodeTargetPatch(Code* host, Address pc, HeapObject* value); |
131 void RecordCodeTargetPatch(Address pc, HeapObject* value); | 139 void RecordCodeTargetPatch(Address pc, HeapObject* value); |
132 void RecordWriteOfCodeEntry(JSFunction* host, Object** slot, Code* value); | |
133 | 140 |
134 inline void RecordWrites(HeapObject* obj); | 141 inline void RecordWrites(HeapObject* obj); |
135 | 142 |
136 inline void BlackToGreyAndUnshift(HeapObject* obj, MarkBit mark_bit); | 143 inline void BlackToGreyAndUnshift(HeapObject* obj, MarkBit mark_bit); |
137 | 144 |
138 inline void WhiteToGreyAndPush(HeapObject* obj, MarkBit mark_bit); | 145 inline void WhiteToGreyAndPush(HeapObject* obj, MarkBit mark_bit); |
139 | 146 |
140 inline void WhiteToGrey(HeapObject* obj, MarkBit mark_bit); | 147 inline void WhiteToGrey(HeapObject* obj, MarkBit mark_bit); |
141 | 148 |
142 // Does white->black or keeps gray or black color. Returns true if converting | 149 // Does white->black or keeps gray or black color. Returns true if converting |
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258 intptr_t allocated_; | 265 intptr_t allocated_; |
259 | 266 |
260 int no_marking_scope_depth_; | 267 int no_marking_scope_depth_; |
261 | 268 |
262 DISALLOW_IMPLICIT_CONSTRUCTORS(IncrementalMarking); | 269 DISALLOW_IMPLICIT_CONSTRUCTORS(IncrementalMarking); |
263 }; | 270 }; |
264 | 271 |
265 } } // namespace v8::internal | 272 } } // namespace v8::internal |
266 | 273 |
267 #endif // V8_INCREMENTAL_MARKING_H_ | 274 #endif // V8_INCREMENTAL_MARKING_H_ |
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