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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ui/aura_shell/workspace/workspace.h" | 5 #include "ui/aura_shell/workspace/workspace.h" |
| 6 | 6 |
| 7 #include "base/logging.h" | 7 #include "base/logging.h" |
| 8 #include "ui/aura/desktop.h" | |
| 8 #include "ui/aura/window.h" | 9 #include "ui/aura/window.h" |
| 9 #include "ui/aura_shell/workspace/workspace_manager.h" | 10 #include "ui/aura_shell/workspace/workspace_manager.h" |
| 10 #include "ui/gfx/compositor/layer.h" | 11 #include "ui/gfx/compositor/layer.h" |
| 11 | 12 |
| 12 namespace { | 13 namespace { |
| 13 // Horizontal margin between windows. | 14 // Horizontal margin between windows. |
| 14 const int kWindowHorizontalMargin = 10; | 15 const int kWindowHorizontalMargin = 10; |
| 16 | |
| 17 // Maximum number of windows a workspace can have. | |
| 18 size_t g_max_windows_per_workspace = 2; | |
| 15 } | 19 } |
| 16 | 20 |
| 17 namespace aura_shell { | 21 namespace aura_shell { |
| 18 | 22 |
| 19 Workspace::Workspace(WorkspaceManager* manager) | 23 Workspace::Workspace(WorkspaceManager* manager) |
| 20 : workspace_manager_(manager) { | 24 : workspace_manager_(manager) { |
| 21 workspace_manager_->AddWorkspace(this); | 25 workspace_manager_->AddWorkspace(this); |
| 22 } | 26 } |
| 23 | 27 |
| 24 Workspace::~Workspace() { | 28 Workspace::~Workspace() { |
| 25 workspace_manager_->RemoveWorkspace(this); | 29 workspace_manager_->RemoveWorkspace(this); |
| 26 } | 30 } |
| 27 | 31 |
| 28 void Workspace::SetBounds(const gfx::Rect& bounds) { | 32 void Workspace::SetBounds(const gfx::Rect& bounds) { |
| 29 bool bounds_changed = bounds_ != bounds; | 33 bool bounds_changed = bounds_ != bounds; |
| 30 bounds_ = bounds; | 34 bounds_ = bounds; |
| 31 if (bounds_changed) | 35 if (bounds_changed) |
| 32 Layout(NULL); | 36 Layout(NULL, NULL); |
| 33 } | 37 } |
| 34 | 38 |
| 35 gfx::Rect Workspace::GetWorkAreaBounds() const { | 39 gfx::Rect Workspace::GetWorkAreaBounds() const { |
| 36 return workspace_manager_->GetWorkAreaBounds(bounds_); | 40 return workspace_manager_->GetWorkAreaBounds(bounds_); |
| 37 } | 41 } |
| 38 | 42 |
| 39 bool Workspace::AddWindowAfter(aura::Window* window, aura::Window* after) { | 43 bool Workspace::AddWindowAfter(aura::Window* window, aura::Window* after) { |
| 40 if (!CanAdd(window)) | 44 if (!CanAdd(window)) |
| 41 return false; | 45 return false; |
| 42 DCHECK(!Contains(window)); | 46 DCHECK(!Contains(window)); |
| 43 | 47 |
| 44 if (!after) { // insert at the end. | 48 if (!after) { // insert at the end. |
| 45 windows_.push_back(window); | 49 windows_.push_back(window); |
| 46 } else { | 50 } else { |
| 47 DCHECK(Contains(after)); | 51 DCHECK(Contains(after)); |
| 48 aura::Window::Windows::iterator i = | 52 aura::Window::Windows::iterator i = |
| 49 std::find(windows_.begin(), windows_.end(), after); | 53 std::find(windows_.begin(), windows_.end(), after); |
| 50 windows_.insert(++i, window); | 54 windows_.insert(++i, window); |
| 51 } | 55 } |
| 52 Layout(window); | 56 Layout(NULL, window); |
| 53 | 57 |
| 54 return true; | 58 return true; |
| 55 } | 59 } |
| 56 | 60 |
| 57 void Workspace::RemoveWindow(aura::Window* window) { | 61 void Workspace::RemoveWindow(aura::Window* window) { |
| 58 DCHECK(Contains(window)); | 62 DCHECK(Contains(window)); |
| 59 windows_.erase(std::find(windows_.begin(), windows_.end(), window)); | 63 windows_.erase(std::find(windows_.begin(), windows_.end(), window)); |
| 60 Layout(NULL); | 64 Layout(NULL, NULL); |
| 61 } | 65 } |
| 62 | 66 |
| 63 | |
| 64 bool Workspace::Contains(aura::Window* window) const { | 67 bool Workspace::Contains(aura::Window* window) const { |
| 65 return std::find(windows_.begin(), windows_.end(), window) != windows_.end(); | 68 return std::find(windows_.begin(), windows_.end(), window) != windows_.end(); |
| 66 } | 69 } |
| 67 | 70 |
| 71 aura::Window* Workspace::FindRotateWindowForLocation( | |
| 72 const gfx::Point& position) { | |
| 73 aura::Window* active = aura::Desktop::GetInstance()->active_window(); | |
| 74 if (GetTotalWindowsWidth() < bounds_.width()) { | |
| 75 // If all windows fit to the width of the workspace, it returns the | |
| 76 // window which contains |position|'s x coordinate. | |
| 77 for (aura::Window::Windows::const_iterator i = windows_.begin(); | |
| 78 i != windows_.end(); | |
| 79 ++i) { | |
| 80 if (active == *i) | |
| 81 continue; | |
| 82 gfx::Rect bounds = (*i)->GetTargetBounds(); | |
| 83 if (bounds.x() < position.x() && position.x() < bounds.right()) | |
| 84 return *i; | |
| 85 } | |
| 86 } else if (bounds_.x() < position.x() && position.x() < bounds_.right()) { | |
| 87 // If windows are overlapping, it divides the workspace into | |
| 88 // regions with the same width, and returns the Nth window that | |
| 89 // corresponds to the region that contains the |position|. | |
| 90 int width = bounds_.width() / windows_.size(); | |
| 91 size_t index = (position.x() - bounds_.x()) / width; | |
| 92 DCHECK(index < windows_.size()); | |
| 93 aura::Window* window = windows_[index]; | |
| 94 if (window != active) | |
| 95 return window; | |
| 96 } | |
| 97 return NULL; | |
| 98 } | |
| 99 | |
| 100 void Workspace::RotateWindows(aura::Window* source, aura::Window* target) { | |
| 101 DCHECK(Contains(source)); | |
| 102 DCHECK(Contains(target)); | |
| 103 aura::Window::Windows::iterator source_iter = | |
| 104 std::find(windows_.begin(), windows_.end(), source); | |
| 105 aura::Window::Windows::iterator target_iter = | |
| 106 std::find(windows_.begin(), windows_.end(), target); | |
| 107 DCHECK(source_iter != target_iter); | |
| 108 if (source_iter < target_iter) | |
| 109 std::rotate(source_iter, source_iter + 1, target_iter + 1); | |
| 110 else | |
| 111 std::rotate(target_iter, source_iter, source_iter + 1); | |
| 112 Layout(source, NULL); | |
| 113 } | |
| 114 | |
| 115 aura::Window* Workspace::ShiftWindows(aura::Window* insert, | |
| 116 aura::Window* target, | |
| 117 ShiftDirection direction) { | |
| 118 DCHECK(target); | |
| 119 DCHECK(!Contains(insert)); | |
| 120 bool shift_reached_target = GetIndexOf(target) >= 0; | |
| 121 if (shift_reached_target) | |
| 122 RemoveWindow(target); | |
| 123 aura::Window* pushed = NULL; | |
| 124 if (direction == SHIFT_TO_RIGHT) { | |
| 125 windows_.insert(windows_.begin(), insert); | |
| 126 if (!shift_reached_target) { | |
| 127 pushed = windows_.back(); | |
| 128 windows_.erase(--windows_.end()); | |
| 129 } | |
| 130 } else { | |
| 131 windows_.push_back(insert); | |
| 132 if (!shift_reached_target) { | |
| 133 pushed = windows_.front(); | |
| 134 windows_.erase(windows_.begin()); | |
| 135 } | |
| 136 } | |
| 137 Layout(shift_reached_target ? target : NULL, NULL); | |
| 138 return pushed; | |
| 139 } | |
| 140 | |
| 68 void Workspace::Activate() { | 141 void Workspace::Activate() { |
| 69 workspace_manager_->SetActiveWorkspace(this); | 142 workspace_manager_->SetActiveWorkspace(this); |
| 70 } | 143 } |
| 71 | 144 |
| 72 void Workspace::Layout(aura::Window* no_animation) { | 145 void Workspace::Layout(aura::Window* ignore, aura::Window* no_animation) { |
| 73 gfx::Rect work_area = workspace_manager_->GetWorkAreaBounds(bounds_); | 146 gfx::Rect work_area = workspace_manager_->GetWorkAreaBounds(bounds_); |
| 74 int total_width = 0; | 147 int total_width = GetTotalWindowsWidth(); |
| 75 for (aura::Window::Windows::const_iterator i = windows_.begin(); | |
| 76 i != windows_.end(); | |
| 77 i++) { | |
| 78 if (total_width) | |
| 79 total_width += kWindowHorizontalMargin; | |
| 80 // TODO(oshima): use restored bounds. | |
| 81 total_width += (*i)->bounds().width(); | |
| 82 } | |
| 83 | 148 |
| 84 if (total_width < work_area.width()) { | 149 if (total_width < work_area.width()) { |
| 85 int dx = (work_area.width() - total_width) / 2; | 150 int dx = (work_area.width() - total_width) / 2; |
| 86 for (aura::Window::Windows::iterator i = windows_.begin(); | 151 for (aura::Window::Windows::iterator i = windows_.begin(); |
| 87 i != windows_.end(); | 152 i != windows_.end(); |
| 88 i++) { | 153 ++i) { |
| 89 MoveWindowTo(*i, | 154 if (*i != ignore) { |
| 90 gfx::Point(work_area.x() + dx, work_area.y()), | 155 MoveWindowTo(*i, |
| 91 no_animation != *i); | 156 gfx::Point(work_area.x() + dx, work_area.y()), |
| 157 no_animation != *i); | |
| 158 } | |
| 92 dx += (*i)->bounds().width() + kWindowHorizontalMargin; | 159 dx += (*i)->bounds().width() + kWindowHorizontalMargin; |
| 93 } | 160 } |
| 94 } else { | 161 } else { |
| 95 DCHECK_LT(windows_.size(), 3U); | 162 DCHECK_LT(windows_.size(), 3U); |
| 96 // TODO(oshima): Figure out general algorithm to layout more than | 163 // TODO(oshima): This is messy. Figure out general algorithm to |
| 97 // 2 windows. | 164 // layout more than 2 windows. |
| 98 MoveWindowTo(windows_[0], work_area.origin(), no_animation != windows_[0]); | 165 if (windows_[0] != ignore) { |
| 99 if (windows_.size() == 2) { | 166 MoveWindowTo(windows_[0], |
| 167 work_area.origin(), | |
| 168 no_animation != windows_[0]); | |
| 169 } | |
| 170 if (windows_.size() == 2 && windows_[1] != ignore) { | |
| 100 MoveWindowTo(windows_[1], | 171 MoveWindowTo(windows_[1], |
| 101 gfx::Point(work_area.right() - windows_[1]->bounds().width(), | 172 gfx::Point(work_area.right() - windows_[1]->bounds().width(), |
| 102 work_area.y()), | 173 work_area.y()), |
| 103 no_animation != windows_[1]); | 174 no_animation != windows_[1]); |
| 104 } | 175 } |
| 105 } | 176 } |
| 106 } | 177 } |
| 107 | 178 |
| 108 int Workspace::GetIndexOf(aura::Window* window) const { | 179 int Workspace::GetIndexOf(aura::Window* window) const { |
| 109 aura::Window::Windows::const_iterator i = | 180 aura::Window::Windows::const_iterator i = |
| 110 std::find(windows_.begin(), windows_.end(), window); | 181 std::find(windows_.begin(), windows_.end(), window); |
| 111 return i == windows_.end() ? -1 : i - windows_.begin(); | 182 return i == windows_.end() ? -1 : i - windows_.begin(); |
| 112 } | 183 } |
| 113 | 184 |
| 114 bool Workspace::CanAdd(aura::Window* window) const { | 185 bool Workspace::CanAdd(aura::Window* window) const { |
| 115 // TODO(oshima): This should be based on available space and the | 186 // TODO(oshima): This should be based on available space and the |
| 116 // size of the |window|. | 187 // size of the |window|. |
| 117 NOTIMPLEMENTED(); | 188 NOTIMPLEMENTED(); |
| 118 return windows_.size() < 2; | 189 return windows_.size() < g_max_windows_per_workspace; |
| 119 } | 190 } |
| 120 | 191 |
| 121 void Workspace::MoveWindowTo( | 192 void Workspace::MoveWindowTo( |
| 122 aura::Window* window, | 193 aura::Window* window, |
| 123 const gfx::Point& origin, | 194 const gfx::Point& origin, |
| 124 bool animate) { | 195 bool animate) { |
| 125 if (window->show_state() == ui::SHOW_STATE_FULLSCREEN) | 196 if (window->show_state() == ui::SHOW_STATE_FULLSCREEN) |
| 126 window->Fullscreen(); | 197 window->Fullscreen(); |
| 127 else if (window->show_state() == ui::SHOW_STATE_MAXIMIZED) | 198 else if (window->show_state() == ui::SHOW_STATE_MAXIMIZED) |
| 128 window->Maximize(); | 199 window->Maximize(); |
| 129 else { | 200 else { |
| 130 gfx::Rect bounds = window->GetTargetBounds(); | 201 gfx::Rect bounds = window->GetTargetBounds(); |
| 131 bounds.set_origin(origin); | 202 bounds.set_origin(origin); |
| 132 if (animate) | 203 if (animate) |
| 133 window->layer()->SetAnimation(aura::Window::CreateDefaultAnimation()); | 204 window->layer()->SetAnimation(aura::Window::CreateDefaultAnimation()); |
| 134 window->SetBounds(bounds); | 205 window->SetBounds(bounds); |
| 135 } | 206 } |
| 136 } | 207 } |
| 137 | 208 |
| 209 int Workspace::GetTotalWindowsWidth() const { | |
| 210 int total_width = 0; | |
| 211 for (aura::Window::Windows::const_iterator i = windows_.begin(); | |
| 212 i != windows_.end(); | |
| 213 ++i) { | |
| 214 if (total_width) | |
| 215 total_width += kWindowHorizontalMargin; | |
| 216 // TODO(oshima): use restored bounds. | |
| 217 total_width += (*i)->bounds().width(); | |
| 218 } | |
| 219 return total_width; | |
| 220 } | |
| 221 | |
| 222 // static | |
| 223 size_t Workspace::SetMaxWindowsCount(size_t max) { | |
| 224 int old = g_max_windows_per_workspace; | |
| 225 g_max_windows_per_workspace = max; | |
| 226 return old; | |
| 227 } | |
| 228 | |
| 229 | |
|
sky
2011/10/27 19:46:41
nit: remove on of these lines.
oshima
2011/10/27 20:25:43
Done.
| |
| 138 } // namespace aura_shell | 230 } // namespace aura_shell |
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