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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #if defined(ENABLE_GPU) | 5 #if defined(ENABLE_GPU) |
| 6 | 6 |
| 7 #include "content/renderer/gpu/webgraphicscontext3d_command_buffer_impl.h" | 7 #include "content/renderer/gpu/webgraphicscontext3d_command_buffer_impl.h" |
| 8 | 8 |
| 9 #include "gpu/GLES2/gl2.h" | 9 #include "gpu/GLES2/gl2.h" |
| 10 #ifndef GL_GLEXT_PROTOTYPES | 10 #ifndef GL_GLEXT_PROTOTYPES |
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| 28 #include "content/renderer/gpu/gpu_channel_host.h" | 28 #include "content/renderer/gpu/gpu_channel_host.h" |
| 29 #include "content/renderer/render_thread_impl.h" | 29 #include "content/renderer/render_thread_impl.h" |
| 30 #include "content/renderer/render_view_impl.h" | 30 #include "content/renderer/render_view_impl.h" |
| 31 #include "gpu/command_buffer/client/gles2_implementation.h" | 31 #include "gpu/command_buffer/client/gles2_implementation.h" |
| 32 #include "gpu/command_buffer/common/constants.h" | 32 #include "gpu/command_buffer/common/constants.h" |
| 33 #include "third_party/WebKit/Source/WebKit/chromium/public/WebDocument.h" | 33 #include "third_party/WebKit/Source/WebKit/chromium/public/WebDocument.h" |
| 34 #include "third_party/WebKit/Source/WebKit/chromium/public/WebFrame.h" | 34 #include "third_party/WebKit/Source/WebKit/chromium/public/WebFrame.h" |
| 35 #include "third_party/WebKit/Source/WebKit/chromium/public/WebView.h" | 35 #include "third_party/WebKit/Source/WebKit/chromium/public/WebView.h" |
| 36 #include "webkit/glue/gl_bindings_skia_cmd_buffer.h" | 36 #include "webkit/glue/gl_bindings_skia_cmd_buffer.h" |
| 37 | 37 |
| 38 static base::LazyInstance<base::Lock> | 38 static base::LazyInstance<base::Lock, |
| 39 base::LeakyLazyInstanceTraits<base::Lock> > |
| 39 g_all_shared_contexts_lock(base::LINKER_INITIALIZED); | 40 g_all_shared_contexts_lock(base::LINKER_INITIALIZED); |
| 40 static base::LazyInstance<std::set<WebGraphicsContext3DCommandBufferImpl*> > | 41 static base::LazyInstance<std::set<WebGraphicsContext3DCommandBufferImpl*> > |
| 41 g_all_shared_contexts(base::LINKER_INITIALIZED); | 42 g_all_shared_contexts(base::LINKER_INITIALIZED); |
| 42 | 43 |
| 43 WebGraphicsContext3DCommandBufferImpl::WebGraphicsContext3DCommandBufferImpl() | 44 WebGraphicsContext3DCommandBufferImpl::WebGraphicsContext3DCommandBufferImpl() |
| 44 : initialize_failed_(false), | 45 : initialize_failed_(false), |
| 45 context_(NULL), | 46 context_(NULL), |
| 46 gl_(NULL), | 47 gl_(NULL), |
| 47 web_view_(NULL), | 48 web_view_(NULL), |
| 48 #if defined(OS_MACOSX) | 49 #if defined(OS_MACOSX) |
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| 340 // framebuffer vertically before reading it back for compositing | 341 // framebuffer vertically before reading it back for compositing |
| 341 // via software. This code was quite complicated, used a lot of | 342 // via software. This code was quite complicated, used a lot of |
| 342 // GPU memory, and didn't provide an obvious speedup. Since this | 343 // GPU memory, and didn't provide an obvious speedup. Since this |
| 343 // vertical flip is only a temporary solution anyway until Chrome | 344 // vertical flip is only a temporary solution anyway until Chrome |
| 344 // is fully GPU composited, it wasn't worth the complexity. | 345 // is fully GPU composited, it wasn't worth the complexity. |
| 345 | 346 |
| 346 bool mustRestoreFBO = (bound_fbo_ != buffer); | 347 bool mustRestoreFBO = (bound_fbo_ != buffer); |
| 347 if (mustRestoreFBO) { | 348 if (mustRestoreFBO) { |
| 348 gl_->BindFramebuffer(GL_FRAMEBUFFER, buffer); | 349 gl_->BindFramebuffer(GL_FRAMEBUFFER, buffer); |
| 349 } | 350 } |
| 350 gl_->ReadPixels(0, 0, width, height, | 351 gl_->ReadPixels(0, 0, width, height, GL_RGBA, GL_UNSIGNED_BYTE, pixels); |
| 351 GL_RGBA, GL_UNSIGNED_BYTE, pixels); | |
| 352 | 352 |
| 353 // Swizzle red and blue channels | 353 // Swizzle red and blue channels |
| 354 // TODO(kbr): expose GL_BGRA as extension | 354 // TODO(kbr): expose GL_BGRA as extension |
| 355 for (size_t i = 0; i < buffer_size; i += 4) { | 355 for (size_t i = 0; i < buffer_size; i += 4) { |
| 356 std::swap(pixels[i], pixels[i + 2]); | 356 std::swap(pixels[i], pixels[i + 2]); |
| 357 } | 357 } |
| 358 | 358 |
| 359 if (mustRestoreFBO) { | 359 if (mustRestoreFBO) { |
| 360 gl_->BindFramebuffer(GL_FRAMEBUFFER, bound_fbo_); | 360 gl_->BindFramebuffer(GL_FRAMEBUFFER, bound_fbo_); |
| 361 } | 361 } |
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| 1146 if (context_lost_callback_) { | 1146 if (context_lost_callback_) { |
| 1147 context_lost_callback_->onContextLost(); | 1147 context_lost_callback_->onContextLost(); |
| 1148 } | 1148 } |
| 1149 RenderViewImpl* renderview = | 1149 RenderViewImpl* renderview = |
| 1150 web_view_ ? RenderViewImpl::FromWebView(web_view_) : NULL; | 1150 web_view_ ? RenderViewImpl::FromWebView(web_view_) : NULL; |
| 1151 if (renderview) | 1151 if (renderview) |
| 1152 renderview->OnViewContextSwapBuffersAborted(); | 1152 renderview->OnViewContextSwapBuffersAborted(); |
| 1153 } | 1153 } |
| 1154 | 1154 |
| 1155 #endif // defined(ENABLE_GPU) | 1155 #endif // defined(ENABLE_GPU) |
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