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Side by Side Diff: third_party/khronos/GLES2/gl2.h

Issue 8423038: Move GL headers from gpu to third_party/khronos (Closed) Base URL: http://git.chromium.org/git/chromium.git@trunk
Patch Set: Fixed mac_rel build failure Created 9 years ago
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1 #ifndef __gl2_h_ 1 #ifndef __gl2_h_
2 #define __gl2_h_ 2 #define __gl2_h_
3 3
4 /* $Revision: 8784 $ on $Date:: 2009-09-02 09:49:17 -0700 #$ */ 4 /* $Revision: 10602 $ on $Date:: 2010-03-04 22:35:34 -0800 #$ */
5 5
6 #include <GLES2/gl2platform.h> 6 #include <GLES2/gl2platform.h>
7 7
8 /* 8 /*
9 * This document is licensed under the SGI Free Software B License Version 9 * This document is licensed under the SGI Free Software B License Version
10 * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ . 10 * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
11 */ 11 */
12 12
13 /*------------------------------------------------------------------------- 13 /*-------------------------------------------------------------------------
14 * Data type definitions 14 * Data type definitions
15 *-----------------------------------------------------------------------*/ 15 *-----------------------------------------------------------------------*/
16 16
17 typedef void GLvoid; 17 typedef void GLvoid;
18 typedef char GLchar;
18 typedef unsigned int GLenum; 19 typedef unsigned int GLenum;
19 typedef unsigned char GLboolean; 20 typedef unsigned char GLboolean;
20 typedef unsigned int GLbitfield; 21 typedef unsigned int GLbitfield;
21 typedef khronos_int8_t GLbyte; 22 typedef khronos_int8_t GLbyte;
22 typedef short GLshort; 23 typedef short GLshort;
23 typedef int GLint; 24 typedef int GLint;
24 typedef int GLsizei; 25 typedef int GLsizei;
25 typedef khronos_uint8_t GLubyte; 26 typedef khronos_uint8_t GLubyte;
26 typedef unsigned short GLushort; 27 typedef unsigned short GLushort;
27 typedef unsigned int GLuint; 28 typedef unsigned int GLuint;
28 typedef khronos_float_t GLfloat; 29 typedef khronos_float_t GLfloat;
29 typedef khronos_float_t GLclampf; 30 typedef khronos_float_t GLclampf;
30 typedef khronos_int32_t GLfixed; 31 typedef khronos_int32_t GLfixed;
31 typedef char GLchar;
32 32
33 /* GL types for handling large vertex buffer objects */ 33 /* GL types for handling large vertex buffer objects */
34 typedef khronos_intptr_t GLintptr; 34 typedef khronos_intptr_t GLintptr;
35 typedef khronos_ssize_t GLsizeiptr; 35 typedef khronos_ssize_t GLsizeiptr;
36 36
37 /* OpenGL ES core versions */ 37 /* OpenGL ES core versions */
38 #define GL_ES_VERSION_2_0 1 38 #define GL_ES_VERSION_2_0 1
39 39
40 /* ClearBufferMask */ 40 /* ClearBufferMask */
41 #define GL_DEPTH_BUFFER_BIT 0x00000100 41 #define GL_DEPTH_BUFFER_BIT 0x00000100
(...skipping 593 matching lines...) Expand 10 before | Expand all | Expand 10 after
635 #define glViewport GLES2_GET_FUN(Viewport) 635 #define glViewport GLES2_GET_FUN(Viewport)
636 636
637 #if !defined(GLES2_USE_CPP_BINDINGS) 637 #if !defined(GLES2_USE_CPP_BINDINGS)
638 638
639 #if defined(__cplusplus) 639 #if defined(__cplusplus)
640 extern "C" { 640 extern "C" {
641 #endif 641 #endif
642 642
643 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); 643 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture);
644 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shade r); 644 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shade r);
645 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const char* name); 645 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar* name);
646 GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); 646 GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer);
647 GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint fra mebuffer); 647 GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint fra mebuffer);
648 GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint re nderbuffer); 648 GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint re nderbuffer);
649 GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture ); 649 GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture );
650 GL_APICALL void GL_APIENTRY glBlendColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); 650 GL_APICALL void GL_APIENTRY glBlendColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
651 GL_APICALL void GL_APIENTRY glBlendEquation ( GLenum mode ); 651 GL_APICALL void GL_APIENTRY glBlendEquation ( GLenum mode );
652 GL_APICALL void GL_APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLe num modeAlpha); 652 GL_APICALL void GL_APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLe num modeAlpha);
653 GL_APICALL void GL_APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor) ; 653 GL_APICALL void GL_APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor) ;
654 GL_APICALL void GL_APIENTRY glBlendFuncSeparate (GLenum srcRGB, GLenum d stRGB, GLenum srcAlpha, GLenum dstAlpha); 654 GL_APICALL void GL_APIENTRY glBlendFuncSeparate (GLenum srcRGB, GLenum d stRGB, GLenum srcAlpha, GLenum dstAlpha);
655 GL_APICALL void GL_APIENTRY glBufferData (GLenum target, GLsizeiptr size , const void* data, GLenum usage); 655 GL_APICALL void GL_APIENTRY glBufferData (GLenum target, GLsizeiptr size , const GLvoid* data, GLenum usage);
656 GL_APICALL void GL_APIENTRY glBufferSubData (GLenum target, GLintptr off set, GLsizeiptr size, const void* data); 656 GL_APICALL void GL_APIENTRY glBufferSubData (GLenum target, GLintptr off set, GLsizeiptr size, const GLvoid* data);
657 GL_APICALL GLenum GL_APIENTRY glCheckFramebufferStatus (GLenum target); 657 GL_APICALL GLenum GL_APIENTRY glCheckFramebufferStatus (GLenum target);
658 GL_APICALL void GL_APIENTRY glClear (GLbitfield mask); 658 GL_APICALL void GL_APIENTRY glClear (GLbitfield mask);
659 GL_APICALL void GL_APIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); 659 GL_APICALL void GL_APIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
660 GL_APICALL void GL_APIENTRY glClearDepthf (GLclampf depth); 660 GL_APICALL void GL_APIENTRY glClearDepthf (GLclampf depth);
661 GL_APICALL void GL_APIENTRY glClearStencil (GLint s); 661 GL_APICALL void GL_APIENTRY glClearStencil (GLint s);
662 GL_APICALL void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); 662 GL_APICALL void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
663 GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader); 663 GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader);
664 GL_APICALL void GL_APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsi zei imageSize, const void* data); 664 GL_APICALL void GL_APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsi zei imageSize, const GLvoid* data);
665 GL_APICALL void GL_APIENTRY glCompressedTexSubImage2D (GLenum target, GL int level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum f ormat, GLsizei imageSize, const void* data); 665 GL_APICALL void GL_APIENTRY glCompressedTexSubImage2D (GLenum target, GL int level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum f ormat, GLsizei imageSize, const GLvoid* data);
666 GL_APICALL void GL_APIENTRY glCopyTexImage2D (GLenum target, GLint level , GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); 666 GL_APICALL void GL_APIENTRY glCopyTexImage2D (GLenum target, GLint level , GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
667 GL_APICALL void GL_APIENTRY glCopyTexSubImage2D (GLenum target, GLint le vel, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei heig ht); 667 GL_APICALL void GL_APIENTRY glCopyTexSubImage2D (GLenum target, GLint le vel, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei heig ht);
668 GL_APICALL GLuint GL_APIENTRY glCreateProgram (void); 668 GL_APICALL GLuint GL_APIENTRY glCreateProgram (void);
669 GL_APICALL GLuint GL_APIENTRY glCreateShader (GLenum type); 669 GL_APICALL GLuint GL_APIENTRY glCreateShader (GLenum type);
670 GL_APICALL void GL_APIENTRY glCullFace (GLenum mode); 670 GL_APICALL void GL_APIENTRY glCullFace (GLenum mode);
671 GL_APICALL void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint* bu ffers); 671 GL_APICALL void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint* bu ffers);
672 GL_APICALL void GL_APIENTRY glDeleteFramebuffers (GLsizei n, const GLuin t* framebuffers); 672 GL_APICALL void GL_APIENTRY glDeleteFramebuffers (GLsizei n, const GLuin t* framebuffers);
673 GL_APICALL void GL_APIENTRY glDeleteProgram (GLuint program); 673 GL_APICALL void GL_APIENTRY glDeleteProgram (GLuint program);
674 GL_APICALL void GL_APIENTRY glDeleteRenderbuffers (GLsizei n, const GLui nt* renderbuffers); 674 GL_APICALL void GL_APIENTRY glDeleteRenderbuffers (GLsizei n, const GLui nt* renderbuffers);
675 GL_APICALL void GL_APIENTRY glDeleteShader (GLuint shader); 675 GL_APICALL void GL_APIENTRY glDeleteShader (GLuint shader);
676 GL_APICALL void GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint* t extures); 676 GL_APICALL void GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint* t extures);
677 GL_APICALL void GL_APIENTRY glDepthFunc (GLenum func); 677 GL_APICALL void GL_APIENTRY glDepthFunc (GLenum func);
678 GL_APICALL void GL_APIENTRY glDepthMask (GLboolean flag); 678 GL_APICALL void GL_APIENTRY glDepthMask (GLboolean flag);
679 GL_APICALL void GL_APIENTRY glDepthRangef (GLclampf zNear, GLclampf zFar ); 679 GL_APICALL void GL_APIENTRY glDepthRangef (GLclampf zNear, GLclampf zFar );
680 GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shade r); 680 GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shade r);
681 GL_APICALL void GL_APIENTRY glDisable (GLenum cap); 681 GL_APICALL void GL_APIENTRY glDisable (GLenum cap);
682 GL_APICALL void GL_APIENTRY glDisableVertexAttribArray (GLuint index); 682 GL_APICALL void GL_APIENTRY glDisableVertexAttribArray (GLuint index);
683 GL_APICALL void GL_APIENTRY glDrawArrays (GLenum mode, GLint first, GLsi zei count); 683 GL_APICALL void GL_APIENTRY glDrawArrays (GLenum mode, GLint first, GLsi zei count);
684 GL_APICALL void GL_APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const void* indices); 684 GL_APICALL void GL_APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const GLvoid* indices);
685 GL_APICALL void GL_APIENTRY glEnable (GLenum cap); 685 GL_APICALL void GL_APIENTRY glEnable (GLenum cap);
686 GL_APICALL void GL_APIENTRY glEnableVertexAttribArray (GLuint index); 686 GL_APICALL void GL_APIENTRY glEnableVertexAttribArray (GLuint index);
687 GL_APICALL void GL_APIENTRY glFinish (void); 687 GL_APICALL void GL_APIENTRY glFinish (void);
688 GL_APICALL void GL_APIENTRY glFlush (void); 688 GL_APICALL void GL_APIENTRY glFlush (void);
689 GL_APICALL void GL_APIENTRY glFramebufferRenderbuffer (GLenum target, GL enum attachment, GLenum renderbuffertarget, GLuint renderbuffer); 689 GL_APICALL void GL_APIENTRY glFramebufferRenderbuffer (GLenum target, GL enum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
690 GL_APICALL void GL_APIENTRY glFramebufferTexture2D (GLenum target, GLenu m attachment, GLenum textarget, GLuint texture, GLint level); 690 GL_APICALL void GL_APIENTRY glFramebufferTexture2D (GLenum target, GLenu m attachment, GLenum textarget, GLuint texture, GLint level);
691 GL_APICALL void GL_APIENTRY glFrontFace (GLenum mode); 691 GL_APICALL void GL_APIENTRY glFrontFace (GLenum mode);
692 GL_APICALL void GL_APIENTRY glGenBuffers (GLsizei n, GLuint* buffers); 692 GL_APICALL void GL_APIENTRY glGenBuffers (GLsizei n, GLuint* buffers);
693 GL_APICALL void GL_APIENTRY glGenerateMipmap (GLenum target); 693 GL_APICALL void GL_APIENTRY glGenerateMipmap (GLenum target);
694 GL_APICALL void GL_APIENTRY glGenFramebuffers (GLsizei n, GLuint* frameb uffers); 694 GL_APICALL void GL_APIENTRY glGenFramebuffers (GLsizei n, GLuint* frameb uffers);
695 GL_APICALL void GL_APIENTRY glGenRenderbuffers (GLsizei n, GLuint* rende rbuffers); 695 GL_APICALL void GL_APIENTRY glGenRenderbuffers (GLsizei n, GLuint* rende rbuffers);
696 GL_APICALL void GL_APIENTRY glGenTextures (GLsizei n, GLuint* textures); 696 GL_APICALL void GL_APIENTRY glGenTextures (GLsizei n, GLuint* textures);
697 GL_APICALL void GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint in dex, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, char* name); 697 GL_APICALL void GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint in dex, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name);
698 GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint i ndex, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, char* name); 698 GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint i ndex, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name) ;
699 GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsize i maxcount, GLsizei* count, GLuint* shaders); 699 GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsize i maxcount, GLsizei* count, GLuint* shaders);
700 GL_APICALL int GL_APIENTRY glGetAttribLocation (GLuint program, const c har* name); 700 GL_APICALL int GL_APIENTRY glGetAttribLocation (GLuint program, const G Lchar* name);
701 GL_APICALL void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean* para ms); 701 GL_APICALL void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean* para ms);
702 GL_APICALL void GL_APIENTRY glGetBufferParameteriv (GLenum target, GLenu m pname, GLint* params); 702 GL_APICALL void GL_APIENTRY glGetBufferParameteriv (GLenum target, GLenu m pname, GLint* params);
703 GL_APICALL GLenum GL_APIENTRY glGetError (void); 703 GL_APICALL GLenum GL_APIENTRY glGetError (void);
704 GL_APICALL void GL_APIENTRY glGetFloatv (GLenum pname, GLfloat* params); 704 GL_APICALL void GL_APIENTRY glGetFloatv (GLenum pname, GLfloat* params);
705 GL_APICALL void GL_APIENTRY glGetFramebufferAttachmentParameteriv (GLenu m target, GLenum attachment, GLenum pname, GLint* params); 705 GL_APICALL void GL_APIENTRY glGetFramebufferAttachmentParameteriv (GLenu m target, GLenum attachment, GLenum pname, GLint* params);
706 GL_APICALL void GL_APIENTRY glGetIntegerv (GLenum pname, GLint* params); 706 GL_APICALL void GL_APIENTRY glGetIntegerv (GLenum pname, GLint* params);
707 GL_APICALL void GL_APIENTRY glGetProgramiv (GLuint program, GLenum pname , GLint* params); 707 GL_APICALL void GL_APIENTRY glGetProgramiv (GLuint program, GLenum pname , GLint* params);
708 GL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufsize, GLsizei* length, char* infolog); 708 GL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog);
709 GL_APICALL void GL_APIENTRY glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint* params); 709 GL_APICALL void GL_APIENTRY glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint* params);
710 GL_APICALL void GL_APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint* params); 710 GL_APICALL void GL_APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint* params);
711 GL_APICALL void GL_APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei b ufsize, GLsizei* length, char* infolog); 711 GL_APICALL void GL_APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei b ufsize, GLsizei* length, GLchar* infolog);
712 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertyp e, GLenum precisiontype, GLint* range, GLint* precision); 712 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertyp e, GLenum precisiontype, GLint* range, GLint* precision);
713 GL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bu fsize, GLsizei* length, char* source); 713 GL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bu fsize, GLsizei* length, GLchar* source);
714 GL_APICALL const GLubyte* GL_APIENTRY glGetString (GLenum name); 714 GL_APICALL const GLubyte* GL_APIENTRY glGetString (GLenum name);
715 GL_APICALL void GL_APIENTRY glGetTexParameterfv (GLenum target, GLenum p name, GLfloat* params); 715 GL_APICALL void GL_APIENTRY glGetTexParameterfv (GLenum target, GLenum p name, GLfloat* params);
716 GL_APICALL void GL_APIENTRY glGetTexParameteriv (GLenum target, GLenum p name, GLint* params); 716 GL_APICALL void GL_APIENTRY glGetTexParameteriv (GLenum target, GLenum p name, GLint* params);
717 GL_APICALL void GL_APIENTRY glGetUniformfv (GLuint program, GLint locati on, GLfloat* params); 717 GL_APICALL void GL_APIENTRY glGetUniformfv (GLuint program, GLint locati on, GLfloat* params);
718 GL_APICALL void GL_APIENTRY glGetUniformiv (GLuint program, GLint locati on, GLint* params); 718 GL_APICALL void GL_APIENTRY glGetUniformiv (GLuint program, GLint locati on, GLint* params);
719 GL_APICALL int GL_APIENTRY glGetUniformLocation (GLuint program, const char* name); 719 GL_APICALL int GL_APIENTRY glGetUniformLocation (GLuint program, const GLchar* name);
720 GL_APICALL void GL_APIENTRY glGetVertexAttribfv (GLuint index, GLenum pn ame, GLfloat* params); 720 GL_APICALL void GL_APIENTRY glGetVertexAttribfv (GLuint index, GLenum pn ame, GLfloat* params);
721 GL_APICALL void GL_APIENTRY glGetVertexAttribiv (GLuint index, GLenum pn ame, GLint* params); 721 GL_APICALL void GL_APIENTRY glGetVertexAttribiv (GLuint index, GLenum pn ame, GLint* params);
722 GL_APICALL void GL_APIENTRY glGetVertexAttribPointerv (GLuint index, GLe num pname, void** pointer); 722 GL_APICALL void GL_APIENTRY glGetVertexAttribPointerv (GLuint index, GLe num pname, GLvoid** pointer);
723 GL_APICALL void GL_APIENTRY glHint (GLenum target, GLenum mode); 723 GL_APICALL void GL_APIENTRY glHint (GLenum target, GLenum mode);
724 GL_APICALL GLboolean GL_APIENTRY glIsBuffer (GLuint buffer); 724 GL_APICALL GLboolean GL_APIENTRY glIsBuffer (GLuint buffer);
725 GL_APICALL GLboolean GL_APIENTRY glIsEnabled (GLenum cap); 725 GL_APICALL GLboolean GL_APIENTRY glIsEnabled (GLenum cap);
726 GL_APICALL GLboolean GL_APIENTRY glIsFramebuffer (GLuint framebuffer); 726 GL_APICALL GLboolean GL_APIENTRY glIsFramebuffer (GLuint framebuffer);
727 GL_APICALL GLboolean GL_APIENTRY glIsProgram (GLuint program); 727 GL_APICALL GLboolean GL_APIENTRY glIsProgram (GLuint program);
728 GL_APICALL GLboolean GL_APIENTRY glIsRenderbuffer (GLuint renderbuffer); 728 GL_APICALL GLboolean GL_APIENTRY glIsRenderbuffer (GLuint renderbuffer);
729 GL_APICALL GLboolean GL_APIENTRY glIsShader (GLuint shader); 729 GL_APICALL GLboolean GL_APIENTRY glIsShader (GLuint shader);
730 GL_APICALL GLboolean GL_APIENTRY glIsTexture (GLuint texture); 730 GL_APICALL GLboolean GL_APIENTRY glIsTexture (GLuint texture);
731 GL_APICALL void GL_APIENTRY glLineWidth (GLfloat width); 731 GL_APICALL void GL_APIENTRY glLineWidth (GLfloat width);
732 GL_APICALL void GL_APIENTRY glLinkProgram (GLuint program); 732 GL_APICALL void GL_APIENTRY glLinkProgram (GLuint program);
733 GL_APICALL void GL_APIENTRY glPixelStorei (GLenum pname, GLint param); 733 GL_APICALL void GL_APIENTRY glPixelStorei (GLenum pname, GLint param);
734 GL_APICALL void GL_APIENTRY glPolygonOffset (GLfloat factor, GLfloat uni ts); 734 GL_APICALL void GL_APIENTRY glPolygonOffset (GLfloat factor, GLfloat uni ts);
735 GL_APICALL void GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei widt h, GLsizei height, GLenum format, GLenum type, void* pixels); 735 GL_APICALL void GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei widt h, GLsizei height, GLenum format, GLenum type, GLvoid* pixels);
736 GL_APICALL void GL_APIENTRY glReleaseShaderCompiler (void); 736 GL_APICALL void GL_APIENTRY glReleaseShaderCompiler (void);
737 GL_APICALL void GL_APIENTRY glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); 737 GL_APICALL void GL_APIENTRY glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
738 GL_APICALL void GL_APIENTRY glSampleCoverage (GLclampf value, GLboolean invert); 738 GL_APICALL void GL_APIENTRY glSampleCoverage (GLclampf value, GLboolean invert);
739 GL_APICALL void GL_APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height); 739 GL_APICALL void GL_APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height);
740 GL_APICALL void GL_APIENTRY glShaderBinary (GLsizei n, const GLuint* sha ders, GLenum binaryformat, const void* binary, GLsizei length); 740 GL_APICALL void GL_APIENTRY glShaderBinary (GLsizei n, const GLuint* sha ders, GLenum binaryformat, const GLvoid* binary, GLsizei length);
741 GL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count , const char** string, const GLint* length); 741 GL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count , const GLchar** string, const GLint* length);
742 GL_APICALL void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuin t mask); 742 GL_APICALL void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuin t mask);
743 GL_APICALL void GL_APIENTRY glStencilFuncSeparate (GLenum face, GLenum f unc, GLint ref, GLuint mask); 743 GL_APICALL void GL_APIENTRY glStencilFuncSeparate (GLenum face, GLenum f unc, GLint ref, GLuint mask);
744 GL_APICALL void GL_APIENTRY glStencilMask (GLuint mask); 744 GL_APICALL void GL_APIENTRY glStencilMask (GLuint mask);
745 GL_APICALL void GL_APIENTRY glStencilMaskSeparate (GLenum face, GLuint m ask); 745 GL_APICALL void GL_APIENTRY glStencilMaskSeparate (GLenum face, GLuint m ask);
746 GL_APICALL void GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLen um zpass); 746 GL_APICALL void GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLen um zpass);
747 GL_APICALL void GL_APIENTRY glStencilOpSeparate (GLenum face, GLenum fai l, GLenum zfail, GLenum zpass); 747 GL_APICALL void GL_APIENTRY glStencilOpSeparate (GLenum face, GLenum fai l, GLenum zfail, GLenum zpass);
748 GL_APICALL void GL_APIENTRY glTexImage2D (GLenum target, GLint level, GL int internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void* pixels); 748 GL_APICALL void GL_APIENTRY glTexImage2D (GLenum target, GLint level, GL int internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid* pixels);
749 GL_APICALL void GL_APIENTRY glTexParameterf (GLenum target, GLenum pname , GLfloat param); 749 GL_APICALL void GL_APIENTRY glTexParameterf (GLenum target, GLenum pname , GLfloat param);
750 GL_APICALL void GL_APIENTRY glTexParameterfv (GLenum target, GLenum pnam e, const GLfloat* params); 750 GL_APICALL void GL_APIENTRY glTexParameterfv (GLenum target, GLenum pnam e, const GLfloat* params);
751 GL_APICALL void GL_APIENTRY glTexParameteri (GLenum target, GLenum pname , GLint param); 751 GL_APICALL void GL_APIENTRY glTexParameteri (GLenum target, GLenum pname , GLint param);
752 GL_APICALL void GL_APIENTRY glTexParameteriv (GLenum target, GLenum pnam e, const GLint* params); 752 GL_APICALL void GL_APIENTRY glTexParameteriv (GLenum target, GLenum pnam e, const GLint* params);
753 GL_APICALL void GL_APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLe num type, const void* pixels); 753 GL_APICALL void GL_APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLe num type, const GLvoid* pixels);
754 GL_APICALL void GL_APIENTRY glUniform1f (GLint location, GLfloat x); 754 GL_APICALL void GL_APIENTRY glUniform1f (GLint location, GLfloat x);
755 GL_APICALL void GL_APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat* v); 755 GL_APICALL void GL_APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat* v);
756 GL_APICALL void GL_APIENTRY glUniform1i (GLint location, GLint x); 756 GL_APICALL void GL_APIENTRY glUniform1i (GLint location, GLint x);
757 GL_APICALL void GL_APIENTRY glUniform1iv (GLint location, GLsizei count, const GLint* v); 757 GL_APICALL void GL_APIENTRY glUniform1iv (GLint location, GLsizei count, const GLint* v);
758 GL_APICALL void GL_APIENTRY glUniform2f (GLint location, GLfloat x, GLfl oat y); 758 GL_APICALL void GL_APIENTRY glUniform2f (GLint location, GLfloat x, GLfl oat y);
759 GL_APICALL void GL_APIENTRY glUniform2fv (GLint location, GLsizei count, const GLfloat* v); 759 GL_APICALL void GL_APIENTRY glUniform2fv (GLint location, GLsizei count, const GLfloat* v);
760 GL_APICALL void GL_APIENTRY glUniform2i (GLint location, GLint x, GLint y); 760 GL_APICALL void GL_APIENTRY glUniform2i (GLint location, GLint x, GLint y);
761 GL_APICALL void GL_APIENTRY glUniform2iv (GLint location, GLsizei count, const GLint* v); 761 GL_APICALL void GL_APIENTRY glUniform2iv (GLint location, GLsizei count, const GLint* v);
762 GL_APICALL void GL_APIENTRY glUniform3f (GLint location, GLfloat x, GLfl oat y, GLfloat z); 762 GL_APICALL void GL_APIENTRY glUniform3f (GLint location, GLfloat x, GLfl oat y, GLfloat z);
763 GL_APICALL void GL_APIENTRY glUniform3fv (GLint location, GLsizei count, const GLfloat* v); 763 GL_APICALL void GL_APIENTRY glUniform3fv (GLint location, GLsizei count, const GLfloat* v);
764 GL_APICALL void GL_APIENTRY glUniform3i (GLint location, GLint x, GLint y, GLint z); 764 GL_APICALL void GL_APIENTRY glUniform3i (GLint location, GLint x, GLint y, GLint z);
765 GL_APICALL void GL_APIENTRY glUniform3iv (GLint location, GLsizei count, const GLint* v); 765 GL_APICALL void GL_APIENTRY glUniform3iv (GLint location, GLsizei count, const GLint* v);
766 GL_APICALL void GL_APIENTRY glUniform4f (GLint location, GLfloat x, GLfl oat y, GLfloat z, GLfloat w); 766 GL_APICALL void GL_APIENTRY glUniform4f (GLint location, GLfloat x, GLfl oat y, GLfloat z, GLfloat w);
767 GL_APICALL void GL_APIENTRY glUniform4fv (GLint location, GLsizei count, const GLfloat* v); 767 GL_APICALL void GL_APIENTRY glUniform4fv (GLint location, GLsizei count, const GLfloat* v);
768 GL_APICALL void GL_APIENTRY glUniform4i (GLint location, GLint x, GLint y, GLint z, GLint w); 768 GL_APICALL void GL_APIENTRY glUniform4i (GLint location, GLint x, GLint y, GLint z, GLint w);
769 GL_APICALL void GL_APIENTRY glUniform4iv (GLint location, GLsizei count, const GLint* v); 769 GL_APICALL void GL_APIENTRY glUniform4iv (GLint location, GLsizei count, const GLint* v);
770 GL_APICALL void GL_APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); 770 GL_APICALL void GL_APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
771 GL_APICALL void GL_APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); 771 GL_APICALL void GL_APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
772 GL_APICALL void GL_APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); 772 GL_APICALL void GL_APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
773 GL_APICALL void GL_APIENTRY glUseProgram (GLuint program); 773 GL_APICALL void GL_APIENTRY glUseProgram (GLuint program);
774 GL_APICALL void GL_APIENTRY glValidateProgram (GLuint program); 774 GL_APICALL void GL_APIENTRY glValidateProgram (GLuint program);
775 GL_APICALL void GL_APIENTRY glVertexAttrib1f (GLuint indx, GLfloat x); 775 GL_APICALL void GL_APIENTRY glVertexAttrib1f (GLuint indx, GLfloat x);
776 GL_APICALL void GL_APIENTRY glVertexAttrib1fv (GLuint indx, const GLfloa t* values); 776 GL_APICALL void GL_APIENTRY glVertexAttrib1fv (GLuint indx, const GLfloa t* values);
777 GL_APICALL void GL_APIENTRY glVertexAttrib2f (GLuint indx, GLfloat x, GL float y); 777 GL_APICALL void GL_APIENTRY glVertexAttrib2f (GLuint indx, GLfloat x, GL float y);
778 GL_APICALL void GL_APIENTRY glVertexAttrib2fv (GLuint indx, const GLfloa t* values); 778 GL_APICALL void GL_APIENTRY glVertexAttrib2fv (GLuint indx, const GLfloa t* values);
779 GL_APICALL void GL_APIENTRY glVertexAttrib3f (GLuint indx, GLfloat x, GL float y, GLfloat z); 779 GL_APICALL void GL_APIENTRY glVertexAttrib3f (GLuint indx, GLfloat x, GL float y, GLfloat z);
780 GL_APICALL void GL_APIENTRY glVertexAttrib3fv (GLuint indx, const GLfloa t* values); 780 GL_APICALL void GL_APIENTRY glVertexAttrib3fv (GLuint indx, const GLfloa t* values);
781 GL_APICALL void GL_APIENTRY glVertexAttrib4f (GLuint indx, GLfloat x, GL float y, GLfloat z, GLfloat w); 781 GL_APICALL void GL_APIENTRY glVertexAttrib4f (GLuint indx, GLfloat x, GL float y, GLfloat z, GLfloat w);
782 GL_APICALL void GL_APIENTRY glVertexAttrib4fv (GLuint indx, const GLfloa t* values); 782 GL_APICALL void GL_APIENTRY glVertexAttrib4fv (GLuint indx, const GLfloa t* values);
783 GL_APICALL void GL_APIENTRY glVertexAttribPointer (GLuint indx, GLint si ze, GLenum type, GLboolean normalized, GLsizei stride, const void* ptr); 783 GL_APICALL void GL_APIENTRY glVertexAttribPointer (GLuint indx, GLint si ze, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* ptr);
784 GL_APICALL void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height); 784 GL_APICALL void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height);
785 785
786 #if defined(__cplusplus) 786 #if defined(__cplusplus)
787 } 787 }
788 #endif 788 #endif
789 789
790 #endif // !GLES2_USE_CPP_BINDINGS 790 #endif // !GLES2_USE_CPP_BINDINGS
791 791
792 #endif /* __gl2_h_ */ 792 #endif /* __gl2_h_ */
793 793
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