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Side by Side Diff: ui/gfx/compositor/layer_animation_sequence.cc

Issue 8400059: Revert 107715 - Enable the new layer animation framework. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: Created 9 years, 1 month ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ui/gfx/compositor/layer_animation_sequence.h" 5 #include "ui/gfx/compositor/layer_animation_sequence.h"
6 6
7 #include <algorithm> 7 #include <algorithm>
8 #include <iterator> 8 #include <iterator>
9 9
10 #include "base/debug/trace_event.h" 10 #include "base/debug/trace_event.h"
(...skipping 11 matching lines...) Expand all
22 : is_cyclic_(false), 22 : is_cyclic_(false),
23 last_element_(0) { 23 last_element_(0) {
24 AddElement(element); 24 AddElement(element);
25 } 25 }
26 26
27 LayerAnimationSequence::~LayerAnimationSequence() { 27 LayerAnimationSequence::~LayerAnimationSequence() {
28 } 28 }
29 29
30 void LayerAnimationSequence::Progress(base::TimeDelta elapsed, 30 void LayerAnimationSequence::Progress(base::TimeDelta elapsed,
31 LayerAnimationDelegate* delegate) { 31 LayerAnimationDelegate* delegate) {
32 TRACE_EVENT0("LayerAnimationSequence", "Progress");
32 if (elements_.size() == 0 || duration_ == base::TimeDelta()) 33 if (elements_.size() == 0 || duration_ == base::TimeDelta())
33 return; 34 return;
34 35
35 if (is_cyclic_) { 36 if (is_cyclic_) {
36 // If delta = elapsed - last_start_ is huge, we can skip ahead by complete 37 // If delta = elapsed - last_start_ is huge, we can skip ahead by complete
37 // loops to save time. 38 // loops to save time.
38 base::TimeDelta delta = elapsed - last_start_; 39 base::TimeDelta delta = elapsed - last_start_;
39 int64 k = delta.ToInternalValue() / duration_.ToInternalValue() - 1; 40 int64 k = delta.ToInternalValue() / duration_.ToInternalValue() - 1;
40 if (k > 0) { 41 if (k > 0) {
41 last_start_ += base::TimeDelta::FromInternalValue( 42 last_start_ += base::TimeDelta::FromInternalValue(
(...skipping 19 matching lines...) Expand all
61 } 62 }
62 elements_[current_index]->Progress(t, delegate); 63 elements_[current_index]->Progress(t, delegate);
63 } 64 }
64 65
65 if (!is_cyclic_ && elapsed == duration_) { 66 if (!is_cyclic_ && elapsed == duration_) {
66 last_element_ = 0; 67 last_element_ = 0;
67 last_start_ = base::TimeDelta::FromMilliseconds(0); 68 last_start_ = base::TimeDelta::FromMilliseconds(0);
68 } 69 }
69 } 70 }
70 71
71 void LayerAnimationSequence::GetTargetValue(
72 LayerAnimationElement::TargetValue* target) const {
73 if (is_cyclic_)
74 return;
75
76 for (size_t i = last_element_; i < elements_.size(); ++i)
77 elements_[i]->GetTargetValue(target);
78 }
79
80 void LayerAnimationSequence::Abort() { 72 void LayerAnimationSequence::Abort() {
81 size_t current_index = last_element_ % elements_.size(); 73 size_t current_index = last_element_ % elements_.size();
82 while (current_index < elements_.size()) { 74 while (current_index < elements_.size()) {
83 elements_[current_index]->Abort(); 75 elements_[current_index]->Abort();
84 ++current_index; 76 ++current_index;
85 } 77 }
86 last_element_ = 0; 78 last_element_ = 0;
87 last_start_ = base::TimeDelta::FromMilliseconds(0); 79 last_start_ = base::TimeDelta::FromMilliseconds(0);
88 } 80 }
89 81
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100 LayerAnimationElement::AnimatableProperties intersection; 92 LayerAnimationElement::AnimatableProperties intersection;
101 std::insert_iterator<LayerAnimationElement::AnimatableProperties> ii( 93 std::insert_iterator<LayerAnimationElement::AnimatableProperties> ii(
102 intersection, intersection.begin()); 94 intersection, intersection.begin());
103 std::set_intersection(properties_.begin(), properties_.end(), 95 std::set_intersection(properties_.begin(), properties_.end(),
104 other.begin(), other.end(), 96 other.begin(), other.end(),
105 ii); 97 ii);
106 return intersection.size() > 0; 98 return intersection.size() > 0;
107 } 99 }
108 100
109 } // namespace ui 101 } // namespace ui
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