Chromium Code Reviews| Index: ui/aura_shell/always_on_top_controller.h |
| diff --git a/ui/aura_shell/always_on_top_controller.h b/ui/aura_shell/always_on_top_controller.h |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..e0690b391d653f8dc726852a0c1585fafa1a07c3 |
| --- /dev/null |
| +++ b/ui/aura_shell/always_on_top_controller.h |
| @@ -0,0 +1,54 @@ |
| +// Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#ifndef UI_AURA_SHELL_ALWAYS_ON_TOP_CONTROLLER_H_ |
| +#define UI_AURA_SHELL_ALWAYS_ON_TOP_CONTROLLER_H_ |
| +#pragma once |
| + |
| +#include "base/basictypes.h" |
| +#include "base/compiler_specific.h" |
| +#include "ui/aura/window_observer.h" |
| + |
| +namespace aura { |
| +class Window; |
| +} |
| + |
| +namespace aura_shell { |
| +namespace internal { |
| + |
| +// AlwaysOnTopController puts window into proper containers based on its |
| +// 'AlwaysOnTop' property. That is, putting a window to |default_container_| |
| +// if its "AlwaysOnTop" property is false. Otherwise, put it in |
| +// |always_on_top_container_|. |
| +class AlwaysOnTopController : public aura::WindowObserver { |
|
oshima
2011/11/08 23:34:24
I still feel that we may want to have one controll
xiyuan
2011/11/09 17:42:18
Ben seems okay with the approach. Maybe we can hav
|
| + public: |
| + AlwaysOnTopController(); |
| + virtual ~AlwaysOnTopController(); |
| + |
| + // Sets the two top level window containers. |
| + void SetContainers(aura::Window* default_container, |
| + aura::Window* always_on_top_container); |
| + |
| + // Gets container for given |window| based on its "AlwaysOnTop" property. |
| + aura::Window* GetContainer(aura::Window* window) const; |
| + |
| + private: |
| + // Overridden from aura::WindowObserver: |
| + virtual void OnWindowAdded(aura::Window* child) OVERRIDE; |
| + virtual void OnWillRemoveWindow(aura::Window* child) OVERRIDE; |
| + virtual void OnPropertyChanged(aura::Window* window, |
| + const char* name, |
| + void* old) OVERRIDE; |
| + virtual void OnWindowDestroyed(aura::Window* window) OVERRIDE; |
| + |
| + aura::Window* default_container_; |
| + aura::Window* always_on_top_container_; |
| + |
| + DISALLOW_COPY_AND_ASSIGN(AlwaysOnTopController); |
| +}; |
| + |
| +} // namepsace aura_shell |
| +} // namepsace internal |
| + |
| +#endif // UI_AURA_SHELL_ALWAYS_ON_TOP_CONTROLLER_H_ |