Chromium Code Reviews| Index: chrome/browser/sync/syncable/syncable.cc |
| diff --git a/chrome/browser/sync/syncable/syncable.cc b/chrome/browser/sync/syncable/syncable.cc |
| index 73ee43b26b7744fc2a6215ae5f5c53ea7d15b4b5..e6bf7209f144969fce1b5cbd8d5a7a18f93ad2db 100644 |
| --- a/chrome/browser/sync/syncable/syncable.cc |
| +++ b/chrome/browser/sync/syncable/syncable.cc |
| @@ -1717,7 +1717,9 @@ bool MutableEntry::PutPredecessor(const Id& predecessor_id) { |
| predecessor.Put(NEXT_ID, Get(ID)); |
| } else { |
| syncable::Directory* dir = trans()->directory(); |
| - successor_id = dir->GetFirstChildId(trans(), Get(PARENT_ID)); |
| + if (!dir->GetFirstChildId(trans(), Get(PARENT_ID), &successor_id)) { |
| + return false; |
| + } |
| } |
| if (!successor_id.IsRoot()) { |
| MutableEntry successor(write_transaction(), GET_BY_ID, successor_id); |
| @@ -1770,55 +1772,52 @@ bool Directory::HasChildren(BaseTransaction* trans, const Id& id) { |
| return (GetPossibleFirstChild(lock, id) != NULL); |
| } |
| -Id Directory::GetFirstChildId(BaseTransaction* trans, |
| - const Id& parent_id) { |
| +bool Directory::GetFirstChildId(BaseTransaction* trans, |
| + const Id& parent_id, |
| + Id* first_child_id) { |
| ScopedKernelLock lock(this); |
| EntryKernel* entry = GetPossibleFirstChild(lock, parent_id); |
| - if (!entry) |
| - return Id(); |
| + if (!entry) { |
| + *first_child_id = Id(); |
| + return true; |
| + } |
| // Walk to the front of the list; the server position ordering |
| // is commonly identical to the linked-list ordering, but pending |
| // unsynced or unapplied items may diverge. |
| while (!entry->ref(PREV_ID).IsRoot()) { |
| - // TODO(akalin): Gracefully handle GetEntryById returning NULL |
| - // (http://crbug.com/100907). |
| entry = GetEntryById(entry->ref(PREV_ID), &lock); |
| + if (!entry) { |
|
rlarocque
2011/10/27 02:11:33
I'm not sure how I feel about this. We should nev
akalin
2011/10/27 02:22:18
What returned ID? If this function returns false,
|
| + *first_child_id = Id(); |
| + return false; |
| + } |
| } |
| - return entry->ref(ID); |
| + *first_child_id = entry->ref(ID); |
| + return true; |
| } |
| -Id Directory::GetLastChildId(BaseTransaction* trans, |
| - const Id& parent_id) { |
| +bool Directory::GetLastChildIdForTest( |
| + BaseTransaction* trans, const Id& parent_id, Id* last_child_id) { |
| ScopedKernelLock lock(this); |
| - // We can use the server positional ordering as a hint because it's generally |
| - // in sync with the local (linked-list) positional ordering, and we have an |
| - // index on it. |
| - ParentIdChildIndex::iterator begin_range = |
| - GetParentChildIndexLowerBound(lock, parent_id); |
| - ParentIdChildIndex::iterator candidate = |
| - GetParentChildIndexUpperBound(lock, parent_id); |
| - |
| - while (begin_range != candidate) { |
| - --candidate; |
| - EntryKernel* entry = *candidate; |
| + EntryKernel* entry = GetPossibleLastChildForTest(lock, parent_id); |
| + if (!entry) { |
| + *last_child_id = Id(); |
| + return true; |
| + } |
| - // Filter out self-looped items, which are temporarily not in the child |
| - // ordering. |
| - if (entry->ref(NEXT_ID).IsRoot() || |
| - entry->ref(NEXT_ID) != entry->ref(PREV_ID)) { |
| - // Walk to the back of the list; the server position ordering |
| - // is commonly identical to the linked-list ordering, but pending |
| - // unsynced or unapplied items may diverge. |
| - while (!entry->ref(NEXT_ID).IsRoot()) |
| - // TODO(akalin): Gracefully handle GetEntryById returning NULL |
| - // (http://crbug.com/100907). |
| - entry = GetEntryById(entry->ref(NEXT_ID), &lock); |
| - return entry->ref(ID); |
| + // Walk to the back of the list; the server position ordering |
| + // is commonly identical to the linked-list ordering, but pending |
| + // unsynced or unapplied items may diverge. |
| + while (!entry->ref(NEXT_ID).IsRoot()) { |
| + entry = GetEntryById(entry->ref(NEXT_ID), &lock); |
| + if (!entry) { |
| + *last_child_id = Id(); |
| + return false; |
| } |
| } |
| - // There were no children in the linked list. |
| - return Id(); |
| + |
| + *last_child_id = entry->ref(ID); |
| + return true; |
| } |
| Id Directory::ComputePrevIdFromServerPosition( |
| @@ -2001,4 +2000,29 @@ EntryKernel* Directory::GetPossibleFirstChild( |
| return NULL; |
| } |
| +EntryKernel* Directory::GetPossibleLastChildForTest( |
| + const ScopedKernelLock& lock, const Id& parent_id) { |
| + // We can use the server positional ordering as a hint because it's generally |
| + // in sync with the local (linked-list) positional ordering, and we have an |
| + // index on it. |
| + ParentIdChildIndex::iterator begin_range = |
| + GetParentChildIndexLowerBound(lock, parent_id); |
| + ParentIdChildIndex::iterator candidate = |
| + GetParentChildIndexUpperBound(lock, parent_id); |
| + |
| + while (begin_range != candidate) { |
| + --candidate; |
| + EntryKernel* entry = *candidate; |
| + |
| + // Filter out self-looped items, which are temporarily not in the child |
| + // ordering. |
| + if (entry->ref(NEXT_ID).IsRoot() || |
| + entry->ref(NEXT_ID) != entry->ref(PREV_ID)) { |
| + return entry; |
| + } |
| + } |
| + // There were no children in the linked list. |
| + return NULL; |
| +} |
| + |
| } // namespace syncable |