Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(167)

Unified Diff: ppapi/cpp/dev/websocket_dev.h

Issue 8395037: IDL for WebSocket Pepper API. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: update C++ API Created 9 years, 1 month ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View side-by-side diff with in-line comments
Download patch
Index: ppapi/cpp/dev/websocket_dev.h
diff --git a/ppapi/cpp/dev/websocket_dev.h b/ppapi/cpp/dev/websocket_dev.h
new file mode 100644
index 0000000000000000000000000000000000000000..f7bca16f79e2d6264a93625223021ac0e054a729
--- /dev/null
+++ b/ppapi/cpp/dev/websocket_dev.h
@@ -0,0 +1,135 @@
+// Copyright (c) 2011 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef PPAPI_CPP_DEV_WEBSOCKET_DEV_H_
+#define PPAPI_CPP_DEV_WEBSOCKET_DEV_H_
+
+#include "ppapi/c/dev/ppb_websocket_dev.h"
+
+/// @file
+/// This file defines the WebSocket_Dev interface.
+
+namespace pp {
+
+class Var;
+
+/// The <code>WebSocket_Dev</code> class
+/// A version that use virtual functions
+class WebSocket_Dev : public Resource {
+ public:
+ /// Constructs a WebSocket_Dev object.
+ WebSocket_Dev();
+
+ /// Destructs a WebSocket_Dev object.
+ virtual ~WebSocket_Dev();
+
+ /// Connect() connects to the specified WebSocket server. Caller can call
+ /// this method at most once.
+ ///
+ /// @param[in] url A <code>PP_Var</code> representing a WebSocket server URL.
+ /// The <code>PP_VarType</code> must be <code>PP_VARTYPE_STRING</code>.
+ /// @param[in] protocols A pointer to an array of <code>PP_Var</code>
+ /// specifying sub-protocols. Each <code>PP_Var</code> represents one
+ /// sub-protocol and its <code>PP_VarType</code> must be
+ /// <code>PP_VARTYPE_STRING</code>. This argument can be null only if
+ /// <code>protocol_count</code> is 0.
+ /// @param[in] protocol_count The number of sub-protocols in
+ /// <code>protocols</code>.
+ ///
+ /// @return In case of immediate failure, returns an error code as follows.
+ /// Returns <code>PP_ERROR_BADARGUMENT</code> corresponding to JavaScript
+ /// SyntaxError and <code>PP_ERROR_NOACCESS</code> corresponding to
+ /// JavaScript SecurityError. Otherwise, returns
+ /// <code>PP_OK_COMPLETIONPENDING</code> and later invokes
+ /// <code>OnOpen()</code> on success or <code>OnClose()</code> on failure.
+ int32_t Connect(const Var& url, const Var protocols[],
+ uint32_t protocol_count);
+
+ /// Close() closes the specified WebSocket connection by specifying
+ /// <code>code</code> and <code>reason</code>.
+ ///
+ /// @param[in] code The WebSocket close code. Ignored if it is 0.
+ /// @param[in] reason A <code>PP_Var</code> which represents the WebSocket
+ /// close reason. Ignored if it is <code>PP_VARTYPE_UNDEFINED</code>.
+ /// Otherwise, its <code>PP_VarType</code> must be
+ /// <code>PP_VARTYPE_STRING</code>.
+ ///
+ /// @return In case of immediate failure, returns an error code as follows.
+ /// Returns <code>PP_ERROR_BADARGUMENT</code> corresponding to JavaScript
+ /// SyntaxError and <code>PP_ERROR_NOACCESS</code> corresponding to
+ /// JavaScript InvalidAccessError. Otherwise, returns
+ /// <code>PP_OK_COMPLETIONPENDING</code> and invokes <code>OnClose</code>.
+ int32_t Close(uint16_t code, const Var& reason);
+
+ /// Send() sends a message to the WebSocket server.
+ ///
+ /// @param[in] data A message to send. The message is copied to internal
+ /// buffer. So caller can free <code>data</code> safely after returning
+ /// from the function.
+ ///
+ /// @return In case of immediate failure, returns an error code as follows.
+ /// Returns <code>PP_ERROR_FAILED</code> corresponding to JavaScript
+ /// InvalidStateError and <code>PP_ERROR_BADARGUMENT</code> corresponding to
+ /// JavaScript SyntaxError. Otherwise, return <code>PP_OK</code>.
+ /// <code>PP_OK</code> doesn't necessarily mean that the server received the
+ /// message.
+ int32_t Send(const Var& data);
+
+ /// GetBufferedAmount() returns the number of bytes of text and binary
+ /// messages that have been queued for the WebSocket connection to send but
+ /// have not been transmitted to the network yet.
+ ///
+ /// Note: This interface might not be able to return exact bytes in the first
+ /// release. Current WebSocket implementation can not estimate exact protocol
+ /// frame overheads.
+ ///
+ /// @return Returns the number of bytes.
+ uint64_t GetBufferedAmount();
+
+ /// GetExtensions() returns the extensions selected by the server for the
+ /// specified WebSocket connection.
+ ///
+ /// @return Returns a <code>PP_VARTYPE_STRING</code> var. If called before
+ /// the connection is established, its data is empty string.
+ /// Currently its data is always empty string.
+ Var GetExtensions();
+
+ /// GetProtocol() returns the sub-protocol chosen by the server for the
+ /// specified WebSocket connection.
+ ///
+ /// @return Returns a <code>PP_VARTYPE_STRING</code> var. If called before
+ /// the connection is established, its data is empty string.
+ Var GetProtocol();
+
+ /// GetReadyState() returns the ready state of the specified WebSocket
+ /// connection.
+ ///
+ /// @return Returns <code>PP_WEBSOCKETREADYSTATE_CONNECTING</code> if called
+ /// before the connection is established.
+ PP_WebSocketReadyState_Dev GetReadyState();
+
+ /// GetURL() returns the URL associated with specified WebSocket connection.
+ ///
+ /// @return Returns a <code>PP_VARTYPE_STRING</code> var. If called before
+ /// the connection is established, its data is empty string.
+ Var GetURL();
+
+ /// OnOpen() is invoked when the connection is established by Connect().
+ virtual void OnOpen() = 0;
+
+ /// OnMessage() is invoked when a message is received.
+ virtual void OnMessage(Var message) = 0;
+
+ /// OnError() is invoked if the user agent was required to fail the WebSocket
+ /// connection or the WebSocket connection is closed with prejudice.
+ /// OnClose() always follows OnError().
+ virtual void OnError() = 0;
+
+ /// OnClose() is invoked when the connection is closed by errors or Close().
+ virtual void OnClose(bool wasClean, uint16_t code, const Var& reason) = 0;
+};
+
+} // namespace pp
+
+#endif // PPAPI_CPP_DEV_WEBSOCKET_DEV_H_

Powered by Google App Engine
This is Rietveld 408576698