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Side by Side Diff: chrome/browser/resources/shared/js/cr/ui/touch_handler.js

Issue 8423055: [Aura] Initial app list webui. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: remove grabber.js Created 9 years, 1 month ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 /** 5 /**
6 * @fileoverview Touch Handler. Class that handles all touch events and 6 * @fileoverview Touch Handler. Class that handles all touch events and
7 * uses them to interpret higher level gestures and behaviors. TouchEvent is a 7 * uses them to interpret higher level gestures and behaviors. TouchEvent is a
8 * built in mobile safari type: 8 * built in mobile safari type:
9 * http://developer.apple.com/safari/library/documentation/UserExperience/Refere nce/TouchEventClassReference/TouchEvent/TouchEvent.html. 9 * http://developer.apple.com/safari/library/documentation/UserExperience/Refere nce/TouchEventClassReference/TouchEvent/TouchEvent.html.
10 * This class is intended to work with all webkit browsers, tested on Chrome and 10 * This class is intended to work with all webkit browsers, tested on Chrome and
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24 * behavior will NOT perform the actual dragging (redrawing the element) 24 * behavior will NOT perform the actual dragging (redrawing the element)
25 * for you, this responsibility is left to the client code. 25 * for you, this responsibility is left to the client code.
26 * 26 *
27 * Long press: 27 * Long press:
28 * When your element is touched and held without any drag occuring, the 28 * When your element is touched and held without any drag occuring, the
29 * LONG_PRESS event will fire. 29 * LONG_PRESS event will fire.
30 */ 30 */
31 31
32 // Use an anonymous function to enable strict mode just for this file (which 32 // Use an anonymous function to enable strict mode just for this file (which
33 // will be concatenated with other files when embedded in Chrome) 33 // will be concatenated with other files when embedded in Chrome)
34 var TouchHandler = (function() { 34 cr.define('cr.ui', function() {
35 'use strict'; 35 'use strict';
36 36
37 /** 37 /**
38 * A TouchHandler attaches to an Element, listents for low-level touch (or 38 * A TouchHandler attaches to an Element, listents for low-level touch (or
39 * mouse) events and dispatching higher-level events on the element. 39 * mouse) events and dispatching higher-level events on the element.
40 * @param {!Element} element The element to listen on and fire events 40 * @param {!Element} element The element to listen on and fire events
41 * for. 41 * for.
42 * @constructor 42 * @constructor
43 */ 43 */
44 function TouchHandler(element) { 44 function TouchHandler(element) {
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119 119
120 // Fired whenever a touch that is being tracked has been released. 120 // Fired whenever a touch that is being tracked has been released.
121 // Correlates 1:1 with a TOUCH_START. 121 // Correlates 1:1 with a TOUCH_START.
122 TOUCH_END: 'touchHandler:touch_end' 122 TOUCH_END: 'touchHandler:touch_end'
123 }; 123 };
124 124
125 125
126 /** 126 /**
127 * The type of event sent by TouchHandler 127 * The type of event sent by TouchHandler
128 * @constructor 128 * @constructor
129 * @param {string} type The type of event (one of Grabber.EventType). 129 * @param {string} type The type of event (one of cr.ui.Grabber.EventType).
130 * @param {boolean} bubbles Whether or not the event should bubble. 130 * @param {boolean} bubbles Whether or not the event should bubble.
131 * @param {number} clientX The X location of the touch. 131 * @param {number} clientX The X location of the touch.
132 * @param {number} clientY The Y location of the touch. 132 * @param {number} clientY The Y location of the touch.
133 * @param {!Element} touchedElement The element at the current location of the 133 * @param {!Element} touchedElement The element at the current location of the
134 * touch. 134 * touch.
135 */ 135 */
136 TouchHandler.Event = function(type, bubbles, clientX, clientY, 136 TouchHandler.Event = function(type, bubbles, clientX, clientY,
137 touchedElement) { 137 touchedElement) {
138 var event = document.createEvent('Event'); 138 var event = document.createEvent('Event');
139 event.initEvent(type, bubbles, true); 139 event.initEvent(type, bubbles, true);
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839 if (isDrag) { 839 if (isDrag) {
840 event.dragDeltaX = clientX - this.startTouchX_; 840 event.dragDeltaX = clientX - this.startTouchX_;
841 event.dragDeltaY = clientY - this.startTouchY_; 841 event.dragDeltaY = clientY - this.startTouchY_;
842 } 842 }
843 843
844 this.element_.dispatchEvent(event); 844 this.element_.dispatchEvent(event);
845 return event.enableDrag; 845 return event.enableDrag;
846 } 846 }
847 }; 847 };
848 848
849 return TouchHandler; 849 return {
850 })(); 850 TouchHandler: TouchHandler
851 };
852 });
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