OLD | NEW |
1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/aura/window.h" | 5 #include "ui/aura/window.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 | 8 |
9 #include "base/logging.h" | 9 #include "base/logging.h" |
10 #include "base/stl_util.h" | 10 #include "base/stl_util.h" |
(...skipping 513 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
524 break; | 524 break; |
525 } | 525 } |
526 | 526 |
527 return delegate_ ? this : NULL; | 527 return delegate_ ? this : NULL; |
528 } | 528 } |
529 | 529 |
530 void Window::OnPaintLayer(gfx::Canvas* canvas) { | 530 void Window::OnPaintLayer(gfx::Canvas* canvas) { |
531 delegate_->OnPaint(canvas); | 531 delegate_->OnPaint(canvas); |
532 } | 532 } |
533 | 533 |
534 void Window::OnLayerAnimationEnded( | |
535 const ui::LayerAnimationSequence* animation) { | |
536 } | |
537 | |
538 } // namespace aura | 534 } // namespace aura |
OLD | NEW |