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Side by Side Diff: views/bubble/bubble_delegate.h

Issue 8384020: Close new bubbles on deactivate; disable rendering Chrome inactive. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Remove the WS_POPUP style for non-modal dialogs. Created 9 years, 1 month ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef VIEWS_BUBBLE_BUBBLE_DELEGATE_H_ 5 #ifndef VIEWS_BUBBLE_BUBBLE_DELEGATE_H_
6 #define VIEWS_BUBBLE_BUBBLE_DELEGATE_H_ 6 #define VIEWS_BUBBLE_BUBBLE_DELEGATE_H_
7 #pragma once 7 #pragma once
8 8
9 #include "base/gtest_prod_util.h" 9 #include "base/gtest_prod_util.h"
10 #include "ui/base/animation/animation_delegate.h" 10 #include "ui/base/animation/animation_delegate.h"
11 #include "views/bubble/bubble_border.h" 11 #include "views/bubble/bubble_border.h"
12 #include "views/widget/widget.h"
12 #include "views/widget/widget_delegate.h" 13 #include "views/widget/widget_delegate.h"
13 14
14 namespace ui { 15 namespace ui {
15 class SlideAnimation; 16 class SlideAnimation;
16 } // namespace ui 17 } // namespace ui
17 18
18 namespace views { 19 namespace views {
19 20
20 class BubbleFrameView; 21 class BubbleFrameView;
21 22
22 // BubbleDelegateView creates frame and client views for bubble Widgets. 23 // BubbleDelegateView creates frame and client views for bubble Widgets.
23 // BubbleDelegateView itself is the client's contents view. 24 // BubbleDelegateView itself is the client's contents view.
24 // 25 //
25 /////////////////////////////////////////////////////////////////////////////// 26 ///////////////////////////////////////////////////////////////////////////////
26 class VIEWS_EXPORT BubbleDelegateView : public WidgetDelegateView, 27 class VIEWS_EXPORT BubbleDelegateView : public WidgetDelegateView,
27 public ui::AnimationDelegate { 28 public ui::AnimationDelegate,
29 public Widget::Observer {
28 public: 30 public:
29 BubbleDelegateView(); 31 BubbleDelegateView();
30 BubbleDelegateView(const gfx::Point& anchor_point, 32 BubbleDelegateView(const gfx::Point& anchor_point,
31 BubbleBorder::ArrowLocation arrow_location, 33 BubbleBorder::ArrowLocation arrow_location,
32 const SkColor& color); 34 const SkColor& color);
33 virtual ~BubbleDelegateView(); 35 virtual ~BubbleDelegateView();
34 36
35 // Create and initialize the bubble Widget(s) with proper bounds. 37 // Create and initialize the bubble Widget(s) with proper bounds.
36 static Widget* CreateBubble(BubbleDelegateView* bubble_delegate, 38 static Widget* CreateBubble(BubbleDelegateView* bubble_delegate,
37 Widget* parent_widget); 39 Widget* parent_widget);
38 40
39 // WidgetDelegate overrides: 41 // WidgetDelegate overrides:
40 virtual View* GetInitiallyFocusedView() OVERRIDE; 42 virtual View* GetInitiallyFocusedView() OVERRIDE;
41 virtual View* GetContentsView() OVERRIDE; 43 virtual View* GetContentsView() OVERRIDE;
42 virtual NonClientFrameView* CreateNonClientFrameView() OVERRIDE; 44 virtual NonClientFrameView* CreateNonClientFrameView() OVERRIDE;
43 45
46 // Widget::Observer overrides:
47 virtual void OnWidgetActivationChanged(Widget* widget, bool active) OVERRIDE;
48
44 bool close_on_esc() const { return close_on_esc_; } 49 bool close_on_esc() const { return close_on_esc_; }
45 void set_close_on_esc(bool close_on_esc) { close_on_esc_ = close_on_esc; } 50 void set_close_on_esc(bool close_on_esc) { close_on_esc_ = close_on_esc; }
46 51
52 bool close_on_deactivate() const { return close_on_deactivate_; }
53 void set_close_on_deactivate(bool close_on_deactivate) {
54 close_on_deactivate_ = close_on_deactivate;
55 }
56
47 bool allow_bubble_offscreen() const { return allow_bubble_offscreen_; } 57 bool allow_bubble_offscreen() const { return allow_bubble_offscreen_; }
48 void set_allow_bubble_offscreen(bool allow_bubble_offscreen) { 58 void set_allow_bubble_offscreen(bool allow_bubble_offscreen) {
49 allow_bubble_offscreen_ = allow_bubble_offscreen; 59 allow_bubble_offscreen_ = allow_bubble_offscreen;
50 } 60 }
51 61
52 // Get the arrow's anchor point in screen space. 62 // Get the arrow's anchor point in screen space.
53 virtual gfx::Point GetAnchorPoint(); 63 virtual gfx::Point GetAnchorPoint();
54 64
55 // Get the arrow's location on the bubble. 65 // Get the arrow's location on the bubble.
56 virtual BubbleBorder::ArrowLocation GetArrowLocation() const; 66 virtual BubbleBorder::ArrowLocation GetArrowLocation() const;
(...skipping 36 matching lines...) Expand 10 before | Expand all | Expand 10 after
93 // Initialize the border widget needed for Windows native control hosting. 103 // Initialize the border widget needed for Windows native control hosting.
94 void InitializeBorderWidget(Widget* parent_widget); 104 void InitializeBorderWidget(Widget* parent_widget);
95 105
96 // Get bounds for the Windows-only widget that hosts the bubble's contents. 106 // Get bounds for the Windows-only widget that hosts the bubble's contents.
97 gfx::Rect GetBubbleClientBounds() const; 107 gfx::Rect GetBubbleClientBounds() const;
98 #endif 108 #endif
99 109
100 // Fade animation for bubble. 110 // Fade animation for bubble.
101 scoped_ptr<ui::SlideAnimation> fade_animation_; 111 scoped_ptr<ui::SlideAnimation> fade_animation_;
102 112
103 // Should this bubble close on the escape key? 113 // Flags controlling bubble closure on the escape key and deactivation.
104 bool close_on_esc_; 114 bool close_on_esc_;
115 bool close_on_deactivate_;
105 116
106 // Whether the bubble is allowed to be displayed offscreen, or if auto 117 // Whether the bubble is allowed to be displayed offscreen, or if auto
107 // re-positioning should be performed. 118 // re-positioning should be performed.
108 bool allow_bubble_offscreen_; 119 bool allow_bubble_offscreen_;
109 120
110 // The screen point where this bubble's arrow is anchored. 121 // The screen point where this bubble's arrow is anchored.
111 gfx::Point anchor_point_; 122 gfx::Point anchor_point_;
112 123
113 // The arrow's location on the bubble. 124 // The arrow's location on the bubble.
114 BubbleBorder::ArrowLocation arrow_location_; 125 BubbleBorder::ArrowLocation arrow_location_;
115 126
116 // The background color of the bubble. 127 // The background color of the bubble.
117 SkColor color_; 128 SkColor color_;
118 129
119 // Original opacity of the bubble. 130 // Original opacity of the bubble.
120 int original_opacity_; 131 int original_opacity_;
121 132
122 // The widget hosting the border for this bubble (non-Aura Windows only). 133 // The widget hosting the border for this bubble (non-Aura Windows only).
123 Widget* border_widget_; 134 Widget* border_widget_;
124 135
125 DISALLOW_COPY_AND_ASSIGN(BubbleDelegateView); 136 DISALLOW_COPY_AND_ASSIGN(BubbleDelegateView);
126 }; 137 };
127 138
128 } // namespace views 139 } // namespace views
129 140
130 #endif // VIEWS_BUBBLE_BUBBLE_DELEGATE_H_ 141 #endif // VIEWS_BUBBLE_BUBBLE_DELEGATE_H_
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