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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/gfx/compositor/layer_animation_sequence.h" | 5 #include "ui/gfx/compositor/layer_animation_sequence.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 #include <iterator> | 8 #include <iterator> |
9 | 9 |
10 #include "base/debug/trace_event.h" | 10 #include "base/debug/trace_event.h" |
11 #include "ui/gfx/compositor/layer_animation_delegate.h" | 11 #include "ui/gfx/compositor/layer_animation_delegate.h" |
12 #include "ui/gfx/compositor/layer_animation_element.h" | 12 #include "ui/gfx/compositor/layer_animation_element.h" |
13 #include "ui/gfx/compositor/layer_animation_observer.h" | |
13 | 14 |
14 namespace ui { | 15 namespace ui { |
15 | 16 |
16 LayerAnimationSequence::LayerAnimationSequence() | 17 LayerAnimationSequence::LayerAnimationSequence() |
17 : is_cyclic_(false), | 18 : is_cyclic_(false), |
18 last_element_(0) { | 19 last_element_(0) { |
19 } | 20 } |
20 | 21 |
21 LayerAnimationSequence::LayerAnimationSequence(LayerAnimationElement* element) | 22 LayerAnimationSequence::LayerAnimationSequence(LayerAnimationElement* element) |
22 : is_cyclic_(false), | 23 : is_cyclic_(false), |
(...skipping 35 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
58 if (elements_[current_index]->duration() > base::TimeDelta()) { | 59 if (elements_[current_index]->duration() > base::TimeDelta()) { |
59 t = (elapsed - last_start_).InMillisecondsF() / | 60 t = (elapsed - last_start_).InMillisecondsF() / |
60 elements_[current_index]->duration().InMillisecondsF(); | 61 elements_[current_index]->duration().InMillisecondsF(); |
61 } | 62 } |
62 elements_[current_index]->Progress(t, delegate); | 63 elements_[current_index]->Progress(t, delegate); |
63 } | 64 } |
64 | 65 |
65 if (!is_cyclic_ && elapsed == duration_) { | 66 if (!is_cyclic_ && elapsed == duration_) { |
66 last_element_ = 0; | 67 last_element_ = 0; |
67 last_start_ = base::TimeDelta::FromMilliseconds(0); | 68 last_start_ = base::TimeDelta::FromMilliseconds(0); |
69 NotifyEnded(); | |
68 } | 70 } |
69 } | 71 } |
70 | 72 |
71 void LayerAnimationSequence::GetTargetValue( | 73 void LayerAnimationSequence::GetTargetValue( |
72 LayerAnimationElement::TargetValue* target) const { | 74 LayerAnimationElement::TargetValue* target) const { |
73 if (is_cyclic_) | 75 if (is_cyclic_) |
74 return; | 76 return; |
75 | 77 |
76 for (size_t i = last_element_; i < elements_.size(); ++i) | 78 for (size_t i = last_element_; i < elements_.size(); ++i) |
77 elements_[i]->GetTargetValue(target); | 79 elements_[i]->GetTargetValue(target); |
78 } | 80 } |
79 | 81 |
80 void LayerAnimationSequence::Abort() { | 82 void LayerAnimationSequence::Abort() { |
81 size_t current_index = last_element_ % elements_.size(); | 83 size_t current_index = last_element_ % elements_.size(); |
82 while (current_index < elements_.size()) { | 84 while (current_index < elements_.size()) { |
83 elements_[current_index]->Abort(); | 85 elements_[current_index]->Abort(); |
84 ++current_index; | 86 ++current_index; |
85 } | 87 } |
86 last_element_ = 0; | 88 last_element_ = 0; |
87 last_start_ = base::TimeDelta::FromMilliseconds(0); | 89 last_start_ = base::TimeDelta::FromMilliseconds(0); |
90 NotifyAborted(); | |
88 } | 91 } |
89 | 92 |
90 void LayerAnimationSequence::AddElement(LayerAnimationElement* element) { | 93 void LayerAnimationSequence::AddElement(LayerAnimationElement* element) { |
91 // Update duration and properties. | 94 // Update duration and properties. |
92 duration_ += element->duration(); | 95 duration_ += element->duration(); |
93 properties_.insert(element->properties().begin(), | 96 properties_.insert(element->properties().begin(), |
94 element->properties().end()); | 97 element->properties().end()); |
95 elements_.push_back(make_linked_ptr(element)); | 98 elements_.push_back(make_linked_ptr(element)); |
96 } | 99 } |
97 | 100 |
98 bool LayerAnimationSequence::HasCommonProperty( | 101 bool LayerAnimationSequence::HasCommonProperty( |
99 const LayerAnimationElement::AnimatableProperties& other) const { | 102 const LayerAnimationElement::AnimatableProperties& other) const { |
100 LayerAnimationElement::AnimatableProperties intersection; | 103 LayerAnimationElement::AnimatableProperties intersection; |
101 std::insert_iterator<LayerAnimationElement::AnimatableProperties> ii( | 104 std::insert_iterator<LayerAnimationElement::AnimatableProperties> ii( |
102 intersection, intersection.begin()); | 105 intersection, intersection.begin()); |
103 std::set_intersection(properties_.begin(), properties_.end(), | 106 std::set_intersection(properties_.begin(), properties_.end(), |
104 other.begin(), other.end(), | 107 other.begin(), other.end(), |
105 ii); | 108 ii); |
106 return intersection.size() > 0; | 109 return intersection.size() > 0; |
107 } | 110 } |
108 | 111 |
112 void LayerAnimationSequence::AddObserver(LayerAnimationObserver* observer) { | |
113 if (!observers_.HasObserver(observer)) | |
sky
2011/10/28 22:11:38
Don't do this, there's a DCHECK that you don't add
| |
114 observers_.AddObserver(observer); | |
115 } | |
116 | |
117 void LayerAnimationSequence::RemoveObserver(LayerAnimationObserver* observer) { | |
118 observers_.RemoveObserver(observer); | |
119 } | |
120 | |
121 void LayerAnimationSequence::OnScheduled() { | |
122 NotifyScheduled(); | |
123 } | |
124 | |
125 void LayerAnimationSequence::NotifyScheduled() { | |
126 FOR_EACH_OBSERVER(LayerAnimationObserver, | |
127 observers_, | |
128 OnLayerAnimationScheduled(this)); | |
129 } | |
130 | |
131 void LayerAnimationSequence::NotifyEnded() { | |
132 FOR_EACH_OBSERVER(LayerAnimationObserver, | |
133 observers_, | |
134 OnLayerAnimationEnded(this)); | |
135 } | |
136 | |
137 void LayerAnimationSequence::NotifyAborted() { | |
138 FOR_EACH_OBSERVER(LayerAnimationObserver, | |
139 observers_, | |
140 OnLayerAnimationAborted(this)); | |
141 } | |
142 | |
109 } // namespace ui | 143 } // namespace ui |
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