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Side by Side Diff: runtime/vm/unit_test.cc

Issue 8403003: Rename the VM internal 'var' type to 'Dynamic' type. (Closed) Base URL: http://dart.googlecode.com/svn/branches/bleeding_edge/dart/
Patch Set: Created 9 years, 1 month ago
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1 // Copyright (c) 2011, the Dart project authors. Please see the AUTHORS file 1 // Copyright (c) 2011, the Dart project authors. Please see the AUTHORS file
2 // for details. All rights reserved. Use of this source code is governed by a 2 // for details. All rights reserved. Use of this source code is governed by a
3 // BSD-style license that can be found in the LICENSE file. 3 // BSD-style license that can be found in the LICENSE file.
4 4
5 #include <stdio.h> 5 #include <stdio.h>
6 6
7 #include "vm/unit_test.h" 7 #include "vm/unit_test.h"
8 8
9 #include "vm/assembler.h" 9 #include "vm/assembler.h"
10 #include "vm/ast_printer.h" 10 #include "vm/ast_printer.h"
(...skipping 76 matching lines...) Expand 10 before | Expand all | Expand 10 after
87 87
88 88
89 CodeGenTest::CodeGenTest(const char* name) 89 CodeGenTest::CodeGenTest(const char* name)
90 : function_(Function::ZoneHandle()), 90 : function_(Function::ZoneHandle()),
91 node_sequence_(new SequenceNode(kPos, new LocalScope(NULL, 0, 0))), 91 node_sequence_(new SequenceNode(kPos, new LocalScope(NULL, 0, 0))),
92 default_parameter_values_(Array::ZoneHandle()) { 92 default_parameter_values_(Array::ZoneHandle()) {
93 ASSERT(name != NULL); 93 ASSERT(name != NULL);
94 const String& function_name = String::ZoneHandle(String::NewSymbol(name)); 94 const String& function_name = String::ZoneHandle(String::NewSymbol(name));
95 function_ = Function::New( 95 function_ = Function::New(
96 function_name, RawFunction::kFunction, true, false, 0); 96 function_name, RawFunction::kFunction, true, false, 0);
97 function_.set_result_type(Type::Handle(Type::VarType())); 97 function_.set_result_type(Type::Handle(Type::DynamicType()));
98 // Add function to a class and that class to the class dictionary so that 98 // Add function to a class and that class to the class dictionary so that
99 // frame walking can be used. 99 // frame walking can be used.
100 Class& cls = Class::ZoneHandle(); 100 Class& cls = Class::ZoneHandle();
101 const Script& script = Script::Handle(); 101 const Script& script = Script::Handle();
102 cls = Class::New(function_name, script); 102 cls = Class::New(function_name, script);
103 const Array& functions = Array::Handle(Array::New(1)); 103 const Array& functions = Array::Handle(Array::New(1));
104 functions.SetAt(0, function_); 104 functions.SetAt(0, function_);
105 cls.SetFunctions(functions); 105 cls.SetFunctions(functions);
106 Library& lib = Library::Handle(Library::CoreLibrary()); 106 Library& lib = Library::Handle(Library::CoreLibrary());
107 lib.AddClass(cls); 107 lib.AddClass(cls);
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177 Compiler::CompileFunction(function); 177 Compiler::CompileFunction(function);
178 retval = true; 178 retval = true;
179 } else { 179 } else {
180 retval = false; 180 retval = false;
181 } 181 }
182 isolate->set_long_jump_base(base); 182 isolate->set_long_jump_base(base);
183 return retval; 183 return retval;
184 } 184 }
185 185
186 } // namespace dart 186 } // namespace dart
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