Index: lib/Support/BitcodeStream.cpp |
diff --git a/lib/Support/BitcodeStream.cpp b/lib/Support/BitcodeStream.cpp |
new file mode 100644 |
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+++ b/lib/Support/BitcodeStream.cpp |
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+//===---- llvm/Bitcode/Reader/BitcodeStream.cpp - Lazy bitcode -*- C++ -*-===// |
+// |
+// The LLVM Compiler Infrastructure |
+// |
+// This file is distributed under the University of Illinois Open Source |
+// License. See LICENSE.TXT for details. |
+// |
+//===----------------------------------------------------------------------===// |
+// |
+// This file implements BitcodeStreamer, which fetches bytes of bitcode from |
+// a stream source. It provides support for streaming (lazy reading) of |
+// bitcode. An example implementation of streaming from a file or stdin |
+// is included. |
+// |
+//===----------------------------------------------------------------------===// |
+ |
+#define DEBUG_TYPE "bitcode-stream" |
+#include "llvm/ADT/Statistic.h" |
+#include "llvm/Support/BitcodeStream.h" |
+#include "llvm/Support/MemoryBuffer.h" |
+#include "llvm/Support/system_error.h" |
+#include <string> |
+#include <cerrno> |
+#include <cstdio> |
+#if !defined(_MSC_VER) && !defined(__MINGW32__) |
+#include <unistd.h> |
+#else |
+#include <io.h> |
+#endif |
+#include <fcntl.h> |
+using namespace llvm; |
+ |
+// Interface goals: |
+// * BitstreamBytes doesn't care about complexities like using |
+// threads/async callbacks to actually overlap download+compile |
+// * Don't want to duplicate bitcode in memory |
+// * Don't need to know total bitcode len in advance |
+// Non-goals: |
+// BitstreamBytes already has random access so this interface only does in-order |
+// streaming (no arbitrary seeking, else we'd have to buffer all the bitcode |
+// here in addition to BitstreamBytes). This also means that if we want to |
+// be able to to free bitcode, BitstreamBytes/BitcodeReader will implement it. |
+ |
+STATISTIC(NumStreamFetches, "Number of calls to bitcode stream fetch"); |
+ |
+namespace llvm { |
+BitcodeStreamer::~BitcodeStreamer() {} |
+} |
+ |
+namespace { |
+ |
+const static error_code success; |
+ |
+// Very simple stream backed by a file. Mostly useful for stdin and debugging; |
+// actual file access is probably still best done with mmap |
+class BitcodeFileStreamer : public BitcodeStreamer { |
+ int Fd; |
+public: |
+ BitcodeFileStreamer() : Fd(0) {} |
+ virtual ~BitcodeFileStreamer() { |
+ close(Fd); |
+ } |
+ virtual size_t GetBytes(unsigned char *buf, size_t len) { |
+ NumStreamFetches++; |
+ return read(Fd, buf, len); |
+ } |
+ |
+ error_code OpenFile(const std::string &Filename) { |
+ int OpenFlags = O_RDONLY; |
+#ifdef O_BINARY |
+ OpenFlags |= O_BINARY; // Open input file in binary mode on win32. |
+#endif |
+ if (Filename == "-") |
+ Fd = 0; |
+ else |
+ Fd = ::open(Filename.c_str(), OpenFlags); |
+ if (Fd == -1) return error_code(errno, posix_category()); |
+ return success; |
+ } |
+}; |
+ |
+} |
+ |
+namespace llvm { |
+BitcodeStreamer *getBitcodeFileStreamer(const std::string &Filename, |
+ std::string *StrError) { |
+ BitcodeFileStreamer *s = new BitcodeFileStreamer(); |
+ error_code e = s->OpenFile(Filename); |
+ if (e != success) { |
+ *StrError = std::string() + "Could not open " + Filename + ": " |
+ + e.message() + "\n"; |
+ return NULL; |
+ } |
+ return s; |
+} |
+ |
+} |