Index: ui/aura_shell/always_on_top_controller.h |
diff --git a/ui/aura_shell/always_on_top_controller.h b/ui/aura_shell/always_on_top_controller.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..e0690b391d653f8dc726852a0c1585fafa1a07c3 |
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+++ b/ui/aura_shell/always_on_top_controller.h |
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+// Copyright (c) 2011 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef UI_AURA_SHELL_ALWAYS_ON_TOP_CONTROLLER_H_ |
+#define UI_AURA_SHELL_ALWAYS_ON_TOP_CONTROLLER_H_ |
+#pragma once |
+ |
+#include "base/basictypes.h" |
+#include "base/compiler_specific.h" |
+#include "ui/aura/window_observer.h" |
+ |
+namespace aura { |
+class Window; |
+} |
+ |
+namespace aura_shell { |
+namespace internal { |
+ |
+// AlwaysOnTopController puts window into proper containers based on its |
+// 'AlwaysOnTop' property. That is, putting a window to |default_container_| |
+// if its "AlwaysOnTop" property is false. Otherwise, put it in |
+// |always_on_top_container_|. |
+class AlwaysOnTopController : public aura::WindowObserver { |
+ public: |
+ AlwaysOnTopController(); |
+ virtual ~AlwaysOnTopController(); |
+ |
+ // Sets the two top level window containers. |
+ void SetContainers(aura::Window* default_container, |
+ aura::Window* always_on_top_container); |
+ |
+ // Gets container for given |window| based on its "AlwaysOnTop" property. |
+ aura::Window* GetContainer(aura::Window* window) const; |
+ |
+ private: |
+ // Overridden from aura::WindowObserver: |
+ virtual void OnWindowAdded(aura::Window* child) OVERRIDE; |
+ virtual void OnWillRemoveWindow(aura::Window* child) OVERRIDE; |
+ virtual void OnPropertyChanged(aura::Window* window, |
+ const char* name, |
+ void* old) OVERRIDE; |
+ virtual void OnWindowDestroyed(aura::Window* window) OVERRIDE; |
+ |
+ aura::Window* default_container_; |
+ aura::Window* always_on_top_container_; |
+ |
+ DISALLOW_COPY_AND_ASSIGN(AlwaysOnTopController); |
+}; |
+ |
+} // namepsace aura_shell |
+} // namepsace internal |
+ |
+#endif // UI_AURA_SHELL_ALWAYS_ON_TOP_CONTROLLER_H_ |