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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 /** | |
6 * @fileoverview Card slider implementation. Allows you to create interactions | |
7 * that have items that can slide left to right to reveal additional items. | |
8 * Works by adding the necessary event handlers to a specific DOM structure | |
9 * including a frame, container and cards. | |
10 * - The frame defines the boundary of one item. Each card will be expanded to | |
11 * fill the width of the frame. This element is also overflow hidden so that | |
12 * the additional items left / right do not trigger horizontal scrolling. | |
13 * - The container is what all the touch events are attached to. This element | |
14 * will be expanded to be the width of all cards. | |
15 * - The cards are the individual viewable items. There should be one card for | |
16 * each item in the list. Only one card will be visible at a time. Two cards | |
17 * will be visible while you are transitioning between cards. | |
18 * | |
19 * This class is designed to work well on any hardware-accelerated touch device. | |
20 * It should still work on pre-hardware accelerated devices it just won't feel | |
21 * very good. It should also work well with a mouse. | |
22 */ | |
23 | |
24 | |
25 // Use an anonymous function to enable strict mode just for this file (which | |
26 // will be concatenated with other files when embedded in Chrome | |
27 var CardSlider = (function() { | |
28 'use strict'; | |
29 | |
30 /** | |
31 * @constructor | |
32 * @param {!Element} frame The bounding rectangle that cards are visible in. | |
33 * @param {!Element} container The surrounding element that will have event | |
34 * listeners attached to it. | |
35 * @param {number} cardWidth The width of each card should have. | |
36 */ | |
37 function CardSlider(frame, container, cardWidth) { | |
38 /** | |
39 * @type {!Element} | |
40 * @private | |
41 */ | |
42 this.frame_ = frame; | |
43 | |
44 /** | |
45 * @type {!Element} | |
46 * @private | |
47 */ | |
48 this.container_ = container; | |
49 | |
50 /** | |
51 * Array of card elements. | |
52 * @type {!Array.<!Element>} | |
53 * @private | |
54 */ | |
55 this.cards_ = []; | |
56 | |
57 /** | |
58 * Index of currently shown card. | |
59 * @type {number} | |
60 * @private | |
61 */ | |
62 this.currentCard_ = 0; | |
63 | |
64 /** | |
65 * @type {number} | |
66 * @private | |
67 */ | |
68 this.cardWidth_ = cardWidth; | |
69 | |
70 /** | |
71 * @type {!TouchHandler} | |
72 * @private | |
73 */ | |
74 this.touchHandler_ = new TouchHandler(this.container_); | |
75 | |
76 } | |
77 | |
78 /** | |
79 * Events fired by the slider. | |
80 * Events are fired at the container. | |
81 */ | |
82 CardSlider.EventType = { | |
83 // Fired when the user slides to another card. | |
84 CARD_CHANGED: 'cardSlider:card_changed' | |
85 }; | |
86 | |
87 | |
88 /** | |
89 * The time to transition between cards when animating. Measured in ms. | |
90 * @type {number} | |
91 * @private | |
92 * @const | |
93 */ | |
94 CardSlider.TRANSITION_TIME_ = 200; | |
95 | |
96 | |
97 /** | |
98 * The minimum velocity required to transition cards if they did not drag past | |
99 * the halfway point between cards. Measured in pixels / ms. | |
100 * @type {number} | |
101 * @private | |
102 * @const | |
103 */ | |
104 CardSlider.TRANSITION_VELOCITY_THRESHOLD_ = 0.2; | |
105 | |
106 | |
107 CardSlider.prototype = { | |
108 /** | |
109 * The current left offset of the container relative to the frame. | |
110 * @type {number} | |
111 * @private | |
112 */ | |
113 currentLeft_: 0, | |
114 | |
115 /** | |
116 * Initialize all elements and event handlers. Must call after construction | |
117 * and before usage. | |
118 */ | |
119 initialize: function() { | |
120 var view = this.container_.ownerDocument.defaultView; | |
121 assert(view.getComputedStyle(this.container_).display == '-webkit-box', | |
122 'Container should be display -webkit-box.'); | |
123 assert(view.getComputedStyle(this.frame_).overflow == 'hidden', | |
124 'Frame should be overflow hidden.'); | |
125 assert(view.getComputedStyle(this.container_).position == 'static', | |
126 'Container should be position static.'); | |
127 | |
128 this.updateCardWidths_(); | |
129 | |
130 this.mouseWheelScrollAmount_ = 0; | |
131 this.mouseWheelCardSelected_ = false; | |
132 this.mouseWheelIsContinuous_ = false; | |
133 this.scrollClearTimeout_ = null; | |
134 this.frame_.addEventListener('mousewheel', | |
135 this.onMouseWheel_.bind(this)); | |
136 | |
137 if (document.documentElement.getAttribute('touchui')) { | |
138 this.container_.addEventListener(TouchHandler.EventType.TOUCH_START, | |
139 this.onTouchStart_.bind(this)); | |
140 this.container_.addEventListener(TouchHandler.EventType.DRAG_START, | |
141 this.onDragStart_.bind(this)); | |
142 this.container_.addEventListener(TouchHandler.EventType.DRAG_MOVE, | |
143 this.onDragMove_.bind(this)); | |
144 this.container_.addEventListener(TouchHandler.EventType.DRAG_END, | |
145 this.onDragEnd_.bind(this)); | |
146 | |
147 this.touchHandler_.enable(/* opt_capture */ false); | |
148 } | |
149 }, | |
150 | |
151 /** | |
152 * Use in cases where the width of the frame has changed in order to update | |
153 * the width of cards. For example should be used when orientation changes | |
154 * in full width sliders. | |
155 * @param {number} newCardWidth Width all cards should have, in pixels. | |
156 */ | |
157 resize: function(newCardWidth) { | |
158 if (newCardWidth != this.cardWidth_) { | |
159 this.cardWidth_ = newCardWidth; | |
160 | |
161 this.updateCardWidths_(); | |
162 | |
163 // Must upate the transform on the container to show the correct card. | |
164 this.transformToCurrentCard_(); | |
165 } | |
166 }, | |
167 | |
168 /** | |
169 * Sets the cards used. Can be called more than once to switch card sets. | |
170 * @param {!Array.<!Element>} cards The individual viewable cards. | |
171 * @param {number} index Index of the card to in the new set of cards to | |
172 * navigate to. | |
173 */ | |
174 setCards: function(cards, index) { | |
175 assert(index >= 0 && index < cards.length, | |
176 'Invalid index in CardSlider#setCards'); | |
177 this.cards_ = cards; | |
178 | |
179 this.updateCardWidths_(); | |
180 | |
181 // Jump to the given card index. | |
182 this.selectCard(index); | |
183 }, | |
184 | |
185 /** | |
186 * Updates the width of each card. | |
187 * @private | |
188 */ | |
189 updateCardWidths_: function() { | |
190 for (var i = 0, card; card = this.cards_[i]; i++) | |
191 card.style.width = this.cardWidth_ + 'px'; | |
192 }, | |
193 | |
194 /** | |
195 * Returns the index of the current card. | |
196 * @return {number} index of the current card. | |
197 */ | |
198 get currentCard() { | |
199 return this.currentCard_; | |
200 }, | |
201 | |
202 /** | |
203 * Allows setting the current card index. | |
204 * @param {number} index A new index to set the current index to. | |
205 * @return {number} The new index after having been set. | |
206 */ | |
207 set currentCard(index) { | |
208 return (this.currentCard_ = index); | |
209 }, | |
210 | |
211 /** | |
212 * Returns the number of cards. | |
213 * @return {number} number of cards. | |
214 */ | |
215 get cardCount() { | |
216 return this.cards_.length; | |
217 }, | |
218 | |
219 /** | |
220 * Returns the current card itself. | |
221 * @return {!Element} the currently shown card. | |
222 */ | |
223 get currentCardValue() { | |
224 return this.cards_[this.currentCard_]; | |
225 }, | |
226 | |
227 /** | |
228 * Handle horizontal scrolls to flip between pages. | |
229 * @private | |
230 */ | |
231 onMouseWheel_: function(e) { | |
232 if (e.wheelDeltaX == 0) | |
233 return; | |
234 | |
235 // Prevent OS X 10.7+ history swiping on the NTP. | |
236 e.preventDefault(); | |
237 | |
238 // Continuous devices such as an Apple Touchpad or Apple MagicMouse will | |
239 // send arbitrary delta values. Conversly, standard mousewheels will | |
240 // send delta values in increments of 120. (There is of course a small | |
241 // chance we mistake a continuous device for a non-continuous device. | |
242 // Unfortunately there isn't a better way to do this until real touch | |
243 // events are available to desktop clients.) | |
244 var DISCRETE_DELTA = 120; | |
245 if (e.wheelDeltaX % DISCRETE_DELTA) | |
246 this.mouseWheelIsContinuous_ = true; | |
247 | |
248 if (this.mouseWheelIsContinuous_) { | |
249 // For continuous devices, detect a page swipe when the accumulated | |
250 // delta matches a pre-defined threshhold. After changing the page, | |
251 // ignore wheel events for a short time before repeating this process. | |
252 if (this.mouseWheelCardSelected_) return; | |
253 this.mouseWheelScrollAmount_ += e.wheelDeltaX; | |
254 if (Math.abs(this.mouseWheelScrollAmount_) >= 600) { | |
255 var pagesToScroll = this.mouseWheelScrollAmount_ > 0 ? 1 : -1; | |
256 if (!ntp4.isRTL()) | |
257 pagesToScroll *= -1; | |
258 var newCardIndex = this.currentCard + pagesToScroll; | |
259 newCardIndex = Math.min(this.cards_.length - 1, | |
260 Math.max(0, newCardIndex)); | |
261 this.selectCard(newCardIndex, true); | |
262 this.mouseWheelCardSelected_ = true; | |
263 } | |
264 } else { | |
265 // For discrete devices, consider each wheel tick a page change. | |
266 var pagesToScroll = e.wheelDeltaX / DISCRETE_DELTA; | |
267 if (!ntp4.isRTL()) | |
268 pagesToScroll *= -1; | |
269 var newCardIndex = this.currentCard + pagesToScroll; | |
270 newCardIndex = Math.min(this.cards_.length - 1, | |
271 Math.max(0, newCardIndex)); | |
272 this.selectCard(newCardIndex, true); | |
273 } | |
274 | |
275 // We got a mouse wheel event, so cancel any pending scroll wheel timeout. | |
276 if (this.scrollClearTimeout_ != null) | |
277 clearTimeout(this.scrollClearTimeout_); | |
278 // If we didn't use up all the scroll, hold onto it for a little bit, but | |
279 // drop it after a delay. | |
280 if (this.mouseWheelScrollAmount_ != 0) { | |
281 this.scrollClearTimeout_ = | |
282 setTimeout(this.clearMouseWheelScroll_.bind(this), 500); | |
283 } | |
284 }, | |
285 | |
286 /** | |
287 * Resets the amount of horizontal scroll we've seen to 0. See | |
288 * onMouseWheel_. | |
289 * @private | |
290 */ | |
291 clearMouseWheelScroll_: function() { | |
292 this.mouseWheelScrollAmount_ = 0; | |
293 this.mouseWheelCardSelected_ = false; | |
294 }, | |
295 | |
296 /** | |
297 * Selects a new card, ensuring that it is a valid index, transforming the | |
298 * view and possibly calling the change card callback. | |
299 * @param {number} newCardIndex Index of card to show. | |
300 * @param {boolean=} opt_animate If true will animate transition from | |
301 * current position to new position. | |
302 */ | |
303 selectCard: function(newCardIndex, opt_animate) { | |
304 var previousCard = this.currentCardValue; | |
305 | |
306 var isChangingCard = | |
307 !this.cards_[newCardIndex].classList.contains('selected-card'); | |
308 | |
309 if (isChangingCard) { | |
310 previousCard.classList.remove('selected-card'); | |
311 // If we have a new card index and it is valid then update the left | |
312 // position and current card index. | |
313 this.currentCard_ = newCardIndex; | |
314 this.currentCardValue.classList.add('selected-card'); | |
315 } | |
316 | |
317 this.transformToCurrentCard_(opt_animate); | |
318 | |
319 if (isChangingCard) { | |
320 var event = document.createEvent('Event'); | |
321 event.initEvent(CardSlider.EventType.CARD_CHANGED, true, true); | |
322 event.cardSlider = this; | |
323 this.container_.dispatchEvent(event); | |
324 | |
325 // We also dispatch an event on the cards themselves. | |
326 if (previousCard) { | |
327 cr.dispatchSimpleEvent(previousCard, 'carddeselected', | |
328 true, true); | |
329 } | |
330 cr.dispatchSimpleEvent(this.currentCardValue, 'cardselected', | |
331 true, true); | |
332 } | |
333 }, | |
334 | |
335 /** | |
336 * Selects a card from the stack. Passes through to selectCard. | |
337 * @param {Node} newCard The card that should be selected. | |
338 * @param {boolean=} opt_animate Whether to animate. | |
339 */ | |
340 selectCardByValue: function(newCard, opt_animate) { | |
341 var i = this.cards_.indexOf(newCard); | |
342 assert(i != -1); | |
343 this.selectCard(i, opt_animate); | |
344 }, | |
345 | |
346 /** | |
347 * Centers the view on the card denoted by this.currentCard. Can either | |
348 * animate to that card or snap to it. | |
349 * @param {boolean=} opt_animate If true will animate transition from | |
350 * current position to new position. | |
351 * @private | |
352 */ | |
353 transformToCurrentCard_: function(opt_animate) { | |
354 this.currentLeft_ = -this.cardWidth_ * | |
355 (ntp4.isRTL() ? this.cards_.length - this.currentCard - 1 : | |
356 this.currentCard); | |
357 | |
358 // Animate to the current card, which will either transition if the | |
359 // current card is new, or reset the existing card if we didn't drag | |
360 // enough to change cards. | |
361 var transition = ''; | |
362 if (opt_animate) { | |
363 transition = '-webkit-transform ' + CardSlider.TRANSITION_TIME_ + | |
364 'ms ease-in-out'; | |
365 } | |
366 this.container_.style.WebkitTransition = transition; | |
367 this.translateTo_(this.currentLeft_); | |
368 }, | |
369 | |
370 /** | |
371 * Moves the view to the specified position. | |
372 * @param {number} x Horizontal position to move to. | |
373 * @private | |
374 */ | |
375 translateTo_: function(x) { | |
376 // We use a webkitTransform to slide because this is GPU accelerated on | |
377 // Chrome and iOS. Once Chrome does GPU acceleration on the position | |
378 // fixed-layout elements we could simply set the element's position to | |
379 // fixed and modify 'left' instead. | |
380 this.container_.style.WebkitTransform = 'translate3d(' + x + 'px, 0, 0)'; | |
381 }, | |
382 | |
383 /* Touch ******************************************************************/ | |
384 | |
385 /** | |
386 * Clear any transition that is in progress and enable dragging for the | |
387 * touch. | |
388 * @param {!TouchHandler.Event} e The TouchHandler event. | |
389 * @private | |
390 */ | |
391 onTouchStart_: function(e) { | |
392 this.container_.style.WebkitTransition = ''; | |
393 e.enableDrag = true; | |
394 }, | |
395 | |
396 /** | |
397 * Tell the TouchHandler that dragging is acceptable when the user begins by | |
398 * scrolling horizontally. | |
399 * @param {!TouchHandler.Event} e The TouchHandler event. | |
400 * @private | |
401 */ | |
402 onDragStart_: function(e) { | |
403 e.enableDrag = Math.abs(e.dragDeltaX) > Math.abs(e.dragDeltaY); | |
404 }, | |
405 | |
406 /** | |
407 * On each drag move event reposition the container appropriately so the | |
408 * cards look like they are sliding. | |
409 * @param {!TouchHandler.Event} e The TouchHandler event. | |
410 * @private | |
411 */ | |
412 onDragMove_: function(e) { | |
413 var deltaX = e.dragDeltaX; | |
414 // If dragging beyond the first or last card then apply a backoff so the | |
415 // dragging feels stickier than usual. | |
416 if (!this.currentCard && deltaX > 0 || | |
417 this.currentCard == (this.cards_.length - 1) && deltaX < 0) { | |
418 deltaX /= 2; | |
419 } | |
420 this.translateTo_(this.currentLeft_ + deltaX); | |
421 }, | |
422 | |
423 /** | |
424 * On drag end events we may want to transition to another card, depending | |
425 * on the ending position of the drag and the velocity of the drag. | |
426 * @param {!TouchHandler.Event} e The TouchHandler event. | |
427 * @private | |
428 */ | |
429 onDragEnd_: function(e) { | |
430 var deltaX = e.dragDeltaX; | |
431 var velocity = this.touchHandler_.getEndVelocity().x; | |
432 var newX = this.currentLeft_ + deltaX; | |
433 var newCardIndex = Math.round(-newX / this.cardWidth_); | |
434 | |
435 if (newCardIndex == this.currentCard && Math.abs(velocity) > | |
436 CardSlider.TRANSITION_VELOCITY_THRESHOLD_) { | |
437 // If the drag wasn't far enough to change cards but the velocity was | |
438 // high enough to transition anyways. If the velocity is to the left | |
439 // (negative) then the user wishes to go right (card +1). | |
440 newCardIndex += velocity > 0 ? -1 : 1; | |
441 } | |
442 | |
443 this.selectCard(newCardIndex, /* animate */ true); | |
444 }, | |
445 | |
446 /** | |
447 * Cancel any current touch/slide as if we saw a touch end | |
448 */ | |
449 cancelTouch: function() { | |
450 // Stop listening to any current touch | |
451 this.touchHandler_.cancelTouch(); | |
452 | |
453 // Ensure we're at a card bounary | |
454 this.transformToCurrentCard_(true); | |
455 }, | |
456 }; | |
457 | |
458 return CardSlider; | |
459 })(); | |
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