| Index: ui/gfx/canvas_direct2d_unittest.cc | 
| diff --git a/ui/gfx/canvas_direct2d_unittest.cc b/ui/gfx/canvas_direct2d_unittest.cc | 
| index 05aa57d5c6bf1b2b245da5161a5dda9f89b8b521..61fc66b97855d33b780ab58886de91e7a05956af 100644 | 
| --- a/ui/gfx/canvas_direct2d_unittest.cc | 
| +++ b/ui/gfx/canvas_direct2d_unittest.cc | 
| @@ -220,7 +220,7 @@ TEST(CanvasDirect2D, ClipRect) { | 
| gfx::CanvasDirect2D canvas(window.rt()); | 
|  | 
| canvas.FillRectInt(SK_ColorGREEN, 0, 0, 500, 500); | 
| -  canvas.ClipRectInt(20, 20, 120, 120); | 
| +  canvas.ClipRectInt(gfx::Rect(20, 20, 120, 120)); | 
| canvas.FillRectInt(SK_ColorBLUE, 0, 0, 500, 500); | 
| } | 
|  | 
| @@ -233,14 +233,14 @@ TEST(CanvasDirect2D, ClipRectWithTranslate) { | 
| // Repeat the same rendering as in ClipRect... | 
| canvas.Save(); | 
| canvas.FillRectInt(SK_ColorGREEN, 0, 0, 500, 500); | 
| -  canvas.ClipRectInt(20, 20, 120, 120); | 
| +  canvas.ClipRectInt(gfx::Rect(20, 20, 120, 120)); | 
| canvas.FillRectInt(SK_ColorBLUE, 0, 0, 500, 500); | 
| canvas.Restore(); | 
|  | 
| // ... then translate, clip and fill again relative to the new origin. | 
| canvas.Save(); | 
| canvas.TranslateInt(150, 150); | 
| -  canvas.ClipRectInt(10, 10, 110, 110); | 
| +  canvas.ClipRectInt(gfx::Rect(10, 10, 110, 110)); | 
| canvas.FillRectInt(SK_ColorRED, 0, 0, 500, 500); | 
| canvas.Restore(); | 
| } | 
| @@ -254,7 +254,7 @@ TEST(CanvasDirect2D, ClipRectWithScale) { | 
| // Repeat the same rendering as in ClipRect... | 
| canvas.Save(); | 
| canvas.FillRectInt(SK_ColorGREEN, 0, 0, 500, 500); | 
| -  canvas.ClipRectInt(20, 20, 120, 120); | 
| +  canvas.ClipRectInt(gfx::Rect(20, 20, 120, 120)); | 
| canvas.FillRectInt(SK_ColorBLUE, 0, 0, 500, 500); | 
| canvas.Restore(); | 
|  | 
| @@ -263,7 +263,7 @@ TEST(CanvasDirect2D, ClipRectWithScale) { | 
| canvas.Save(); | 
| canvas.TranslateInt(150, 150); | 
| canvas.ScaleInt(2, 2); | 
| -  canvas.ClipRectInt(10, 10, 110, 110); | 
| +  canvas.ClipRectInt(gfx::Rect(10, 10, 110, 110)); | 
| canvas.FillRectInt(SK_ColorRED, 0, 0, 500, 500); | 
| canvas.Restore(); | 
| } | 
|  |