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Side by Side Diff: chrome/browser/metrics/tracking_synchronizer.h

Issue 8413009: Changes to upload tracked_objects data from all renderer (Closed) Base URL: svn://chrome-svn/chrome/trunk/src/
Patch Set: '' Created 9 years, 1 month ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef CHROME_BROWSER_METRICS_TRACKING_SYNCHRONIZER_H_
6 #define CHROME_BROWSER_METRICS_TRACKING_SYNCHRONIZER_H_
7 #pragma once
8
9 #include <map>
10 #include <string>
11 #include <vector>
12
13 #include "base/basictypes.h"
14 #include "base/memory/ref_counted.h"
15 #include "base/memory/weak_ptr.h"
16 #include "base/time.h"
17 #include "base/values.h"
18 #include "chrome/browser/ui/webui/tracking_ui.h"
19 #include "content/common/child_process_info.h"
20 #include "content/public/browser/browser_thread.h"
21
22 // This class maintains state that is used to upload tracking data from the
23 // various processes, into the browser process. Such transactions are usually
24 // instigated by the browser. In general, a process will respond by gathering
25 // tracking data, and transmitting the pickled tracking data. We collect the
26 // data in asynchronous mode that doesn't block the UI thread.
27 //
28 // To assure that all the processes have responded, a counter is maintained
29 // to indicate the number of pending (not yet responsive) processes. We tag
30 // each group of requests with a sequence number. For each group of requests, we
31 // create RequestContext object which stores the sequence number, pending
32 // processes and the callback_object that needs to be notified when we receive
33 // an update from processes. When an update arrives we find the RequestContext
34 // associated with sequence number and send the unpickled tracking data to the
35 // |callback_object_|.
36
37 namespace chrome_browser_metrics {
38
39 class TrackingSynchronizer : public
40 base::RefCountedThreadSafe<TrackingSynchronizer> {
41 public:
42 // The "RequestContext" structure describes an individual request received
43 // from the UI.
44 struct RequestContext {
45 RequestContext(const base::WeakPtr<TrackingUI>& callback_object,
46 int sequence_number,
47 int processes_pending,
48 base::TimeTicks callback_start_time)
49 : callback_object_(callback_object),
50 sequence_number_(sequence_number),
51 processes_pending_(processes_pending),
52 request_start_time_(callback_start_time) {
53 }
54
55 ~RequestContext() {}
56
57 // Requests are made to asynchronously send data to the |callback_object_|.
58 base::WeakPtr<TrackingUI> callback_object_;
59
60 // The sequence number used by the most recent update request to contact all
61 // processes.
62 int sequence_number_;
63
64 // The number of processes that have not yet responded to requests.
65 int processes_pending_;
66
67 // The time when we were told to start the fetching of data from processes.
68 base::TimeTicks request_start_time_;
69 };
70
71 // A map from sequence_number_ to the actual RequestContexts.
72 typedef std::map<int, RequestContext*> RequestContextMap;
73
74 // Construction also sets up the global singleton instance. This instance is
75 // used to communicate between the IO and UI thread, and is destroyed only as
76 // the main thread (browser_main) terminates, which means the IO thread has
77 // already completed, and will not need this instance any further.
78 TrackingSynchronizer();
79
80 // Return pointer to the singleton instance, which is allocated and
81 // deallocated on the main UI thread (during system startup and teardown).
82 static TrackingSynchronizer* CurrentSynchronizer();
83
84 // Contact all processes, and get them to upload to the browser any/all
85 // changes to tracking data. It calls |callback_object|'s SetData method with
86 // the data received from each sub-process.
87 // This method is accessible on UI thread.
88 static void FetchTrackingDataAsynchronously(
89 const base::WeakPtr<TrackingUI>& callback_object);
90
91 // Contact all processes and set tracking status to |enable|.
92 // This method is accessible on UI thread.
93 static void SetTrackingStatus(bool enable);
94
95 // Respond to this message from the renderer by setting the tracking status
96 // (SetTrackingStatusInProcess) in that renderer process.
97 // |process_id| is used to find the renderer process.
98 // This method is accessible on IO thread.
99 static void IsTrackingEnabled(int process_id);
100
101 // Get the current tracking status from the browser process and set it in the
102 // renderer process. |process_id| is used to find the renderer process.
103 // This method is accessible on UI thread.
104 static void SetTrackingStatusInProcess(int process_id);
105
106 // Deserialize the tracking data and record that we have received tracking
107 // data from a process. This method posts a task to call
108 // DeserializeTrackingListOnUI on UI thread to send the |tracking_data| to
109 // callback_object_. This method is accessible on IO thread.
110 static void DeserializeTrackingList(
111 int sequence_number,
112 const std::string& tracking_data,
113 ChildProcessInfo::ProcessType process_type);
114
115 // Deserialize the tracking data and record that we have received tracking
116 // data from a process. This method is accessible on UI thread.
117 static void DeserializeTrackingListOnUI(
118 int sequence_number,
119 const std::string& tracking_data,
120 ChildProcessInfo::ProcessType process_type);
121
122 private:
123 friend class base::RefCountedThreadSafe<TrackingSynchronizer>;
124
125 virtual ~TrackingSynchronizer();
126
127 // Establish a new sequence_number_, and use it to notify all the processes of
128 // the need to supply, to the browser, their tracking data. It also registers
129 // |callback_object| in |outstanding_requests_| map. Return the
130 // sequence_number_ that was used. This method is accessible on UI thread.
131 int RegisterAndNotifyAllProcesses(
132 const base::WeakPtr<TrackingUI>& callback_object);
133
134 // It finds the |callback_object_| in |outstanding_requests_| map for the
135 // given |sequence_number| and notifies the |callback_object_| about the
136 // |value|. This is called whenever we receive tracked data from processes. It
137 // also records that we are waiting for one less tracking data from a process
138 // for the given sequence number. If we have received a response from all
139 // renderers, then it deletes the entry for sequence_number from
140 // |outstanding_requests_| map. This method is accessible on UI thread.
141 void DecrementPendingProcessesAndSendData(int sequence_number,
142 base::DictionaryValue* value);
143
144 // Records that we are waiting for one less tracking data from a process for
145 // the given sequence number.
146 // This method is accessible on UI thread.
147 void DecrementPendingProcesses(int sequence_number);
148
149 // When all changes have been acquired, or when the wait time expires
150 // (whichever is sooner), this method is called. This method deletes the entry
151 // for the given sequence_number from |outstanding_requests_| map.
152 // This method is accessible on UI thread.
153 void ForceTrackingSynchronizationDoneCallback(int sequence_number);
154
155 // Get a new sequence number to be sent to processes from browser process.
156 // This method is accessible on UI thread.
157 int GetNextAvailableSequenceNumber();
158
159 // Map of all outstanding RequestContexts, from sequence_number_ to
160 // RequestContext.
161 RequestContextMap outstanding_requests_;
162
163 // We don't track the actual processes that are contacted for an update, only
164 // the count of the number of processes, and we can sometimes time-out and
165 // give up on a "slow to respond" process. We use a sequence_number to be
166 // sure a response from a process is associated with the current round of
167 // requests. All sequence numbers used are non-negative.
168 // last_used_sequence_number_ is the most recently used number (used to avoid
169 // reuse for a long time).
170 int last_used_sequence_number_;
171
172 // This singleton instance should be started during the single threaded
173 // portion of main(). It initializes globals to provide support for all future
174 // calls. This object is created on the UI thread, and it is destroyed after
175 // all the other threads have gone away. As a result, it is ok to call it
176 // from the UI thread, or for about:tracking.
177 static TrackingSynchronizer* tracking_synchronizer_;
178
179 DISALLOW_COPY_AND_ASSIGN(TrackingSynchronizer);
180 };
181
182 } // namespace chrome_browser_metrics
183
184 #endif // CHROME_BROWSER_METRICS_TRACKING_SYNCHRONIZER_H_
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