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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ui/aura/desktop.h" | 5 #include "ui/aura/desktop.h" |
| 6 | 6 |
| 7 #include <string> | 7 #include <string> |
| 8 #include <vector> | 8 #include <vector> |
| 9 | 9 |
| 10 #include "base/bind.h" | 10 #include "base/bind.h" |
| 11 #include "base/command_line.h" | 11 #include "base/command_line.h" |
| 12 #include "base/logging.h" | 12 #include "base/logging.h" |
| 13 #include "base/message_loop.h" | 13 #include "base/message_loop.h" |
| 14 #include "base/string_number_conversions.h" | 14 #include "base/string_number_conversions.h" |
| 15 #include "base/string_split.h" | 15 #include "base/string_split.h" |
| 16 #include "ui/aura/aura_switches.h" | 16 #include "ui/aura/aura_switches.h" |
| 17 #include "ui/aura/desktop_delegate.h" | 17 #include "ui/aura/desktop_delegate.h" |
| 18 #include "ui/aura/desktop_host.h" | 18 #include "ui/aura/desktop_host.h" |
| 19 #include "ui/aura/desktop_observer.h" | 19 #include "ui/aura/desktop_observer.h" |
| 20 #include "ui/aura/event.h" | 20 #include "ui/aura/event.h" |
| 21 #include "ui/aura/event_filter.h" | 21 #include "ui/aura/event_filter.h" |
| 22 #include "ui/aura/focus_manager.h" | 22 #include "ui/aura/focus_manager.h" |
| 23 #include "ui/aura/screen_aura.h" | 23 #include "ui/aura/screen_aura.h" |
| 24 #include "ui/aura/screen_rotation.h" | |
| 25 #include "ui/aura/toplevel_window_container.h" | 24 #include "ui/aura/toplevel_window_container.h" |
| 26 #include "ui/aura/window.h" | 25 #include "ui/aura/window.h" |
| 27 #include "ui/aura/window_delegate.h" | 26 #include "ui/aura/window_delegate.h" |
| 28 #include "ui/gfx/compositor/compositor.h" | 27 #include "ui/gfx/compositor/compositor.h" |
| 29 #include "ui/gfx/compositor/layer.h" | 28 #include "ui/gfx/compositor/layer.h" |
| 30 #include "ui/gfx/compositor/layer_animation_sequence.h" | 29 #include "ui/gfx/compositor/layer_animation_sequence.h" |
| 31 #include "ui/gfx/compositor/layer_animator.h" | 30 #include "ui/gfx/compositor/layer_animator.h" |
| 31 #include "ui/gfx/compositor/screen_rotation.h" |
| 32 #include "ui/gfx/interpolated_transform.h" | 32 #include "ui/gfx/interpolated_transform.h" |
| 33 | 33 |
| 34 using std::string; | 34 using std::string; |
| 35 using std::vector; | 35 using std::vector; |
| 36 | 36 |
| 37 namespace aura { | 37 namespace aura { |
| 38 | 38 |
| 39 namespace { | 39 namespace { |
| 40 | 40 |
| 41 // Default bounds for the host window. | 41 // Default bounds for the host window. |
| 42 static const int kDefaultHostWindowX = 200; | 42 static const int kDefaultHostWindowX = 200; |
| 43 static const int kDefaultHostWindowY = 200; | 43 static const int kDefaultHostWindowY = 200; |
| 44 static const int kDefaultHostWindowWidth = 1280; | 44 static const int kDefaultHostWindowWidth = 1280; |
| 45 static const int kDefaultHostWindowHeight = 1024; | 45 static const int kDefaultHostWindowHeight = 1024; |
| 46 | 46 |
| 47 #if !defined(NDEBUG) | |
| 48 // Converts degrees to an angle in the range [-180, 180). | |
| 49 int NormalizeAngle(int degrees) { | |
| 50 while (degrees <= -180) degrees += 360; | |
| 51 while (degrees > 180) degrees -= 360; | |
| 52 return degrees; | |
| 53 } | |
| 54 | |
| 55 static int SymmetricRound(float x) { | |
| 56 return static_cast<int>( | |
| 57 x > 0 | |
| 58 ? std::floor(x + 0.5f) | |
| 59 : std::ceil(x - 0.5f)); | |
| 60 } | |
| 61 #endif | |
| 62 | |
| 63 class DefaultDesktopDelegate : public DesktopDelegate { | 47 class DefaultDesktopDelegate : public DesktopDelegate { |
| 64 public: | 48 public: |
| 65 explicit DefaultDesktopDelegate(Desktop* desktop) : desktop_(desktop) {} | 49 explicit DefaultDesktopDelegate(Desktop* desktop) : desktop_(desktop) {} |
| 66 virtual ~DefaultDesktopDelegate() {} | 50 virtual ~DefaultDesktopDelegate() {} |
| 67 | 51 |
| 68 private: | 52 private: |
| 69 virtual void AddChildToDefaultParent(Window* window) OVERRIDE { | 53 virtual void AddChildToDefaultParent(Window* window) OVERRIDE { |
| 70 desktop_->AddChild(window); | 54 desktop_->AddChild(window); |
| 71 } | 55 } |
| 72 | 56 |
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| 161 | 145 |
| 162 bool MaybeFullScreen(DesktopHost* host, KeyEvent* event) { | 146 bool MaybeFullScreen(DesktopHost* host, KeyEvent* event) { |
| 163 if (event->key_code() == ui::VKEY_F11) { | 147 if (event->key_code() == ui::VKEY_F11) { |
| 164 host->ToggleFullScreen(); | 148 host->ToggleFullScreen(); |
| 165 return true; | 149 return true; |
| 166 } | 150 } |
| 167 return false; | 151 return false; |
| 168 } | 152 } |
| 169 | 153 |
| 170 bool MaybeRotate(Desktop* desktop, KeyEvent* event) { | 154 bool MaybeRotate(Desktop* desktop, KeyEvent* event) { |
| 171 if ((event->flags() & ui::EF_SHIFT_DOWN) && | 155 if ((event->flags() & ui::EF_CONTROL_DOWN) && |
| 172 (event->flags() & ui::EF_ALT_DOWN)) { | 156 event->key_code() == ui::VKEY_HOME) { |
| 173 bool should_rotate = true; | 157 static int i = 0; |
| 174 int new_degrees = 0; | 158 int delta = 0; |
| 175 switch (event->key_code()) { | 159 switch (i) { |
| 176 case ui::VKEY_UP: new_degrees = 0; break; | 160 case 0: delta = 90; break; |
| 177 case ui::VKEY_DOWN: new_degrees = 180; break; | 161 case 1: delta = 90; break; |
| 178 case ui::VKEY_RIGHT: new_degrees = 90; break; | 162 case 2: delta = 90; break; |
| 179 case ui::VKEY_LEFT: new_degrees = -90; break; | 163 case 3: delta = 90; break; |
| 180 default: should_rotate = false; break; | 164 case 4: delta = -90; break; |
| 165 case 5: delta = -90; break; |
| 166 case 6: delta = -90; break; |
| 167 case 7: delta = -90; break; |
| 168 case 8: delta = -90; break; |
| 169 case 9: delta = 180; break; |
| 170 case 10: delta = 180; break; |
| 171 case 11: delta = 90; break; |
| 172 case 12: delta = 180; break; |
| 173 case 13: delta = 180; break; |
| 181 } | 174 } |
| 182 | 175 i = (i + 1) % 14; |
| 183 if (should_rotate) { | 176 desktop->layer()->GetAnimator()->set_preemption_strategy( |
| 184 float rotation = 0.0f; | 177 ui::LayerAnimator::REPLACE_QUEUED_ANIMATIONS); |
| 185 int degrees = 0; | 178 scoped_ptr<ui::LayerAnimationSequence> screen_rotation( |
| 186 const ui::Transform& transform = desktop->layer()->GetTargetTransform(); | 179 new ui::LayerAnimationSequence(new ui::ScreenRotation(delta))); |
| 187 if (ui::InterpolatedTransform::FactorTRS(transform, | 180 screen_rotation->AddObserver(desktop); |
| 188 NULL, &rotation, NULL)) | 181 desktop->layer()->GetAnimator()->ScheduleAnimation( |
| 189 degrees = NormalizeAngle(new_degrees - SymmetricRound(rotation)); | 182 screen_rotation.release()); |
| 190 | 183 return true; |
| 191 if (degrees != 0) { | |
| 192 desktop->layer()->GetAnimator()->set_preemption_strategy( | |
| 193 ui::LayerAnimator::REPLACE_QUEUED_ANIMATIONS); | |
| 194 scoped_ptr<ui::LayerAnimationSequence> screen_rotation( | |
| 195 new ui::LayerAnimationSequence(new ScreenRotation(degrees))); | |
| 196 screen_rotation->AddObserver(desktop); | |
| 197 desktop->layer()->GetAnimator()->ScheduleAnimation( | |
| 198 screen_rotation.release()); | |
| 199 return true; | |
| 200 } | |
| 201 } | |
| 202 } | 184 } |
| 203 return false; | 185 return false; |
| 204 } | 186 } |
| 205 | 187 |
| 206 } // namespace | 188 } // namespace |
| 207 | 189 |
| 208 Desktop* Desktop::instance_ = NULL; | 190 Desktop* Desktop::instance_ = NULL; |
| 209 bool Desktop::use_fullscreen_host_window_ = false; | 191 bool Desktop::use_fullscreen_host_window_ = false; |
| 210 | 192 |
| 211 Desktop::Desktop() | 193 Desktop::Desktop() |
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| 632 base::StringToInt(parts[1], &parsed_height) && parsed_height > 0) { | 614 base::StringToInt(parts[1], &parsed_height) && parsed_height > 0) { |
| 633 bounds.set_size(gfx::Size(parsed_width, parsed_height)); | 615 bounds.set_size(gfx::Size(parsed_width, parsed_height)); |
| 634 } else if (use_fullscreen_host_window_) { | 616 } else if (use_fullscreen_host_window_) { |
| 635 bounds = gfx::Rect(DesktopHost::GetNativeDisplaySize()); | 617 bounds = gfx::Rect(DesktopHost::GetNativeDisplaySize()); |
| 636 } | 618 } |
| 637 | 619 |
| 638 return bounds; | 620 return bounds; |
| 639 } | 621 } |
| 640 | 622 |
| 641 } // namespace aura | 623 } // namespace aura |
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