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Side by Side Diff: media/video/video_decode_engine.h

Issue 8417016: Remove media::VideoDecodeContext as it has no implementation and is unused. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: fixes Created 9 years, 1 month ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef MEDIA_VIDEO_VIDEO_DECODE_ENGINE_H_ 5 #ifndef MEDIA_VIDEO_VIDEO_DECODE_ENGINE_H_
6 #define MEDIA_VIDEO_VIDEO_DECODE_ENGINE_H_ 6 #define MEDIA_VIDEO_VIDEO_DECODE_ENGINE_H_
7 7
8 #include "base/callback.h" 8 #include "base/callback.h"
9 #include "base/memory/scoped_ptr.h" 9 #include "base/memory/scoped_ptr.h"
10 #include "media/base/media_export.h" 10 #include "media/base/media_export.h"
11 #include "media/base/video_decoder_config.h" 11 #include "media/base/video_decoder_config.h"
12 #include "media/base/video_frame.h" 12 #include "media/base/video_frame.h"
13 13
14 class MessageLoop;
15
16 namespace media { 14 namespace media {
17 15
18 class Buffer; 16 class Buffer;
19 class VideoDecodeContext;
20
21 struct PipelineStatistics; 17 struct PipelineStatistics;
22 18
23 class MEDIA_EXPORT VideoDecodeEngine { 19 class MEDIA_EXPORT VideoDecodeEngine {
24 public: 20 public:
25 struct MEDIA_EXPORT EventHandler { 21 struct MEDIA_EXPORT EventHandler {
26 public: 22 public:
27 virtual ~EventHandler() {} 23 virtual ~EventHandler() {}
28 virtual void OnInitializeComplete(bool success) = 0; 24 virtual void OnInitializeComplete(bool success) = 0;
29 virtual void OnUninitializeComplete() = 0; 25 virtual void OnUninitializeComplete() = 0;
30 virtual void OnFlushComplete() = 0; 26 virtual void OnFlushComplete() = 0;
(...skipping 28 matching lines...) Expand all
59 // method is called to return the video frame object to the owner. 55 // method is called to return the video frame object to the owner.
60 // The content of the video frame may be invalid. 56 // The content of the video frame may be invalid.
61 virtual void ConsumeVideoFrame(scoped_refptr<VideoFrame> frame, 57 virtual void ConsumeVideoFrame(scoped_refptr<VideoFrame> frame,
62 const PipelineStatistics& statistics) = 0; 58 const PipelineStatistics& statistics) = 0;
63 }; 59 };
64 60
65 virtual ~VideoDecodeEngine() {} 61 virtual ~VideoDecodeEngine() {}
66 62
67 // Initialize the engine with specified configuration. 63 // Initialize the engine with specified configuration.
68 // 64 //
69 // |decode_context| is used for allocation of VideoFrame.
70 // It is important that |decode_context| is called only on |message_loop|.
71 //
72 // TODO(hclam): Currently refactoring code to use VideoDecodeContext so
73 // |context| may be NULL in some cases.
74 //
75 // Engine should call EventHandler::OnInitializeDone() whether the 65 // Engine should call EventHandler::OnInitializeDone() whether the
76 // initialization operation finished successfully or not. 66 // initialization operation finished successfully or not.
77 virtual void Initialize(MessageLoop* message_loop, 67 virtual void Initialize(EventHandler* event_handler,
78 EventHandler* event_handler,
79 VideoDecodeContext* context,
80 const VideoDecoderConfig& config) = 0; 68 const VideoDecoderConfig& config) = 0;
81 69
82 // Uninitialize the engine. Engine should destroy all resources and call 70 // Uninitialize the engine. Engine should destroy all resources and call
83 // EventHandler::OnUninitializeComplete(). 71 // EventHandler::OnUninitializeComplete().
84 virtual void Uninitialize() = 0; 72 virtual void Uninitialize() = 0;
85 73
86 // Flush the engine. Engine should return all the buffers to owner ( which 74 // Flush the engine. Engine should return all the buffers to owner ( which
87 // could be itself. ) then call EventHandler::OnFlushDone(). 75 // could be itself. ) then call EventHandler::OnFlushDone().
88 virtual void Flush() = 0; 76 virtual void Flush() = 0;
89 77
(...skipping 20 matching lines...) Expand all
110 // is called by the user to return the video frame object. 98 // is called by the user to return the video frame object.
111 // 99 //
112 // In response to this method call, ConsumeVideoFrame() is called with a 100 // In response to this method call, ConsumeVideoFrame() is called with a
113 // video frame object containing decoded video content. 101 // video frame object containing decoded video content.
114 virtual void ProduceVideoFrame(scoped_refptr<VideoFrame> frame) = 0; 102 virtual void ProduceVideoFrame(scoped_refptr<VideoFrame> frame) = 0;
115 }; 103 };
116 104
117 } // namespace media 105 } // namespace media
118 106
119 #endif // MEDIA_VIDEO_VIDEO_DECODE_ENGINE_H_ 107 #endif // MEDIA_VIDEO_VIDEO_DECODE_ENGINE_H_
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