| Index: base/threading/sequenced_worker_pool.cc
|
| ===================================================================
|
| --- base/threading/sequenced_worker_pool.cc (revision 0)
|
| +++ base/threading/sequenced_worker_pool.cc (revision 0)
|
| @@ -0,0 +1,639 @@
|
| +// Copyright (c) 2011 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#include "base/threading/sequenced_worker_pool.h"
|
| +
|
| +#include <deque>
|
| +#include <set>
|
| +
|
| +#include "base/atomicops.h"
|
| +#include "base/bind.h"
|
| +#include "base/memory/scoped_ptr.h"
|
| +#include "base/metrics/histogram.h"
|
| +#include "base/stringprintf.h"
|
| +#include "base/synchronization/condition_variable.h"
|
| +#include "base/threading/simple_thread.h"
|
| +#include "base/threading/thread.h"
|
| +
|
| +namespace base {
|
| +
|
| +namespace {
|
| +
|
| +struct SequencedTask {
|
| + int sequence_token_id;
|
| + SequencedWorkerPool::WorkerShutdown shutdown_behavior;
|
| + tracked_objects::Location location;
|
| + base::Closure task;
|
| +};
|
| +
|
| +} // namespace
|
| +
|
| +// Worker ---------------------------------------------------------------------
|
| +
|
| +class SequencedWorkerPool::Worker : public base::SimpleThread {
|
| + public:
|
| + Worker(SequencedWorkerPool::Inner* inner,
|
| + int thread_number,
|
| + const std::string& thread_name_prefix);
|
| + ~Worker();
|
| +
|
| + // SimpleThread implementation. This actually runs the background thread.
|
| + virtual void Run();
|
| +
|
| + private:
|
| + SequencedWorkerPool::Inner* inner_;
|
| + SequencedWorkerPool::WorkerShutdown current_shutdown_mode_;
|
| +
|
| + DISALLOW_COPY_AND_ASSIGN(Worker);
|
| +};
|
| +
|
| +
|
| +// Inner ----------------------------------------------------------------------
|
| +
|
| +class SequencedWorkerPool::Inner
|
| + : public base::RefCountedThreadSafe<SequencedWorkerPool::Inner> {
|
| + public:
|
| + Inner(size_t max_threads, const std::string& thread_name_prefix);
|
| + virtual ~Inner();
|
| +
|
| + // Backends for SequenceWorkerPool.
|
| + SequenceToken GetSequenceToken();
|
| + SequenceToken GetNamedSequenceToken(const std::string& name);
|
| + bool PostTask(int sequence_token_id,
|
| + SequencedWorkerPool::WorkerShutdown shutdown_behavior,
|
| + const tracked_objects::Location& from_here,
|
| + const base::Closure& task);
|
| + void Shutdown();
|
| + void SetTestingObserver(SequencedWorkerPool::TestingObserver* observer);
|
| +
|
| + // Runs the worker loop on the background thread.
|
| + void ThreadLoop(Worker* this_worker);
|
| +
|
| + private:
|
| + // The calling code should clear the given delete_these_oustide_lock
|
| + // vector the next time the lock is released. See the implementation for
|
| + // a more detailed description.
|
| + bool GetWork(SequencedTask* task,
|
| + std::vector<base::Closure>* delete_these_outside_lock);
|
| +
|
| + // Peforms init and cleanup around running the given task. WillRun...
|
| + // returns the value from PrepareToStartAdditionalThreadIfNecessary.
|
| + // The calling code should call FinishStartingAdditionalThread once the
|
| + // lock is released if the return values is nonzero.
|
| + int WillRunWorkerTask(const SequencedTask& task);
|
| + void DidRunWorkerTask(const SequencedTask& task);
|
| +
|
| + // Returns true if there are no threads currently running the given
|
| + // sequence token.
|
| + bool IsSequenceTokenRunnable(int sequence_token_id) const;
|
| +
|
| + // Checks if all threads are busy and the addition of one more could run an
|
| + // additional task waiting in the queue. This must be called from within
|
| + // the lock.
|
| + //
|
| + // If another thread is helpful, this will mark the thread as being in the
|
| + // process of starting and returns the index of the new thread which will be
|
| + // 0 or more. The caller should then call FinishStartingAdditionalThread to
|
| + // complete initialization once the lock is released.
|
| + //
|
| + // If another thread is not necessary, returne 0;
|
| + //
|
| + // See the implementedion for more.
|
| + int PrepareToStartAdditionalThreadIfHelpful();
|
| +
|
| + // The second part of thread creation after
|
| + // PrepareToStartAdditionalThreadIfHelpful with the thread number it
|
| + // generated. This actually creates the thread and should be called outside
|
| + // the lock to avoid blocking important work starting a thread in the lock.
|
| + void FinishStartingAdditionalThread(int thread_number);
|
| +
|
| + // Checks whether there is work left that's blocking shutdown. Must be
|
| + // called inside the lock.
|
| + bool CanShutdown() const;
|
| +
|
| + // The last sequence number used. Managed by GetSequenceToken, since this
|
| + // only does threadsafe increment operations, you do not need to hold the
|
| + // lock.
|
| + volatile base::subtle::Atomic32 last_sequence_number_;
|
| +
|
| + // This lock protects |everything in this class|. Do not read or modify
|
| + // anything without holding this lock. Do not block while holding this
|
| + // lock.
|
| + base::Lock lock_;
|
| +
|
| + // Condition variable used to wake up worker threads when a task is runnable.
|
| + base::ConditionVariable cond_var_;
|
| +
|
| + // The maximum number of worker threads we'll create.
|
| + size_t max_threads_;
|
| +
|
| + std::string thread_name_prefix_;
|
| +
|
| + // Associates all known sequence token names with their IDs.
|
| + std::map<std::string, int> named_sequence_tokens_;
|
| +
|
| + // Owning pointers to all threads we've created so far. Since we lazily
|
| + // create threads, this may be less than max_threads_ and will be initially
|
| + // empty.
|
| + std::vector<linked_ptr<Worker> > threads_;
|
| +
|
| + // Set to true when we're in the process of creating another thread.
|
| + // See PrepareToStartAdditionalThreadIfHelpful for more.
|
| + bool thread_being_created_;
|
| +
|
| + // Number of threads currently running tasks.
|
| + size_t running_thread_count_;
|
| +
|
| + // Number of threads currently running tasks that have the BLOCK_SHUTDOWN
|
| + // flag set.
|
| + size_t blocking_shutdown_thread_count_;
|
| +
|
| + // In-order list of all pending tasks. These are tasks waiting for a thread
|
| + // to run on or that are blocked on a previous task in their sequence.
|
| + //
|
| + // We maintain the pending_task_count_ separately for metrics because
|
| + // list.size() can be linear time.
|
| + std::list<SequencedTask> pending_tasks_;
|
| + size_t pending_task_count_;
|
| +
|
| + // Number of tasks in the pending_tasks_ list that are marked as blocking
|
| + // shutdown.
|
| + size_t blocking_shutdown_pending_task_count_;
|
| +
|
| + // Lists all sequence tokens currently executing.
|
| + std::set<int> current_sequences_;
|
| +
|
| + // Set when the app is terminating and no further tasks should be allowed,
|
| + // though we may still be running existing tasks.
|
| + bool terminating_;
|
| +
|
| + // Set when Shutdown is called to do some assertions.
|
| + bool shutdown_called_;
|
| +
|
| + SequencedWorkerPool::TestingObserver* testing_observer_;
|
| +};
|
| +
|
| +SequencedWorkerPool::Worker::Worker(SequencedWorkerPool::Inner* inner,
|
| + int thread_number,
|
| + const std::string& prefix)
|
| + : base::SimpleThread(
|
| + prefix + StringPrintf("Worker%d", thread_number).c_str()),
|
| + inner_(inner),
|
| + current_shutdown_mode_(SequencedWorkerPool::CONTINUE_ON_SHUTDOWN) {
|
| + Start();
|
| +}
|
| +
|
| +SequencedWorkerPool::Worker::~Worker() {
|
| +}
|
| +
|
| +void SequencedWorkerPool::Worker::Run() {
|
| + // Just jump back to the Inner object to run the thread, since it has all the
|
| + // tracking information and queues. It might be more natural to implement
|
| + // using DelegateSimpleThread and have Inner implement the Delegate to avoid
|
| + // having these worker objects at all, but that method lacks the ability to
|
| + // send thread-specific information easily to the thread loop.
|
| + inner_->ThreadLoop(this);
|
| +}
|
| +
|
| +SequencedWorkerPool::Inner::Inner(size_t max_threads,
|
| + const std::string& thread_name_prefix)
|
| + : last_sequence_number_(0),
|
| + lock_(),
|
| + cond_var_(&lock_),
|
| + max_threads_(max_threads),
|
| + thread_name_prefix_(thread_name_prefix),
|
| + thread_being_created_(false),
|
| + running_thread_count_(0),
|
| + blocking_shutdown_thread_count_(0),
|
| + pending_task_count_(0),
|
| + blocking_shutdown_pending_task_count_(0),
|
| + terminating_(false),
|
| + shutdown_called_(false) {
|
| +}
|
| +
|
| +SequencedWorkerPool::Inner::~Inner() {
|
| + // You must call Shutdown() before destroying the pool.
|
| + DCHECK(shutdown_called_);
|
| +
|
| + // Need to explicitly join with the threads before they're destroyed or else
|
| + // they will be running when our object is half torn down.
|
| + for (size_t i = 0; i < threads_.size(); i++)
|
| + threads_[i]->Join();
|
| + threads_.clear();
|
| +}
|
| +
|
| +SequencedWorkerPool::SequenceToken
|
| +SequencedWorkerPool::Inner::GetSequenceToken() {
|
| + base::subtle::Atomic32 result =
|
| + base::subtle::NoBarrier_AtomicIncrement(&last_sequence_number_, 1);
|
| + return SequenceToken(static_cast<int>(result));
|
| +}
|
| +
|
| +SequencedWorkerPool::SequenceToken
|
| +SequencedWorkerPool::Inner::GetNamedSequenceToken(
|
| + const std::string& name) {
|
| + base::AutoLock lock(lock_);
|
| + std::map<std::string, int>::const_iterator found =
|
| + named_sequence_tokens_.find(name);
|
| + if (found != named_sequence_tokens_.end())
|
| + return SequenceToken(found->second); // Got an existing one.
|
| +
|
| + // Create a new one for this name.
|
| + SequenceToken result = GetSequenceToken();
|
| + named_sequence_tokens_.insert(std::make_pair(name, result.id_));
|
| + return result;
|
| +}
|
| +
|
| +bool SequencedWorkerPool::Inner::PostTask(
|
| + int sequence_token_id,
|
| + SequencedWorkerPool::WorkerShutdown shutdown_behavior,
|
| + const tracked_objects::Location& from_here,
|
| + const base::Closure& task) {
|
| + SequencedTask sequenced;
|
| + sequenced.sequence_token_id = sequence_token_id;
|
| + sequenced.shutdown_behavior = shutdown_behavior;
|
| + sequenced.location = from_here;
|
| + sequenced.task = task;
|
| +
|
| + int create_thread_id = 0;
|
| + {
|
| + base::AutoLock lock(lock_);
|
| + if (terminating_)
|
| + return false;
|
| +
|
| + pending_tasks_.push_back(sequenced);
|
| + pending_task_count_++;
|
| + if (shutdown_behavior == BLOCK_SHUTDOWN)
|
| + blocking_shutdown_pending_task_count_++;
|
| +
|
| + create_thread_id = PrepareToStartAdditionalThreadIfHelpful();
|
| + }
|
| +
|
| + // Actually start the additional thread or signal an existing one now that
|
| + // we're outside the lock.
|
| + if (create_thread_id)
|
| + FinishStartingAdditionalThread(create_thread_id);
|
| + else
|
| + cond_var_.Signal();
|
| +
|
| + return true;
|
| +}
|
| +
|
| +void SequencedWorkerPool::Inner::Shutdown() {
|
| + if (shutdown_called_)
|
| + return;
|
| + shutdown_called_ = true;
|
| +
|
| + // Mark us as terminated and go through and drop all tasks that aren't
|
| + // required to run on shutdown. Since no new tasks will get posted once the
|
| + // terminated flag is set, this ensures that all remaining tasks are required
|
| + // for shutdown whenever the termianted_ flag is set.
|
| + {
|
| + base::AutoLock lock(lock_);
|
| + DCHECK(!terminating_);
|
| + terminating_ = true;
|
| +
|
| + // Tickle the threads. This will wake up a waiting one so it will know that
|
| + // it can exit, which in turn will wake up any other waiting ones.
|
| + cond_var_.Signal();
|
| +
|
| + // There are no pending or running tasks blocking shutdown, we're done.
|
| + if (CanShutdown())
|
| + return;
|
| + }
|
| +
|
| + // If we get here, we know we're either waiting on a blocking task that's
|
| + // currently running, waiting on a blocking task that hasn't been scheduled
|
| + // yet, or both. Block on the "queue empty" event to know when all tasks are
|
| + // complete. This must be done outside the lock.
|
| + if (testing_observer_)
|
| + testing_observer_->WillWaitForShutdown();
|
| +
|
| + base::TimeTicks shutdown_wait_begin = base::TimeTicks::Now();
|
| +
|
| + // Wait for no more tasks.
|
| + {
|
| + base::AutoLock lock(lock_);
|
| + while (!CanShutdown())
|
| + cond_var_.Wait();
|
| + }
|
| + UMA_HISTOGRAM_TIMES("SequencedWorkerPool.ShutdownDelayTime",
|
| + base::TimeTicks::Now() - shutdown_wait_begin);
|
| +}
|
| +
|
| +void SequencedWorkerPool::Inner::SetTestingObserver(
|
| + SequencedWorkerPool::TestingObserver* observer) {
|
| + base::AutoLock lock(lock_);
|
| + testing_observer_ = observer;
|
| +}
|
| +
|
| +void SequencedWorkerPool::Inner::ThreadLoop(Worker* this_worker) {
|
| + {
|
| + base::AutoLock lock(lock_);
|
| + DCHECK(thread_being_created_);
|
| + thread_being_created_ = false;
|
| + while (true) {
|
| + // See GetWork for what delete_these_outside_lock is doing.
|
| + SequencedTask task;
|
| + std::vector<base::Closure> delete_these_outside_lock;
|
| + if (GetWork(&task, &delete_these_outside_lock)) {
|
| + int new_thread_id = WillRunWorkerTask(task);
|
| + {
|
| + base::AutoUnlock unlock(lock_);
|
| + cond_var_.Signal();
|
| + delete_these_outside_lock.clear();
|
| +
|
| + // Complete thread creation outside the lock if necessary.
|
| + if (new_thread_id)
|
| + FinishStartingAdditionalThread(new_thread_id);
|
| +
|
| + task.task.Run();
|
| +
|
| + // Make sure our task is erased outside the lock for the same reason
|
| + // we do this with delete_these_oustide_lock.
|
| + task.task = base::Closure();
|
| + }
|
| + DidRunWorkerTask(task); // Must be done inside the lock.
|
| + } else {
|
| + // When we're terminating and there's no more work, we can shut down.
|
| + // You can't get more tasks posted once terminating_ is set. There may
|
| + // be some tasks stuck behind running ones with the same sequence
|
| + // token, but additional threads won't help this case.
|
| + if (terminating_)
|
| + break;
|
| + cond_var_.Wait();
|
| + }
|
| + }
|
| + }
|
| +
|
| + // We noticed we should exit. Wake up the next worker so it knows it should
|
| + // exit as well (because the Shutdown() code only signals once).
|
| + cond_var_.Signal();
|
| +}
|
| +
|
| +bool SequencedWorkerPool::Inner::GetWork(
|
| + SequencedTask* task,
|
| + std::vector<base::Closure>* delete_these_outside_lock) {
|
| + lock_.AssertAcquired();
|
| +
|
| + DCHECK_EQ(pending_tasks_.size(), pending_task_count_);
|
| + UMA_HISTOGRAM_COUNTS_100("SequencedWorkerPool.TaskCount",
|
| + static_cast<int>(pending_task_count_));
|
| +
|
| + // Find the next task with a sequence token that's not currently in use.
|
| + // If the token is in use, that means another thread is running something
|
| + // in that sequence, and we can't run it without going out-of-order.
|
| + //
|
| + // This algorithm is simple and fair, but inefficient in some cases. For
|
| + // example, say somebody schedules 1000 slow tasks with the same sequence
|
| + // number. We'll have to go through all those tasks each time we feel like
|
| + // there might be work to schedule. If this proves to be a problem, we
|
| + // should make this more efficient.
|
| + //
|
| + // One possible enhancement would be to keep a map from sequence ID to a
|
| + // list of pending but currently blocked SequencedTasks for that ID.
|
| + // When a worker finishes a task of one sequence token, it can pick up the
|
| + // next one from that token right away.
|
| + //
|
| + // This may lead to starvation if there are sufficient numbers of sequences
|
| + // in use. To alleviate this, we could add an incrementing priority counter
|
| + // to each SequencedTask. Then maintain a priority_queue of all runnable
|
| + // tasks, sorted by priority counter. When a sequenced task is completed
|
| + // we would pop the head element off of that tasks pending list and add it
|
| + // to the priority queue. Then we would run the first item in the priority
|
| + // queue.
|
| + bool found_task = false;
|
| + int unrunnable_tasks = 0;
|
| + std::list<SequencedTask>::iterator i = pending_tasks_.begin();
|
| + while (i != pending_tasks_.end()) {
|
| + if (!IsSequenceTokenRunnable(i->sequence_token_id)) {
|
| + unrunnable_tasks++;
|
| + ++i;
|
| + continue;
|
| + }
|
| +
|
| + if (terminating_ && i->shutdown_behavior != BLOCK_SHUTDOWN) {
|
| + // We're shutting down and the task we just found isn't blocking
|
| + // shutdown. Delete it and get more work.
|
| + //
|
| + // Note that we do not want to delete unrunnable tasks. Deleting a task
|
| + // can have side effects (like freeing some objects) and deleting a
|
| + // task that's supposed to run after one that's currently running could
|
| + // cause an obscure crash.
|
| + //
|
| + // We really want to delete these tasks outside the lock in case the
|
| + // closures are holding refs to objects that want to post work from
|
| + // their destructorss (which would deadlock). The closures are
|
| + // internally refcounted, so we just need to keep a copy of them alive
|
| + // until the lock is exited. The calling code can just clear() the
|
| + // vector they passed to us once the lock is exited to make this
|
| + // happen.
|
| + delete_these_outside_lock->push_back(i->task);
|
| + i = pending_tasks_.erase(i);
|
| + pending_task_count_--;
|
| + } else {
|
| + // Found a runnable task.
|
| + *task = *i;
|
| + i = pending_tasks_.erase(i);
|
| + pending_task_count_--;
|
| + if (task->shutdown_behavior == BLOCK_SHUTDOWN)
|
| + blocking_shutdown_pending_task_count_--;
|
| +
|
| + found_task = true;
|
| + break;
|
| + }
|
| + }
|
| +
|
| + // Track the number of tasks we had to skip over to see if we should be
|
| + // making this more efficient. If this number ever becomes large or is
|
| + // frequently "some", we should consider the optimization above.
|
| + UMA_HISTOGRAM_COUNTS_100("SequencedWorkerPool.UnrunnableTaskCount",
|
| + unrunnable_tasks);
|
| + return found_task;
|
| +}
|
| +
|
| +int SequencedWorkerPool::Inner::WillRunWorkerTask(const SequencedTask& task) {
|
| + lock_.AssertAcquired();
|
| +
|
| + // Mark the task's sequence number as in use.
|
| + if (task.sequence_token_id)
|
| + current_sequences_.insert(task.sequence_token_id);
|
| +
|
| + running_thread_count_++;
|
| +
|
| + if (task.shutdown_behavior == SequencedWorkerPool::BLOCK_SHUTDOWN)
|
| + blocking_shutdown_thread_count_++;
|
| +
|
| + // We just picked up a task. Since StartAdditionalThreadIfHelpful only
|
| + // creates a new thread if there is no free one, there is a race when posting
|
| + // tasks that many tasks could have been posted before a thread started
|
| + // running them, so only one thread would have been created. So we also check
|
| + // whether we should create more threads after removing our task from the
|
| + // queue, which also has the nice side effect of creating the workers from
|
| + // background threads rather than the main thread of the app.
|
| + //
|
| + // If another thread wasn't created, we want to wake up an existing thread
|
| + // if there is one waiting to pick up the next task.
|
| + //
|
| + // Note that we really need to do this *before* running the task, not
|
| + // after. Otherwise, if more than one task is posted, the creation of the
|
| + // second thread (since we only create one at a time) will be blocked by
|
| + // the execution of the first task, which could be arbitrarily long.
|
| + return PrepareToStartAdditionalThreadIfHelpful();
|
| +}
|
| +
|
| +void SequencedWorkerPool::Inner::DidRunWorkerTask(const SequencedTask& task) {
|
| + lock_.AssertAcquired();
|
| +
|
| + if (task.shutdown_behavior == SequencedWorkerPool::BLOCK_SHUTDOWN) {
|
| + DCHECK_GT(blocking_shutdown_thread_count_, 0u);
|
| + blocking_shutdown_thread_count_--;
|
| + }
|
| +
|
| + if (task.sequence_token_id)
|
| + current_sequences_.erase(task.sequence_token_id);
|
| +
|
| + running_thread_count_--;
|
| +}
|
| +
|
| +bool SequencedWorkerPool::Inner::IsSequenceTokenRunnable(
|
| + int sequence_token_id) const {
|
| + lock_.AssertAcquired();
|
| + return !sequence_token_id ||
|
| + current_sequences_.find(sequence_token_id) ==
|
| + current_sequences_.end();
|
| +}
|
| +
|
| +int SequencedWorkerPool::Inner::PrepareToStartAdditionalThreadIfHelpful() {
|
| + // How thread creation works:
|
| + //
|
| + // We'de like to avoid creating threads with the lock held. However, we
|
| + // need to be sure that we have an accurate accounting of the threads for
|
| + // proper Joining and deltion on shutdown.
|
| + //
|
| + // We need to figure out if we need another thread with the lock held, which
|
| + // is what this function does. It then marks us as in the process of creating
|
| + // a thread. When we do shutdown, we wait until the thread_being_created_
|
| + // flag is cleared, which ensures that the new thread is properly added to
|
| + // all the data structures and we can't leak it. Once shutdown starts, we'll
|
| + // refuse to create more threads or they would be leaked.
|
| + //
|
| + // Note that this creates a mostly benign race condition on shutdown that
|
| + // will cause fewer workers to be created than one would expect. It isn't
|
| + // much of an issue in real life, but affects some tests. Since we only spawn
|
| + // one worker at a time, the following sequence of events can happen:
|
| + //
|
| + // 1. Main thread posts a bunch of unrelated tasks that would normally be
|
| + // run on separate threads.
|
| + // 2. The first task post causes us to start a worker. Other tasks do not
|
| + // cause a worker to start since one is pending.
|
| + // 3. Main thread initiates shutdown.
|
| + // 4. No more threads are created since the terminating_ flag is set.
|
| + //
|
| + // The result is that one may expect that max_threads_ workers to be created
|
| + // given the workload, but in reality fewer may be created because the
|
| + // sequence of thread creation on the background threads is racing with the
|
| + // shutdown call.
|
| + if (!terminating_ &&
|
| + !thread_being_created_ &&
|
| + threads_.size() < max_threads_ &&
|
| + running_thread_count_ == threads_.size()) {
|
| + // We could use an additional thread if there's work to be done.
|
| + for (std::list<SequencedTask>::iterator i = pending_tasks_.begin();
|
| + i != pending_tasks_.end(); ++i) {
|
| + if (IsSequenceTokenRunnable(i->sequence_token_id)) {
|
| + // Found a runnable task, mark the thread as being started.
|
| + thread_being_created_ = true;
|
| + return static_cast<int>(threads_.size() + 1);
|
| + }
|
| + }
|
| + }
|
| + return 0;
|
| +}
|
| +
|
| +void SequencedWorkerPool::Inner::FinishStartingAdditionalThread(
|
| + int thread_number) {
|
| + // Called outside of the lock.
|
| + DCHECK(thread_number > 0);
|
| + Worker* new_thread = new Worker(this, thread_number, thread_name_prefix_);
|
| +
|
| + {
|
| + base::AutoLock lock(lock_);
|
| + // Note: we can't clear the thread_being_created_ flag here, since that
|
| + // will race with the worker thread actually starting. We'll clear this
|
| + // flag when the worker actually starts.
|
| + threads_.push_back(linked_ptr<Worker>(new_thread));
|
| + }
|
| +
|
| + // Clearing the thread_being_created_ flag could be the last thing the
|
| + // shutdown code was waiting for, so we need to wake it up.
|
| + cond_var_.Signal();
|
| +}
|
| +
|
| +bool SequencedWorkerPool::Inner::CanShutdown() const {
|
| + lock_.AssertAcquired();
|
| + // See PrepareToStartAdditionalThreadIfHelpful for how thread creation works.
|
| + return !thread_being_created_ &&
|
| + blocking_shutdown_thread_count_ == 0 &&
|
| + blocking_shutdown_pending_task_count_ == 0;
|
| +}
|
| +
|
| +// SequencedWorkerPool --------------------------------------------------------
|
| +
|
| +SequencedWorkerPool::SequencedWorkerPool(size_t max_threads,
|
| + const std::string& thread_name_prefix)
|
| + : inner_(new Inner(max_threads, thread_name_prefix)) {
|
| +}
|
| +
|
| +SequencedWorkerPool::~SequencedWorkerPool() {
|
| +}
|
| +
|
| +SequencedWorkerPool::SequenceToken SequencedWorkerPool::GetSequenceToken() {
|
| + return inner_->GetSequenceToken();
|
| +}
|
| +
|
| +SequencedWorkerPool::SequenceToken SequencedWorkerPool::GetNamedSequenceToken(
|
| + const std::string& name) {
|
| + return inner_->GetNamedSequenceToken(name);
|
| +}
|
| +
|
| +bool SequencedWorkerPool::PostWorkerTask(
|
| + const tracked_objects::Location& from_here,
|
| + const base::Closure& task) {
|
| + return inner_->PostTask(0, BLOCK_SHUTDOWN, from_here, task);
|
| +}
|
| +
|
| +bool SequencedWorkerPool::PostWorkerTaskWithShutdownBehavior(
|
| + const tracked_objects::Location& from_here,
|
| + const base::Closure& task,
|
| + WorkerShutdown shutdown_behavior) {
|
| + return inner_->PostTask(0, shutdown_behavior, from_here, task);
|
| +}
|
| +
|
| +bool SequencedWorkerPool::PostSequencedWorkerTask(
|
| + SequenceToken sequence_token,
|
| + const tracked_objects::Location& from_here,
|
| + const base::Closure& task) {
|
| + return inner_->PostTask(sequence_token.id_, BLOCK_SHUTDOWN,
|
| + from_here, task);
|
| +}
|
| +
|
| +bool SequencedWorkerPool::PostSequencedWorkerTaskWithShutdownBehavior(
|
| + SequenceToken sequence_token,
|
| + const tracked_objects::Location& from_here,
|
| + const base::Closure& task,
|
| + WorkerShutdown shutdown_behavior) {
|
| + return inner_->PostTask(sequence_token.id_, shutdown_behavior,
|
| + from_here, task);
|
| +}
|
| +
|
| +void SequencedWorkerPool::Shutdown() {
|
| + inner_->Shutdown();
|
| +}
|
| +
|
| +void SequencedWorkerPool::SetTestingObserver(TestingObserver* observer) {
|
| + inner_->SetTestingObserver(observer);
|
| +}
|
| +
|
| +} // namespace base
|
|
|