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Unified Diff: client/html/src/MouseEventWrappingImplementation.dart

Issue 8404013: Add constructors to all the event classes. (Closed) Base URL: https://dart.googlecode.com/svn/branches/bleeding_edge/dart
Patch Set: Regenerate release/html. Created 9 years, 2 months ago
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Index: client/html/src/MouseEventWrappingImplementation.dart
diff --git a/client/html/src/MouseEventWrappingImplementation.dart b/client/html/src/MouseEventWrappingImplementation.dart
new file mode 100644
index 0000000000000000000000000000000000000000..24a0e031a3bcd79f0a9d31429ba198f8a31dced9
--- /dev/null
+++ b/client/html/src/MouseEventWrappingImplementation.dart
@@ -0,0 +1,51 @@
+// Copyright (c) 2011, the Dart project authors. Please see the AUTHORS file
+// for details. All rights reserved. Use of this source code is governed by a
+// BSD-style license that can be found in the LICENSE file.
+
+class MouseEventWrappingImplementation extends UIEventWrappingImplementation implements MouseEvent {
+ MouseEventWrappingImplementation._wrap(ptr) : super._wrap(ptr);
+
+ factory MouseEventWrappingImplementation(String type, Window view, int detail,
+ int screenX, int screenY, int clientX, int clientY, int button,
+ [bool canBubble = true, bool cancelable = true, bool ctrlKey = false,
+ bool altKey = false, bool shiftKey = false, bool metaKey = false,
+ EventTarget relatedTarget = null]) {
+ final e = dom.document.createEvent("MouseEvent");
+ e.initMouseEvent(type, canBubble, cancelable, LevelDom.unwrap(view), detail,
+ screenX, screenY, clientX, clientY, ctrlKey, altKey, shiftKey, metaKey,
+ button, LevelDom.unwrap(relatedTarget));
+ return LevelDom.wrapMouseEvent(e);
+ }
+
+ bool get altKey() => _ptr.altKey;
+
+ int get button() => _ptr.button;
+
+ int get clientX() => _ptr.clientX;
+
+ int get clientY() => _ptr.clientY;
+
+ bool get ctrlKey() => _ptr.ctrlKey;
+
+ Node get fromElement() => LevelDom.wrapNode(_ptr.fromElement);
+
+ bool get metaKey() => _ptr.metaKey;
+
+ int get offsetX() => _ptr.offsetX;
+
+ int get offsetY() => _ptr.offsetY;
+
+ EventTarget get relatedTarget() => LevelDom.wrapEventTarget(_ptr.relatedTarget);
+
+ int get screenX() => _ptr.screenX;
+
+ int get screenY() => _ptr.screenY;
+
+ bool get shiftKey() => _ptr.shiftKey;
+
+ Node get toElement() => LevelDom.wrapNode(_ptr.toElement);
+
+ int get x() => _ptr.x;
+
+ int get y() => _ptr.y;
+}
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