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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ui/gfx/compositor/layer.h" | 5 #include "ui/gfx/compositor/layer.h" |
| 6 | 6 |
| 7 #include <algorithm> | 7 #include <algorithm> |
| 8 | 8 |
| 9 #include "base/logging.h" | 9 #include "base/logging.h" |
| 10 #include "base/memory/scoped_ptr.h" | 10 #include "base/memory/scoped_ptr.h" |
| 11 #include "third_party/WebKit/Source/WebKit/chromium/public/WebContentLayer.h" | 11 #include "third_party/WebKit/Source/WebKit/chromium/public/WebContentLayer.h" |
| 12 #include "third_party/WebKit/Source/WebKit/chromium/public/WebExternalTextureLay
er.h" | 12 #include "third_party/WebKit/Source/WebKit/chromium/public/WebExternalTextureLay
er.h" |
| 13 #include "third_party/WebKit/Source/WebKit/chromium/public/WebFloatPoint.h" | 13 #include "third_party/WebKit/Source/WebKit/chromium/public/WebFloatPoint.h" |
| 14 #include "third_party/WebKit/Source/WebKit/chromium/public/WebFloatRect.h" | 14 #include "third_party/WebKit/Source/WebKit/chromium/public/WebFloatRect.h" |
| 15 #include "third_party/WebKit/Source/WebKit/chromium/public/WebSize.h" | 15 #include "third_party/WebKit/Source/WebKit/chromium/public/WebSize.h" |
| 16 #include "ui/base/animation/animation.h" | 16 #include "ui/base/animation/animation.h" |
| 17 #if defined(USE_WEBKIT_COMPOSITOR) | 17 #if defined(USE_WEBKIT_COMPOSITOR) |
| 18 #include "ui/gfx/compositor/compositor_cc.h" | 18 #include "ui/gfx/compositor/compositor_cc.h" |
| 19 #endif | 19 #endif |
| 20 #include "ui/gfx/canvas_skia.h" | 20 #include "ui/gfx/canvas_skia.h" |
| 21 #include "ui/gfx/compositor/layer_animator.h" | 21 #include "ui/gfx/compositor/layer_animation_manager.h" |
| 22 #include "ui/gfx/interpolated_transform.h" | 22 #include "ui/gfx/interpolated_transform.h" |
| 23 #include "ui/gfx/point3.h" | 23 #include "ui/gfx/point3.h" |
| 24 | 24 |
| 25 namespace { | 25 namespace { |
| 26 | 26 |
| 27 const float EPSILON = 1e-3f; | 27 const float EPSILON = 1e-3f; |
| 28 | 28 |
| 29 bool IsApproximateMultilpleOf(float value, float base) { | 29 bool IsApproximateMultilpleOf(float value, float base) { |
| 30 float remainder = fmod(fabs(value), base); | 30 float remainder = fmod(fabs(value), base); |
| 31 return remainder < EPSILON || base - remainder < EPSILON; | 31 return remainder < EPSILON || base - remainder < EPSILON; |
| (...skipping 96 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 128 } | 128 } |
| 129 | 129 |
| 130 bool Layer::Contains(const Layer* other) const { | 130 bool Layer::Contains(const Layer* other) const { |
| 131 for (const Layer* parent = other; parent; parent = parent->parent()) { | 131 for (const Layer* parent = other; parent; parent = parent->parent()) { |
| 132 if (parent == this) | 132 if (parent == this) |
| 133 return true; | 133 return true; |
| 134 } | 134 } |
| 135 return false; | 135 return false; |
| 136 } | 136 } |
| 137 | 137 |
| 138 void Layer::SetAnimator(LayerAnimator* animator) { | 138 void Layer::SetAnimation(Animation* animation) { |
| 139 if (animator) | 139 if (animation) { |
| 140 animator->SetDelegate(this); | 140 if (!animator_.get()) |
| 141 animator_.reset(animator); | 141 animator_.reset(new LayerAnimationManager(this)); |
| 142 } | 142 animation->Start(); |
| 143 | 143 animator_->SetAnimation(animation); |
| 144 LayerAnimator* Layer::GetAnimator() { | 144 } else { |
| 145 if (!animator_.get()) | 145 animator_.reset(); |
| 146 SetAnimator(LayerAnimator::CreateDefaultAnimator()); | 146 } |
| 147 return animator_.get(); | |
| 148 } | 147 } |
| 149 | 148 |
| 150 void Layer::SetTransform(const ui::Transform& transform) { | 149 void Layer::SetTransform(const ui::Transform& transform) { |
| 151 GetAnimator()->SetTransform(transform); | 150 StopAnimatingIfNecessary(LayerAnimationManager::TRANSFORM); |
| 152 } | 151 if (animator_.get() && animator_->IsRunning()) { |
| 153 | 152 animator_->AnimateTransform(transform); |
| 154 Transform Layer::GetTargetTransform() const { | 153 return; |
| 155 if (animator_.get() && animator_->is_animating()) | 154 } |
| 156 return animator_->GetTargetTransform(); | 155 SetTransformImmediately(transform); |
| 157 return transform_; | |
| 158 } | 156 } |
| 159 | 157 |
| 160 void Layer::SetBounds(const gfx::Rect& bounds) { | 158 void Layer::SetBounds(const gfx::Rect& bounds) { |
| 161 GetAnimator()->SetBounds(bounds); | 159 StopAnimatingIfNecessary(LayerAnimationManager::LOCATION); |
| 160 if (animator_.get() && animator_->IsRunning() && |
| 161 bounds.size() == bounds_.size()) { |
| 162 animator_->AnimateToPoint(bounds.origin()); |
| 163 return; |
| 164 } |
| 165 SetBoundsImmediately(bounds); |
| 162 } | 166 } |
| 163 | 167 |
| 164 gfx::Rect Layer::GetTargetBounds() const { | 168 gfx::Rect Layer::GetTargetBounds() const { |
| 165 if (animator_.get() && animator_->is_animating()) | 169 if (animator_.get() && animator_->IsRunning()) |
| 166 return animator_->GetTargetBounds(); | 170 return gfx::Rect(animator_->GetTargetPoint(), bounds_.size()); |
| 167 return bounds_; | 171 return bounds_; |
| 168 } | 172 } |
| 169 | 173 |
| 170 void Layer::SetOpacity(float opacity) { | 174 void Layer::SetOpacity(float opacity) { |
| 171 GetAnimator()->SetOpacity(opacity); | 175 StopAnimatingIfNecessary(LayerAnimationManager::OPACITY); |
| 172 } | 176 if (animator_.get() && animator_->IsRunning()) { |
| 173 | 177 animator_->AnimateOpacity(opacity); |
| 174 float Layer::GetTargetOpacity() const { | 178 return; |
| 175 if (animator_.get() && animator_->is_animating()) | 179 } |
| 176 return animator_->GetTargetOpacity(); | 180 SetOpacityImmediately(opacity); |
| 177 return opacity_; | |
| 178 } | 181 } |
| 179 | 182 |
| 180 void Layer::SetVisible(bool visible) { | 183 void Layer::SetVisible(bool visible) { |
| 181 if (visible_ == visible) | 184 if (visible_ == visible) |
| 182 return; | 185 return; |
| 183 | 186 |
| 184 bool was_drawn = IsDrawn(); | 187 bool was_drawn = IsDrawn(); |
| 185 visible_ = visible; | 188 visible_ = visible; |
| 186 #if defined(USE_WEBKIT_COMPOSITOR) | 189 #if defined(USE_WEBKIT_COMPOSITOR) |
| 187 // TODO(piman): Expose a visibility flag on WebLayer. | 190 // TODO(piman): Expose a visibility flag on WebLayer. |
| (...skipping 398 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 586 const Layer* p = this; | 589 const Layer* p = this; |
| 587 for (; p && p != ancestor; p = p->parent()) { | 590 for (; p && p != ancestor; p = p->parent()) { |
| 588 if (p->transform().HasChange()) | 591 if (p->transform().HasChange()) |
| 589 transform->ConcatTransform(p->transform()); | 592 transform->ConcatTransform(p->transform()); |
| 590 transform->ConcatTranslate(static_cast<float>(p->bounds().x()), | 593 transform->ConcatTranslate(static_cast<float>(p->bounds().x()), |
| 591 static_cast<float>(p->bounds().y())); | 594 static_cast<float>(p->bounds().y())); |
| 592 } | 595 } |
| 593 return p == ancestor; | 596 return p == ancestor; |
| 594 } | 597 } |
| 595 | 598 |
| 599 void Layer::StopAnimatingIfNecessary( |
| 600 LayerAnimationManager::AnimationProperty property) { |
| 601 if (!animator_.get() || !animator_->IsRunning() || |
| 602 !animator_->got_initial_tick()) { |
| 603 return; |
| 604 } |
| 605 |
| 606 if (property != LayerAnimationManager::LOCATION && |
| 607 animator_->IsAnimating(LayerAnimationManager::LOCATION)) { |
| 608 SetBoundsImmediately( |
| 609 gfx::Rect(animator_->GetTargetPoint(), bounds_.size())); |
| 610 } |
| 611 if (property != LayerAnimationManager::OPACITY && |
| 612 animator_->IsAnimating(LayerAnimationManager::OPACITY)) { |
| 613 SetOpacityImmediately(animator_->GetTargetOpacity()); |
| 614 } |
| 615 if (property != LayerAnimationManager::TRANSFORM && |
| 616 animator_->IsAnimating(LayerAnimationManager::TRANSFORM)) { |
| 617 SetTransformImmediately(animator_->GetTargetTransform()); |
| 618 } |
| 619 animator_.reset(); |
| 620 } |
| 621 |
| 596 void Layer::SetBoundsImmediately(const gfx::Rect& bounds) { | 622 void Layer::SetBoundsImmediately(const gfx::Rect& bounds) { |
| 597 bounds_ = bounds; | 623 bounds_ = bounds; |
| 598 | 624 |
| 599 SetNeedsToRecomputeHole(); | 625 SetNeedsToRecomputeHole(); |
| 600 #if defined(USE_WEBKIT_COMPOSITOR) | 626 #if defined(USE_WEBKIT_COMPOSITOR) |
| 601 web_layer_.setBounds(bounds.size()); | 627 web_layer_.setBounds(bounds.size()); |
| 602 RecomputeTransform(); | 628 RecomputeTransform(); |
| 603 RecomputeDrawsContent(); | 629 RecomputeDrawsContent(); |
| 604 #endif | 630 #endif |
| 605 } | 631 } |
| 606 | 632 |
| 607 void Layer::SetTransformImmediately(const ui::Transform& transform) { | 633 void Layer::SetTransformImmediately(const ui::Transform& transform) { |
| 608 transform_ = transform; | 634 transform_ = transform; |
| 609 | 635 |
| 610 SetNeedsToRecomputeHole(); | 636 SetNeedsToRecomputeHole(); |
| 611 #if defined(USE_WEBKIT_COMPOSITOR) | 637 #if defined(USE_WEBKIT_COMPOSITOR) |
| 612 RecomputeTransform(); | 638 RecomputeTransform(); |
| 613 #endif | 639 #endif |
| 614 } | 640 } |
| 615 | 641 |
| 616 void Layer::SetOpacityImmediately(float opacity) { | 642 void Layer::SetOpacityImmediately(float opacity) { |
| 617 opacity_ = opacity; | 643 opacity_ = opacity; |
| 618 SetNeedsToRecomputeHole(); | 644 SetNeedsToRecomputeHole(); |
| 619 #if defined(USE_WEBKIT_COMPOSITOR) | 645 #if defined(USE_WEBKIT_COMPOSITOR) |
| 620 if (visible_) | 646 if (visible_) |
| 621 web_layer_.setOpacity(opacity); | 647 web_layer_.setOpacity(opacity); |
| 622 #endif | 648 #endif |
| 623 } | 649 } |
| 624 | 650 |
| 625 void Layer::SetBoundsFromAnimation(const gfx::Rect& bounds) { | 651 void Layer::SetBoundsFromAnimator(const gfx::Rect& bounds) { |
| 626 SetBoundsImmediately(bounds); | 652 SetBoundsImmediately(bounds); |
| 627 } | 653 } |
| 628 | 654 |
| 629 void Layer::SetTransformFromAnimation(const Transform& transform) { | 655 void Layer::SetTransformFromAnimator(const Transform& transform) { |
| 630 SetTransformImmediately(transform); | 656 SetTransformImmediately(transform); |
| 631 } | 657 } |
| 632 | 658 |
| 633 void Layer::SetOpacityFromAnimation(float opacity) { | 659 void Layer::SetOpacityFromAnimator(float opacity) { |
| 634 SetOpacityImmediately(opacity); | 660 SetOpacityImmediately(opacity); |
| 635 } | 661 } |
| 636 | 662 |
| 637 void Layer::ScheduleDrawForAnimation() { | |
| 638 ScheduleDraw(); | |
| 639 } | |
| 640 | |
| 641 const gfx::Rect& Layer::GetBoundsForAnimation() const { | |
| 642 return bounds(); | |
| 643 } | |
| 644 | |
| 645 const Transform& Layer::GetTransformForAnimation() const { | |
| 646 return transform(); | |
| 647 } | |
| 648 | |
| 649 float Layer::GetOpacityForAnimation() const { | |
| 650 return opacity(); | |
| 651 } | |
| 652 | |
| 653 void Layer::OnLayerAnimationEnded(LayerAnimationSequence* sequence) { | |
| 654 if (delegate_) | |
| 655 delegate_->OnLayerAnimationEnded(sequence); | |
| 656 } | |
| 657 | |
| 658 #if defined(USE_WEBKIT_COMPOSITOR) | 663 #if defined(USE_WEBKIT_COMPOSITOR) |
| 659 void Layer::CreateWebLayer() { | 664 void Layer::CreateWebLayer() { |
| 660 web_layer_ = WebKit::WebContentLayer::create(this, this); | 665 web_layer_ = WebKit::WebContentLayer::create(this, this); |
| 661 web_layer_.setAnchorPoint(WebKit::WebFloatPoint(0.f, 0.f)); | 666 web_layer_.setAnchorPoint(WebKit::WebFloatPoint(0.f, 0.f)); |
| 662 web_layer_.setOpaque(true); | 667 web_layer_.setOpaque(true); |
| 663 web_layer_is_accelerated_ = false; | 668 web_layer_is_accelerated_ = false; |
| 664 RecomputeDrawsContent(); | 669 RecomputeDrawsContent(); |
| 665 } | 670 } |
| 666 | 671 |
| 667 void Layer::RecomputeTransform() { | 672 void Layer::RecomputeTransform() { |
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| 684 #else | 689 #else |
| 685 unsigned int texture_id = 0; | 690 unsigned int texture_id = 0; |
| 686 #endif | 691 #endif |
| 687 web_layer_.to<WebKit::WebExternalTextureLayer>().setTextureId( | 692 web_layer_.to<WebKit::WebExternalTextureLayer>().setTextureId( |
| 688 should_draw ? texture_id : 0); | 693 should_draw ? texture_id : 0); |
| 689 } | 694 } |
| 690 } | 695 } |
| 691 #endif | 696 #endif |
| 692 | 697 |
| 693 } // namespace ui | 698 } // namespace ui |
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