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Issue 8416019: Add a sequenced worker pool (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: '' Created 8 years, 11 months ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "base/threading/sequenced_worker_pool.h"
6
7 #include <deque>
8 #include <set>
9
10 #include "base/atomicops.h"
11 #include "base/bind.h"
12 #include "base/memory/scoped_ptr.h"
13 #include "base/metrics/histogram.h"
14 #include "base/stringprintf.h"
15 #include "base/synchronization/condition_variable.h"
16 #include "base/threading/simple_thread.h"
17 #include "base/threading/thread.h"
18
19 namespace base {
20
21 namespace {
22
23 struct SequencedTask {
24 int sequence_token_id;
25 SequencedWorkerPool::WorkerShutdown shutdown_behavior;
26 tracked_objects::Location location;
27 base::Closure task;
28 };
29
30 } // namespace
31
32 // Worker ---------------------------------------------------------------------
33
34 class SequencedWorkerPool::Worker : public base::SimpleThread {
35 public:
36 Worker(SequencedWorkerPool::Inner* inner,
37 int thread_number,
38 const std::string& thread_name_prefix);
39 ~Worker();
40
41 // SimpleThread implementation. This actually runs the background thread.
42 virtual void Run();
43
44 private:
45 SequencedWorkerPool::Inner* inner_;
46 SequencedWorkerPool::WorkerShutdown current_shutdown_mode_;
47
48 DISALLOW_COPY_AND_ASSIGN(Worker);
49 };
50
51
52 // Inner ----------------------------------------------------------------------
53
54 class SequencedWorkerPool::Inner
55 : public base::RefCountedThreadSafe<SequencedWorkerPool::Inner> {
56 public:
57 Inner(size_t max_threads, const std::string& thread_name_prefix);
58 virtual ~Inner();
59
60 // Backends for SequenceWorkerPool.
61 SequenceToken GetSequenceToken();
62 SequenceToken GetNamedSequenceToken(const std::string& name);
63 bool PostTask(int sequence_token_id,
64 SequencedWorkerPool::WorkerShutdown shutdown_behavior,
65 const tracked_objects::Location& from_here,
66 const base::Closure& task);
67 void Shutdown();
68 void SetTestingObserver(SequencedWorkerPool::TestingObserver* observer);
69
70 // Runs the worker loop on the background thread.
71 void ThreadLoop(Worker* this_worker);
72
73 private:
74 // The calling code should clear the given delete_these_oustide_lock
75 // vector the next time the lock is released. See the implementation for
76 // a more detailed description.
77 bool GetWork(SequencedTask* task,
78 std::vector<base::Closure>* delete_these_outside_lock);
79
80 // Peforms init and cleanup around running the given task. WillRun...
81 // returns the value from PrepareToStartAdditionalThreadIfNecessary.
82 // The calling code should call FinishStartingAdditionalThread once the
83 // lock is released if the return values is nonzero.
84 int WillRunWorkerTask(const SequencedTask& task);
85 void DidRunWorkerTask(const SequencedTask& task);
86
87 // Returns true if there are no threads currently running the given
88 // sequence token.
89 bool IsSequenceTokenRunnable(int sequence_token_id) const;
90
91 // Checks if all threads are busy and the addition of one more could run an
92 // additional task waiting in the queue. This must be called from within
93 // the lock.
94 //
95 // If another thread is helpful, this will mark the thread as being in the
96 // process of starting and returns the index of the new thread which will be
97 // 0 or more. The caller should then call FinishStartingAdditionalThread to
98 // complete initialization once the lock is released.
99 //
100 // If another thread is not necessary, returne 0;
101 //
102 // See the implementedion for more.
103 int PrepareToStartAdditionalThreadIfHelpful();
104
105 // The second part of thread creation after
106 // PrepareToStartAdditionalThreadIfHelpful with the thread number it
107 // generated. This actually creates the thread and should be called outside
108 // the lock to avoid blocking important work starting a thread in the lock.
109 void FinishStartingAdditionalThread(int thread_number);
110
111 // Checks whether there is work left that's blocking shutdown. Must be
112 // called inside the lock.
113 bool CanShutdown() const;
114
115 // The last sequence number used. Managed by GetSequenceToken, since this
116 // only does threadsafe increment operations, you do not need to hold the
117 // lock.
118 volatile base::subtle::Atomic32 last_sequence_number_;
119
120 // This lock protects |everything in this class|. Do not read or modify
121 // anything without holding this lock. Do not block while holding this
122 // lock.
123 base::Lock lock_;
124
125 // Condition variable used to wake up worker threads when a task is runnable.
126 base::ConditionVariable cond_var_;
127
128 // The maximum number of worker threads we'll create.
129 size_t max_threads_;
130
131 std::string thread_name_prefix_;
132
133 // Associates all known sequence token names with their IDs.
134 std::map<std::string, int> named_sequence_tokens_;
135
136 // Owning pointers to all threads we've created so far. Since we lazily
137 // create threads, this may be less than max_threads_ and will be initially
138 // empty.
139 std::vector<linked_ptr<Worker> > threads_;
140
141 // Set to true when we're in the process of creating another thread.
142 // See PrepareToStartAdditionalThreadIfHelpful for more.
143 bool thread_being_created_;
144
145 // Number of threads currently waiting for work.
146 size_t waiting_thread_count_;
147
148 // Number of threads currently running tasks that have the BLOCK_SHUTDOWN
149 // flag set.
150 size_t blocking_shutdown_thread_count_;
151
152 // In-order list of all pending tasks. These are tasks waiting for a thread
153 // to run on or that are blocked on a previous task in their sequence.
154 //
155 // We maintain the pending_task_count_ separately for metrics because
156 // list.size() can be linear time.
157 std::list<SequencedTask> pending_tasks_;
158 size_t pending_task_count_;
159
160 // Number of tasks in the pending_tasks_ list that are marked as blocking
161 // shutdown.
162 size_t blocking_shutdown_pending_task_count_;
163
164 // Lists all sequence tokens currently executing.
165 std::set<int> current_sequences_;
166
167 // Set when the app is terminating and no further tasks should be allowed,
168 // though we may still be running existing tasks.
169 bool terminating_;
170
171 // Set when Shutdown is called to do some assertions.
172 bool shutdown_called_;
173
174 SequencedWorkerPool::TestingObserver* testing_observer_;
175 };
176
177 SequencedWorkerPool::Worker::Worker(SequencedWorkerPool::Inner* inner,
178 int thread_number,
179 const std::string& prefix)
180 : base::SimpleThread(
181 prefix + StringPrintf("Worker%d", thread_number).c_str()),
182 inner_(inner),
183 current_shutdown_mode_(SequencedWorkerPool::CONTINUE_ON_SHUTDOWN) {
184 Start();
185 }
186
187 SequencedWorkerPool::Worker::~Worker() {
188 }
189
190 void SequencedWorkerPool::Worker::Run() {
191 // Just jump back to the Inner object to run the thread, since it has all the
192 // tracking information and queues. It might be more natural to implement
193 // using DelegateSimpleThread and have Inner implement the Delegate to avoid
194 // having these worker objects at all, but that method lacks the ability to
195 // send thread-specific information easily to the thread loop.
196 inner_->ThreadLoop(this);
197 }
198
199 SequencedWorkerPool::Inner::Inner(size_t max_threads,
200 const std::string& thread_name_prefix)
201 : last_sequence_number_(0),
202 lock_(),
203 cond_var_(&lock_),
204 max_threads_(max_threads),
205 thread_name_prefix_(thread_name_prefix),
206 thread_being_created_(false),
207 waiting_thread_count_(0),
208 blocking_shutdown_thread_count_(0),
209 pending_task_count_(0),
210 blocking_shutdown_pending_task_count_(0),
211 terminating_(false),
212 shutdown_called_(false) {
213 }
214
215 SequencedWorkerPool::Inner::~Inner() {
216 // You must call Shutdown() before destroying the pool.
217 DCHECK(shutdown_called_);
218
219 // Need to explicitly join with the threads before they're destroyed or else
220 // they will be running when our object is half torn down.
221 for (size_t i = 0; i < threads_.size(); i++)
222 threads_[i]->Join();
223 threads_.clear();
224 }
225
226 SequencedWorkerPool::SequenceToken
227 SequencedWorkerPool::Inner::GetSequenceToken() {
228 base::subtle::Atomic32 result =
229 base::subtle::NoBarrier_AtomicIncrement(&last_sequence_number_, 1);
230 return SequenceToken(static_cast<int>(result));
231 }
232
233 SequencedWorkerPool::SequenceToken
234 SequencedWorkerPool::Inner::GetNamedSequenceToken(
235 const std::string& name) {
236 base::AutoLock lock(lock_);
237 std::map<std::string, int>::const_iterator found =
238 named_sequence_tokens_.find(name);
239 if (found != named_sequence_tokens_.end())
240 return SequenceToken(found->second); // Got an existing one.
241
242 // Create a new one for this name.
243 SequenceToken result = GetSequenceToken();
244 named_sequence_tokens_.insert(std::make_pair(name, result.id_));
245 return result;
246 }
247
248 bool SequencedWorkerPool::Inner::PostTask(
249 int sequence_token_id,
250 SequencedWorkerPool::WorkerShutdown shutdown_behavior,
251 const tracked_objects::Location& from_here,
252 const base::Closure& task) {
253 SequencedTask sequenced;
254 sequenced.sequence_token_id = sequence_token_id;
255 sequenced.shutdown_behavior = shutdown_behavior;
256 sequenced.location = from_here;
257 sequenced.task = task;
258
259 int create_thread_id = 0;
260 {
261 base::AutoLock lock(lock_);
262 if (terminating_)
263 return false;
264
265 pending_tasks_.push_back(sequenced);
266 pending_task_count_++;
267 if (shutdown_behavior == BLOCK_SHUTDOWN)
268 blocking_shutdown_pending_task_count_++;
269
270 create_thread_id = PrepareToStartAdditionalThreadIfHelpful();
271 }
272
273 // Actually start the additional thread or signal an existing one now that
274 // we're outside the lock.
275 if (create_thread_id)
276 FinishStartingAdditionalThread(create_thread_id);
277 else
278 cond_var_.Signal();
279
280 return true;
281 }
282
283 void SequencedWorkerPool::Inner::Shutdown() {
284 if (shutdown_called_)
285 return;
286 shutdown_called_ = true;
287
288 // Mark us as terminated and go through and drop all tasks that aren't
289 // required to run on shutdown. Since no new tasks will get posted once the
290 // terminated flag is set, this ensures that all remaining tasks are required
291 // for shutdown whenever the termianted_ flag is set.
292 {
293 base::AutoLock lock(lock_);
294 DCHECK(!terminating_);
295 terminating_ = true;
296
297 // Tickle the threads. This will wake up a waiting one so it will know that
298 // it can exit, which in turn will wake up any other waiting ones.
299 cond_var_.Signal();
300
301 // There are no pending or running tasks blocking shutdown, we're done.
302 if (CanShutdown())
303 return;
304 }
305
306 // If we get here, we know we're either waiting on a blocking task that's
307 // currently running, waiting on a blocking task that hasn't been scheduled
308 // yet, or both. Block on the "queue empty" event to know when all tasks are
309 // complete. This must be done outside the lock.
310 if (testing_observer_)
311 testing_observer_->WillWaitForShutdown();
312
313 base::TimeTicks shutdown_wait_begin = base::TimeTicks::Now();
314
315 // Wait for no more tasks.
316 {
317 base::AutoLock lock(lock_);
318 while (!CanShutdown())
319 cond_var_.Wait();
320 }
321 UMA_HISTOGRAM_TIMES("SequencedWorkerPool.ShutdownDelayTime",
322 base::TimeTicks::Now() - shutdown_wait_begin);
323 }
324
325 void SequencedWorkerPool::Inner::SetTestingObserver(
326 SequencedWorkerPool::TestingObserver* observer) {
327 base::AutoLock lock(lock_);
328 testing_observer_ = observer;
329 }
330
331 void SequencedWorkerPool::Inner::ThreadLoop(Worker* this_worker) {
332 {
333 base::AutoLock lock(lock_);
334 DCHECK(thread_being_created_);
335 thread_being_created_ = false;
336 threads_.push_back(linked_ptr<Worker>(this_worker));
jar (doing other things) 2011/12/31 20:27:27 This is nicer and cleaner too. I like that it is
337
338 while (true) {
339 // See GetWork for what delete_these_outside_lock is doing.
340 SequencedTask task;
341 std::vector<base::Closure> delete_these_outside_lock;
342 if (GetWork(&task, &delete_these_outside_lock)) {
343 int new_thread_id = WillRunWorkerTask(task);
344 {
345 base::AutoUnlock unlock(lock_);
346 cond_var_.Signal();
347 delete_these_outside_lock.clear();
348
349 // Complete thread creation outside the lock if necessary.
350 if (new_thread_id)
351 FinishStartingAdditionalThread(new_thread_id);
352
353 task.task.Run();
354
355 // Make sure our task is erased outside the lock for the same reason
356 // we do this with delete_these_oustide_lock.
357 task.task = base::Closure();
358 }
359 DidRunWorkerTask(task); // Must be done inside the lock.
360 } else {
361 // When we're terminating and there's no more work, we can shut down.
362 // You can't get more tasks posted once terminating_ is set. There may
363 // be some tasks stuck behind running ones with the same sequence
364 // token, but additional threads won't help this case.
365 if (terminating_)
366 break;
367 waiting_thread_count_++;
368 cond_var_.Wait();
369 waiting_thread_count_--;
370 }
371 }
372 }
373
374 // We noticed we should exit. Wake up the next worker so it knows it should
375 // exit as well (because the Shutdown() code only signals once).
376 cond_var_.Signal();
377 }
378
379 bool SequencedWorkerPool::Inner::GetWork(
380 SequencedTask* task,
381 std::vector<base::Closure>* delete_these_outside_lock) {
382 lock_.AssertAcquired();
383
384 DCHECK_EQ(pending_tasks_.size(), pending_task_count_);
385 UMA_HISTOGRAM_COUNTS_100("SequencedWorkerPool.TaskCount",
386 static_cast<int>(pending_task_count_));
387
388 // Find the next task with a sequence token that's not currently in use.
389 // If the token is in use, that means another thread is running something
390 // in that sequence, and we can't run it without going out-of-order.
391 //
392 // This algorithm is simple and fair, but inefficient in some cases. For
393 // example, say somebody schedules 1000 slow tasks with the same sequence
394 // number. We'll have to go through all those tasks each time we feel like
395 // there might be work to schedule. If this proves to be a problem, we
396 // should make this more efficient.
397 //
398 // One possible enhancement would be to keep a map from sequence ID to a
399 // list of pending but currently blocked SequencedTasks for that ID.
400 // When a worker finishes a task of one sequence token, it can pick up the
401 // next one from that token right away.
402 //
403 // This may lead to starvation if there are sufficient numbers of sequences
404 // in use. To alleviate this, we could add an incrementing priority counter
405 // to each SequencedTask. Then maintain a priority_queue of all runnable
406 // tasks, sorted by priority counter. When a sequenced task is completed
407 // we would pop the head element off of that tasks pending list and add it
408 // to the priority queue. Then we would run the first item in the priority
409 // queue.
410 bool found_task = false;
411 int unrunnable_tasks = 0;
412 std::list<SequencedTask>::iterator i = pending_tasks_.begin();
413 while (i != pending_tasks_.end()) {
414 if (!IsSequenceTokenRunnable(i->sequence_token_id)) {
415 unrunnable_tasks++;
416 ++i;
417 continue;
418 }
419
420 if (terminating_ && i->shutdown_behavior != BLOCK_SHUTDOWN) {
421 // We're shutting down and the task we just found isn't blocking
422 // shutdown. Delete it and get more work.
423 //
424 // Note that we do not want to delete unrunnable tasks. Deleting a task
425 // can have side effects (like freeing some objects) and deleting a
426 // task that's supposed to run after one that's currently running could
427 // cause an obscure crash.
428 //
429 // We really want to delete these tasks outside the lock in case the
430 // closures are holding refs to objects that want to post work from
431 // their destructorss (which would deadlock). The closures are
432 // internally refcounted, so we just need to keep a copy of them alive
433 // until the lock is exited. The calling code can just clear() the
434 // vector they passed to us once the lock is exited to make this
435 // happen.
436 delete_these_outside_lock->push_back(i->task);
437 i = pending_tasks_.erase(i);
438 pending_task_count_--;
439 } else {
440 // Found a runnable task.
441 *task = *i;
442 i = pending_tasks_.erase(i);
443 pending_task_count_--;
444 if (task->shutdown_behavior == BLOCK_SHUTDOWN)
445 blocking_shutdown_pending_task_count_--;
446
447 found_task = true;
448 break;
449 }
450 }
451
452 // Track the number of tasks we had to skip over to see if we should be
453 // making this more efficient. If this number ever becomes large or is
454 // frequently "some", we should consider the optimization above.
455 UMA_HISTOGRAM_COUNTS_100("SequencedWorkerPool.UnrunnableTaskCount",
456 unrunnable_tasks);
457 return found_task;
458 }
459
460 int SequencedWorkerPool::Inner::WillRunWorkerTask(const SequencedTask& task) {
461 lock_.AssertAcquired();
462
463 // Mark the task's sequence number as in use.
464 if (task.sequence_token_id)
465 current_sequences_.insert(task.sequence_token_id);
466
467 if (task.shutdown_behavior == SequencedWorkerPool::BLOCK_SHUTDOWN)
468 blocking_shutdown_thread_count_++;
469
470 // We just picked up a task. Since StartAdditionalThreadIfHelpful only
471 // creates a new thread if there is no free one, there is a race when posting
472 // tasks that many tasks could have been posted before a thread started
473 // running them, so only one thread would have been created. So we also check
474 // whether we should create more threads after removing our task from the
475 // queue, which also has the nice side effect of creating the workers from
476 // background threads rather than the main thread of the app.
477 //
478 // If another thread wasn't created, we want to wake up an existing thread
479 // if there is one waiting to pick up the next task.
480 //
481 // Note that we really need to do this *before* running the task, not
482 // after. Otherwise, if more than one task is posted, the creation of the
483 // second thread (since we only create one at a time) will be blocked by
484 // the execution of the first task, which could be arbitrarily long.
485 return PrepareToStartAdditionalThreadIfHelpful();
486 }
487
488 void SequencedWorkerPool::Inner::DidRunWorkerTask(const SequencedTask& task) {
489 lock_.AssertAcquired();
490
491 if (task.shutdown_behavior == SequencedWorkerPool::BLOCK_SHUTDOWN) {
492 DCHECK_GT(blocking_shutdown_thread_count_, 0u);
493 blocking_shutdown_thread_count_--;
494 }
495
496 if (task.sequence_token_id)
497 current_sequences_.erase(task.sequence_token_id);
498 }
499
500 bool SequencedWorkerPool::Inner::IsSequenceTokenRunnable(
501 int sequence_token_id) const {
502 lock_.AssertAcquired();
503 return !sequence_token_id ||
504 current_sequences_.find(sequence_token_id) ==
505 current_sequences_.end();
506 }
507
508 int SequencedWorkerPool::Inner::PrepareToStartAdditionalThreadIfHelpful() {
509 // How thread creation works:
510 //
511 // We'de like to avoid creating threads with the lock held. However, we
512 // need to be sure that we have an accurate accounting of the threads for
513 // proper Joining and deltion on shutdown.
514 //
515 // We need to figure out if we need another thread with the lock held, which
516 // is what this function does. It then marks us as in the process of creating
517 // a thread. When we do shutdown, we wait until the thread_being_created_
518 // flag is cleared, which ensures that the new thread is properly added to
519 // all the data structures and we can't leak it. Once shutdown starts, we'll
520 // refuse to create more threads or they would be leaked.
521 //
522 // Note that this creates a mostly benign race condition on shutdown that
523 // will cause fewer workers to be created than one would expect. It isn't
524 // much of an issue in real life, but affects some tests. Since we only spawn
525 // one worker at a time, the following sequence of events can happen:
526 //
527 // 1. Main thread posts a bunch of unrelated tasks that would normally be
528 // run on separate threads.
529 // 2. The first task post causes us to start a worker. Other tasks do not
530 // cause a worker to start since one is pending.
531 // 3. Main thread initiates shutdown.
532 // 4. No more threads are created since the terminating_ flag is set.
533 //
534 // The result is that one may expect that max_threads_ workers to be created
535 // given the workload, but in reality fewer may be created because the
536 // sequence of thread creation on the background threads is racing with the
537 // shutdown call.
538 if (!terminating_ &&
539 !thread_being_created_ &&
540 threads_.size() < max_threads_ &&
jar (doing other things) 2011/12/31 20:27:27 Thinking about it it more, I remembered that you'r
541 waiting_thread_count_ == 0) {
542 // We could use an additional thread if there's work to be done.
543 for (std::list<SequencedTask>::iterator i = pending_tasks_.begin();
544 i != pending_tasks_.end(); ++i) {
545 if (IsSequenceTokenRunnable(i->sequence_token_id)) {
546 // Found a runnable task, mark the thread as being started.
547 thread_being_created_ = true;
548 return static_cast<int>(threads_.size() + 1);
549 }
550 }
551 }
552 return 0;
553 }
554
555 void SequencedWorkerPool::Inner::FinishStartingAdditionalThread(
556 int thread_number) {
557 // Called outside of the lock.
558 DCHECK(thread_number > 0);
559 Worker* new_thread = new Worker(this, thread_number, thread_name_prefix_);
560
561 // The worker is assigned to the list when the thread actually starts, which
562 // will manage the memory of the pointer.
563 }
564
565 bool SequencedWorkerPool::Inner::CanShutdown() const {
566 lock_.AssertAcquired();
567 // See PrepareToStartAdditionalThreadIfHelpful for how thread creation works.
568 return !thread_being_created_ &&
569 blocking_shutdown_thread_count_ == 0 &&
570 blocking_shutdown_pending_task_count_ == 0;
571 }
572
573 // SequencedWorkerPool --------------------------------------------------------
574
575 SequencedWorkerPool::SequencedWorkerPool(size_t max_threads,
576 const std::string& thread_name_prefix)
577 : inner_(new Inner(max_threads, thread_name_prefix)) {
578 }
579
580 SequencedWorkerPool::~SequencedWorkerPool() {
581 }
582
583 SequencedWorkerPool::SequenceToken SequencedWorkerPool::GetSequenceToken() {
584 return inner_->GetSequenceToken();
585 }
586
587 SequencedWorkerPool::SequenceToken SequencedWorkerPool::GetNamedSequenceToken(
588 const std::string& name) {
589 return inner_->GetNamedSequenceToken(name);
590 }
591
592 bool SequencedWorkerPool::PostWorkerTask(
593 const tracked_objects::Location& from_here,
594 const base::Closure& task) {
595 return inner_->PostTask(0, BLOCK_SHUTDOWN, from_here, task);
596 }
597
598 bool SequencedWorkerPool::PostWorkerTaskWithShutdownBehavior(
599 const tracked_objects::Location& from_here,
600 const base::Closure& task,
601 WorkerShutdown shutdown_behavior) {
602 return inner_->PostTask(0, shutdown_behavior, from_here, task);
603 }
604
605 bool SequencedWorkerPool::PostSequencedWorkerTask(
606 SequenceToken sequence_token,
607 const tracked_objects::Location& from_here,
608 const base::Closure& task) {
609 return inner_->PostTask(sequence_token.id_, BLOCK_SHUTDOWN,
610 from_here, task);
611 }
612
613 bool SequencedWorkerPool::PostSequencedWorkerTaskWithShutdownBehavior(
614 SequenceToken sequence_token,
615 const tracked_objects::Location& from_here,
616 const base::Closure& task,
617 WorkerShutdown shutdown_behavior) {
618 return inner_->PostTask(sequence_token.id_, shutdown_behavior,
619 from_here, task);
620 }
621
622 void SequencedWorkerPool::Shutdown() {
623 inner_->Shutdown();
624 }
625
626 void SequencedWorkerPool::SetTestingObserver(TestingObserver* observer) {
627 inner_->SetTestingObserver(observer);
628 }
629
630 } // namespace base
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