| Index: client/html/src/MouseEventWrappingImplementation.dart
|
| diff --git a/client/html/src/MouseEventWrappingImplementation.dart b/client/html/src/MouseEventWrappingImplementation.dart
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..24a0e031a3bcd79f0a9d31429ba198f8a31dced9
|
| --- /dev/null
|
| +++ b/client/html/src/MouseEventWrappingImplementation.dart
|
| @@ -0,0 +1,51 @@
|
| +// Copyright (c) 2011, the Dart project authors. Please see the AUTHORS file
|
| +// for details. All rights reserved. Use of this source code is governed by a
|
| +// BSD-style license that can be found in the LICENSE file.
|
| +
|
| +class MouseEventWrappingImplementation extends UIEventWrappingImplementation implements MouseEvent {
|
| + MouseEventWrappingImplementation._wrap(ptr) : super._wrap(ptr);
|
| +
|
| + factory MouseEventWrappingImplementation(String type, Window view, int detail,
|
| + int screenX, int screenY, int clientX, int clientY, int button,
|
| + [bool canBubble = true, bool cancelable = true, bool ctrlKey = false,
|
| + bool altKey = false, bool shiftKey = false, bool metaKey = false,
|
| + EventTarget relatedTarget = null]) {
|
| + final e = dom.document.createEvent("MouseEvent");
|
| + e.initMouseEvent(type, canBubble, cancelable, LevelDom.unwrap(view), detail,
|
| + screenX, screenY, clientX, clientY, ctrlKey, altKey, shiftKey, metaKey,
|
| + button, LevelDom.unwrap(relatedTarget));
|
| + return LevelDom.wrapMouseEvent(e);
|
| + }
|
| +
|
| + bool get altKey() => _ptr.altKey;
|
| +
|
| + int get button() => _ptr.button;
|
| +
|
| + int get clientX() => _ptr.clientX;
|
| +
|
| + int get clientY() => _ptr.clientY;
|
| +
|
| + bool get ctrlKey() => _ptr.ctrlKey;
|
| +
|
| + Node get fromElement() => LevelDom.wrapNode(_ptr.fromElement);
|
| +
|
| + bool get metaKey() => _ptr.metaKey;
|
| +
|
| + int get offsetX() => _ptr.offsetX;
|
| +
|
| + int get offsetY() => _ptr.offsetY;
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| +
|
| + EventTarget get relatedTarget() => LevelDom.wrapEventTarget(_ptr.relatedTarget);
|
| +
|
| + int get screenX() => _ptr.screenX;
|
| +
|
| + int get screenY() => _ptr.screenY;
|
| +
|
| + bool get shiftKey() => _ptr.shiftKey;
|
| +
|
| + Node get toElement() => LevelDom.wrapNode(_ptr.toElement);
|
| +
|
| + int get x() => _ptr.x;
|
| +
|
| + int get y() => _ptr.y;
|
| +}
|
|
|