OLD | NEW |
---|---|
1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_GFX_COMPOSITOR_COMPOSITOR_GL_H_ | 5 #ifndef UI_GFX_COMPOSITOR_COMPOSITOR_GL_H_ |
6 #define UI_GFX_COMPOSITOR_COMPOSITOR_GL_H_ | 6 #define UI_GFX_COMPOSITOR_COMPOSITOR_GL_H_ |
7 #pragma once | 7 #pragma once |
8 | 8 |
9 #include "base/compiler_specific.h" | 9 #include "base/compiler_specific.h" |
10 #include "base/memory/scoped_ptr.h" | 10 #include "base/memory/scoped_ptr.h" |
11 #include "base/memory/singleton.h" | 11 #include "base/memory/singleton.h" |
12 #include "base/memory/ref_counted.h" | 12 #include "base/memory/ref_counted.h" |
13 #include "ui/gfx/compositor/compositor.h" | 13 #include "ui/gfx/compositor/compositor.h" |
14 #include "ui/gfx/gl/scoped_make_current.h" | |
14 #include "ui/gfx/size.h" | 15 #include "ui/gfx/size.h" |
15 | 16 |
16 namespace gfx { | 17 namespace gfx { |
17 class GLContext; | 18 class GLContext; |
18 class GLSurface; | 19 class GLSurface; |
19 class Rect; | 20 class Rect; |
20 } | 21 } |
21 | 22 |
22 namespace ui { | 23 namespace ui { |
23 | 24 |
24 class CompositorGL; | 25 class CompositorGL; |
25 class TextureProgramGL; | 26 class TextureProgramGL; |
26 | 27 |
27 // We share resources (such as shaders) between different Compositors via | 28 // We share resources (such as shaders) between different Compositors via |
28 // GLContext sharing so that we only have to create/destroy them once. | 29 // GLContext sharing so that we only have to create/destroy them once. |
29 class COMPOSITOR_EXPORT SharedResourcesGL : public SharedResources { | 30 class COMPOSITOR_EXPORT SharedResourcesGL : public SharedResources { |
30 public: | 31 public: |
31 static SharedResourcesGL* GetInstance(); | 32 static SharedResourcesGL* GetInstance(); |
32 | 33 |
33 virtual bool MakeSharedContextCurrent(); | 34 virtual bool MakeSharedContextCurrent(); |
jonathan.backer
2011/11/02 23:09:34
I think that we can deprecate this in favour of th
| |
34 | 35 |
36 // Creates an instance of ScopedMakeCurrent. | |
37 // Note: Caller is responsible for managing lifetime of returned pointer. | |
38 gfx::ScopedMakeCurrent* GetScopedMakeCurrent(); | |
39 | |
35 // Creates a context that shares the resources hosted by this singleton. | 40 // Creates a context that shares the resources hosted by this singleton. |
36 scoped_refptr<gfx::GLContext> CreateContext(gfx::GLSurface* surface); | 41 scoped_refptr<gfx::GLContext> CreateContext(gfx::GLSurface* surface); |
37 | 42 |
38 virtual void* GetDisplay(); | 43 virtual void* GetDisplay(); |
39 | 44 |
40 ui::TextureProgramGL* program_no_swizzle() { | 45 ui::TextureProgramGL* program_no_swizzle() { |
41 return program_no_swizzle_.get(); | 46 return program_no_swizzle_.get(); |
42 } | 47 } |
43 | 48 |
44 ui::TextureProgramGL* program_swizzle() { | 49 ui::TextureProgramGL* program_swizzle() { |
(...skipping 74 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
119 | 124 |
120 // Keep track of whether compositing has started or not. | 125 // Keep track of whether compositing has started or not. |
121 bool started_; | 126 bool started_; |
122 | 127 |
123 DISALLOW_COPY_AND_ASSIGN(CompositorGL); | 128 DISALLOW_COPY_AND_ASSIGN(CompositorGL); |
124 }; | 129 }; |
125 | 130 |
126 } // namespace ui | 131 } // namespace ui |
127 | 132 |
128 #endif // UI_GFX_COMPOSITOR_COMPOSITOR_GL_H_ | 133 #endif // UI_GFX_COMPOSITOR_COMPOSITOR_GL_H_ |
OLD | NEW |