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Side by Side Diff: ui/gfx/compositor/compositor_gl.h

Issue 8418035: Fix gl context change on dropping a texture (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Changes as recommended as per backer Created 9 years, 1 month ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_GFX_COMPOSITOR_COMPOSITOR_GL_H_ 5 #ifndef UI_GFX_COMPOSITOR_COMPOSITOR_GL_H_
6 #define UI_GFX_COMPOSITOR_COMPOSITOR_GL_H_ 6 #define UI_GFX_COMPOSITOR_COMPOSITOR_GL_H_
7 #pragma once 7 #pragma once
8 8
9 #include "base/compiler_specific.h" 9 #include "base/compiler_specific.h"
10 #include "base/memory/scoped_ptr.h" 10 #include "base/memory/scoped_ptr.h"
11 #include "base/memory/singleton.h" 11 #include "base/memory/singleton.h"
12 #include "base/memory/ref_counted.h" 12 #include "base/memory/ref_counted.h"
13 #include "ui/gfx/compositor/compositor.h" 13 #include "ui/gfx/compositor/compositor.h"
14 #include "ui/gfx/gl/scoped_make_current.h"
14 #include "ui/gfx/size.h" 15 #include "ui/gfx/size.h"
15 16
16 namespace gfx { 17 namespace gfx {
17 class GLContext; 18 class GLContext;
18 class GLSurface; 19 class GLSurface;
19 class Rect; 20 class Rect;
20 } 21 }
21 22
22 namespace ui { 23 namespace ui {
23 24
24 class CompositorGL; 25 class CompositorGL;
25 class TextureProgramGL; 26 class TextureProgramGL;
26 27
27 // We share resources (such as shaders) between different Compositors via 28 // We share resources (such as shaders) between different Compositors via
28 // GLContext sharing so that we only have to create/destroy them once. 29 // GLContext sharing so that we only have to create/destroy them once.
29 class COMPOSITOR_EXPORT SharedResourcesGL : public SharedResources { 30 class COMPOSITOR_EXPORT SharedResourcesGL : public SharedResources {
30 public: 31 public:
31 static SharedResourcesGL* GetInstance(); 32 static SharedResourcesGL* GetInstance();
32 33
33 virtual bool MakeSharedContextCurrent(); 34 virtual bool MakeSharedContextCurrent();
34 35
36 scoped_refptr<gfx::ScopedMakeCurrent> ScopedMakeCurrent() {
sky 2011/10/31 20:44:45 Don't inline this.
37 return new gfx::ScopedMakeCurrent(context_.get(), surface_.get());
38 }
39
35 // Creates a context that shares the resources hosted by this singleton. 40 // Creates a context that shares the resources hosted by this singleton.
36 scoped_refptr<gfx::GLContext> CreateContext(gfx::GLSurface* surface); 41 scoped_refptr<gfx::GLContext> CreateContext(gfx::GLSurface* surface);
37 42
38 virtual void* GetDisplay(); 43 virtual void* GetDisplay();
39 44
40 ui::TextureProgramGL* program_no_swizzle() { 45 ui::TextureProgramGL* program_no_swizzle() {
41 return program_no_swizzle_.get(); 46 return program_no_swizzle_.get();
42 } 47 }
43 48
44 ui::TextureProgramGL* program_swizzle() { 49 ui::TextureProgramGL* program_swizzle() {
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119 124
120 // Keep track of whether compositing has started or not. 125 // Keep track of whether compositing has started or not.
121 bool started_; 126 bool started_;
122 127
123 DISALLOW_COPY_AND_ASSIGN(CompositorGL); 128 DISALLOW_COPY_AND_ASSIGN(CompositorGL);
124 }; 129 };
125 130
126 } // namespace ui 131 } // namespace ui
127 132
128 #endif // UI_GFX_COMPOSITOR_COMPOSITOR_GL_H_ 133 #endif // UI_GFX_COMPOSITOR_COMPOSITOR_GL_H_
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