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Unified Diff: lib/Support/BitcodeStream.cpp

Issue 8393017: Bitcode streaming (Closed)
Patch Set: put destructors back, fix trailing whitespace Created 9 years, 1 month ago
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Index: lib/Support/BitcodeStream.cpp
diff --git a/lib/Support/BitcodeStream.cpp b/lib/Support/BitcodeStream.cpp
new file mode 100644
index 0000000000000000000000000000000000000000..96168f6dcf1ad7602e918d251a710c04a9c5209b
--- /dev/null
+++ b/lib/Support/BitcodeStream.cpp
@@ -0,0 +1,97 @@
+//===---- llvm/Bitcode/Reader/BitcodeStream.cpp - Lazy bitcode -*- C++ -*-===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This file implements BitcodeStreamer, which fetches bytes of bitcode from
+// a stream source. It provides support for streaming (lazy reading) of
+// bitcode. An example implementation of streaming from a file or stdin
+// is included.
+//
+//===----------------------------------------------------------------------===//
+
+#define DEBUG_TYPE "bitcode-stream"
+#include "llvm/ADT/Statistic.h"
+#include "llvm/Support/BitcodeStream.h"
+#include "llvm/Support/MemoryBuffer.h"
+#include "llvm/Support/system_error.h"
+#include <string>
+#include <cerrno>
+#include <cstdio>
+#if !defined(_MSC_VER) && !defined(__MINGW32__)
+#include <unistd.h>
+#else
+#include <io.h>
+#endif
+#include <fcntl.h>
+using namespace llvm;
+
+// Interface goals:
+// * BitstreamBytes doesn't care about complexities like using
+// threads/async callbacks to actually overlap download+compile
+// * Don't want to duplicate bitcode in memory
+// * Don't need to know total bitcode len in advance
+// Non-goals:
+// BitstreamBytes already has random access so this interface only does in-order
+// streaming (no arbitrary seeking, else we'd have to buffer all the bitcode
+// here in addition to BitstreamBytes). This also means that if we want to
+// be able to to free bitcode, BitstreamBytes/BitcodeReader will implement it.
+
+STATISTIC(NumStreamFetches, "Number of calls to bitcode stream fetch");
+
+namespace llvm {
+BitcodeStreamer::~BitcodeStreamer() {}
+}
+
+namespace {
+
+const static error_code success;
+
+// Very simple stream backed by a file. Mostly useful for stdin and debugging;
+// actual file access is probably still best done with mmap
+class BitcodeFileStreamer : public BitcodeStreamer {
+ int Fd;
+public:
+ BitcodeFileStreamer() : Fd(0) {}
+ virtual ~BitcodeFileStreamer() {
+ close(Fd);
+ }
+ virtual size_t GetBytes(unsigned char *buf, size_t len) {
+ NumStreamFetches++;
+ return read(Fd, buf, len);
+ }
+
+ error_code OpenFile(const std::string &Filename) {
+ int OpenFlags = O_RDONLY;
+#ifdef O_BINARY
+ OpenFlags |= O_BINARY; // Open input file in binary mode on win32.
+#endif
+ if (Filename == "-")
+ Fd = 0;
+ else
+ Fd = ::open(Filename.c_str(), OpenFlags);
+ if (Fd == -1) return error_code(errno, posix_category());
+ return success;
+ }
+};
+
+}
+
+namespace llvm {
+BitcodeStreamer *getBitcodeFileStreamer(const std::string &Filename,
+ std::string *StrError) {
+ BitcodeFileStreamer *s = new BitcodeFileStreamer();
+ error_code e = s->OpenFile(Filename);
+ if (e != success) {
+ *StrError = std::string() + "Could not open " + Filename + ": "
+ + e.message() + "\n";
+ return NULL;
+ }
+ return s;
+}
+
+}
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