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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef MEDIA_VIDEO_VIDEO_DECODE_ENGINE_H_ | 5 #ifndef MEDIA_VIDEO_VIDEO_DECODE_ENGINE_H_ |
6 #define MEDIA_VIDEO_VIDEO_DECODE_ENGINE_H_ | 6 #define MEDIA_VIDEO_VIDEO_DECODE_ENGINE_H_ |
7 | 7 |
8 #include "base/callback.h" | 8 #include "base/callback.h" |
9 #include "base/memory/scoped_ptr.h" | 9 #include "base/memory/scoped_ptr.h" |
10 #include "media/base/media_export.h" | 10 #include "media/base/media_export.h" |
11 #include "media/base/video_decoder_config.h" | 11 #include "media/base/video_decoder_config.h" |
12 #include "media/base/video_frame.h" | 12 #include "media/base/video_frame.h" |
13 | 13 |
14 class MessageLoop; | |
15 | |
16 namespace media { | 14 namespace media { |
17 | 15 |
18 class Buffer; | 16 class Buffer; |
19 class VideoDecodeContext; | |
20 | |
21 struct PipelineStatistics; | 17 struct PipelineStatistics; |
22 | 18 |
23 class MEDIA_EXPORT VideoDecodeEngine { | 19 class MEDIA_EXPORT VideoDecodeEngine { |
24 public: | 20 public: |
25 struct MEDIA_EXPORT EventHandler { | 21 struct MEDIA_EXPORT EventHandler { |
26 public: | 22 public: |
27 virtual ~EventHandler() {} | 23 virtual ~EventHandler() {} |
28 virtual void OnInitializeComplete(bool success) = 0; | 24 virtual void OnInitializeComplete(bool success) = 0; |
29 virtual void OnUninitializeComplete() = 0; | 25 virtual void OnUninitializeComplete() = 0; |
30 virtual void OnFlushComplete() = 0; | 26 virtual void OnFlushComplete() = 0; |
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59 // method is called to return the video frame object to the owner. | 55 // method is called to return the video frame object to the owner. |
60 // The content of the video frame may be invalid. | 56 // The content of the video frame may be invalid. |
61 virtual void ConsumeVideoFrame(scoped_refptr<VideoFrame> frame, | 57 virtual void ConsumeVideoFrame(scoped_refptr<VideoFrame> frame, |
62 const PipelineStatistics& statistics) = 0; | 58 const PipelineStatistics& statistics) = 0; |
63 }; | 59 }; |
64 | 60 |
65 virtual ~VideoDecodeEngine() {} | 61 virtual ~VideoDecodeEngine() {} |
66 | 62 |
67 // Initialize the engine with specified configuration. | 63 // Initialize the engine with specified configuration. |
68 // | 64 // |
69 // |decode_context| is used for allocation of VideoFrame. | |
70 // It is important that |decode_context| is called only on |message_loop|. | |
71 // | |
72 // TODO(hclam): Currently refactoring code to use VideoDecodeContext so | |
73 // |context| may be NULL in some cases. | |
74 // | |
75 // Engine should call EventHandler::OnInitializeDone() whether the | 65 // Engine should call EventHandler::OnInitializeDone() whether the |
76 // initialization operation finished successfully or not. | 66 // initialization operation finished successfully or not. |
77 virtual void Initialize(MessageLoop* message_loop, | 67 virtual void Initialize(EventHandler* event_handler, |
78 EventHandler* event_handler, | |
79 VideoDecodeContext* context, | |
80 const VideoDecoderConfig& config) = 0; | 68 const VideoDecoderConfig& config) = 0; |
81 | 69 |
82 // Uninitialize the engine. Engine should destroy all resources and call | 70 // Uninitialize the engine. Engine should destroy all resources and call |
83 // EventHandler::OnUninitializeComplete(). | 71 // EventHandler::OnUninitializeComplete(). |
84 virtual void Uninitialize() = 0; | 72 virtual void Uninitialize() = 0; |
85 | 73 |
86 // Flush the engine. Engine should return all the buffers to owner ( which | 74 // Flush the engine. Engine should return all the buffers to owner ( which |
87 // could be itself. ) then call EventHandler::OnFlushDone(). | 75 // could be itself. ) then call EventHandler::OnFlushDone(). |
88 virtual void Flush() = 0; | 76 virtual void Flush() = 0; |
89 | 77 |
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110 // is called by the user to return the video frame object. | 98 // is called by the user to return the video frame object. |
111 // | 99 // |
112 // In response to this method call, ConsumeVideoFrame() is called with a | 100 // In response to this method call, ConsumeVideoFrame() is called with a |
113 // video frame object containing decoded video content. | 101 // video frame object containing decoded video content. |
114 virtual void ProduceVideoFrame(scoped_refptr<VideoFrame> frame) = 0; | 102 virtual void ProduceVideoFrame(scoped_refptr<VideoFrame> frame) = 0; |
115 }; | 103 }; |
116 | 104 |
117 } // namespace media | 105 } // namespace media |
118 | 106 |
119 #endif // MEDIA_VIDEO_VIDEO_DECODE_ENGINE_H_ | 107 #endif // MEDIA_VIDEO_VIDEO_DECODE_ENGINE_H_ |
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