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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef UI_GFX_CANVAS_DIRECT2D_H_ | 5 #ifndef UI_GFX_CANVAS_DIRECT2D_H_ |
| 6 #define UI_GFX_CANVAS_DIRECT2D_H_ | 6 #define UI_GFX_CANVAS_DIRECT2D_H_ |
| 7 #pragma once | 7 #pragma once |
| 8 | 8 |
| 9 #include <d2d1.h> | 9 #include <d2d1.h> |
| 10 | 10 |
| 11 #include <stack> | 11 #include <stack> |
| 12 | 12 |
| 13 #include "base/compiler_specific.h" |
| 13 #include "base/win/scoped_comptr.h" | 14 #include "base/win/scoped_comptr.h" |
| 14 #include "ui/gfx/canvas.h" | 15 #include "ui/gfx/canvas.h" |
| 15 | 16 |
| 16 namespace gfx { | 17 namespace gfx { |
| 17 | 18 |
| 18 class UI_EXPORT CanvasDirect2D : public Canvas { | 19 class UI_EXPORT CanvasDirect2D : public Canvas { |
| 19 public: | 20 public: |
| 20 // Creates an empty Canvas. | 21 // Creates an empty Canvas. |
| 21 explicit CanvasDirect2D(ID2D1RenderTarget* rt); | 22 explicit CanvasDirect2D(ID2D1RenderTarget* rt); |
| 22 virtual ~CanvasDirect2D(); | 23 virtual ~CanvasDirect2D(); |
| 23 | 24 |
| 24 // Retrieves the application's D2D1 Factory. | 25 // Retrieves the application's D2D1 Factory. |
| 25 static ID2D1Factory* GetD2D1Factory(); | 26 static ID2D1Factory* GetD2D1Factory(); |
| 26 | 27 |
| 27 // Overridden from Canvas: | 28 // Overridden from Canvas: |
| 28 virtual void Save(); | 29 virtual void Save() OVERRIDE; |
| 29 virtual void SaveLayerAlpha(uint8 alpha); | 30 virtual void SaveLayerAlpha(uint8 alpha) OVERRIDE; |
| 30 virtual void SaveLayerAlpha(uint8 alpha, const gfx::Rect& layer_bounds); | 31 virtual void SaveLayerAlpha(uint8 alpha, |
| 31 virtual void Restore(); | 32 const gfx::Rect& layer_bounds) OVERRIDE; |
| 32 virtual bool ClipRectInt(int x, int y, int w, int h); | 33 virtual void Restore() OVERRIDE; |
| 33 virtual void TranslateInt(int x, int y); | 34 virtual bool ClipRectInt(const gfx::Rect& rect) OVERRIDE; |
| 34 virtual void ScaleInt(int x, int y); | 35 virtual void TranslateInt(int x, int y) OVERRIDE; |
| 35 virtual void FillRectInt(const SkColor& color, int x, int y, int w, int h); | 36 virtual void ScaleInt(int x, int y) OVERRIDE; |
| 36 virtual void FillRectInt(const SkColor& color, int x, int y, int w, int h, | 37 virtual void FillRectInt(const SkColor& color, |
| 37 SkXfermode::Mode mode); | 38 int x, int y, int w, int h) OVERRIDE; |
| 38 virtual void FillRectInt(const gfx::Brush* brush, int x, int y, int w, int h); | 39 virtual void FillRectInt(const SkColor& color, |
| 39 virtual void DrawRectInt(const SkColor& color, int x, int y, int w, int h); | 40 int x, int y, int w, int h, |
| 41 SkXfermode::Mode mode) OVERRIDE; |
| 42 virtual void FillRectInt(const gfx::Brush* brush, |
| 43 int x, int y, int w, int h) OVERRIDE; |
| 44 virtual void DrawRectInt(const SkColor& color, |
| 45 int x, int y, int w, int h) OVERRIDE; |
| 40 virtual void DrawRectInt(const SkColor& color, | 46 virtual void DrawRectInt(const SkColor& color, |
| 41 int x, int y, int w, int h, | 47 int x, int y, int w, int h, |
| 42 SkXfermode::Mode mode); | 48 SkXfermode::Mode mode) OVERRIDE; |
| 43 virtual void DrawRectInt(int x, int y, int w, int h, const SkPaint& paint); | 49 virtual void DrawRectInt(int x, int y, int w, int h, |
| 50 const SkPaint& paint) OVERRIDE; |
| 44 virtual void DrawLineInt(const SkColor& color, | 51 virtual void DrawLineInt(const SkColor& color, |
| 45 int x1, int y1, | 52 int x1, int y1, |
| 46 int x2, int y2); | 53 int x2, int y2) OVERRIDE; |
| 47 virtual void DrawBitmapInt(const SkBitmap& bitmap, int x, int y); | 54 virtual void DrawBitmapInt(const SkBitmap& bitmap, int x, int y) OVERRIDE; |
| 48 virtual void DrawBitmapInt(const SkBitmap& bitmap, | 55 virtual void DrawBitmapInt(const SkBitmap& bitmap, |
| 49 int x, int y, | 56 int x, int y, |
| 50 const SkPaint& paint); | 57 const SkPaint& paint) OVERRIDE; |
| 51 virtual void DrawBitmapInt(const SkBitmap& bitmap, | 58 virtual void DrawBitmapInt(const SkBitmap& bitmap, |
| 52 int src_x, int src_y, int src_w, int src_h, | 59 int src_x, int src_y, int src_w, int src_h, |
| 53 int dest_x, int dest_y, int dest_w, int dest_h, | 60 int dest_x, int dest_y, int dest_w, int dest_h, |
| 54 bool filter); | 61 bool filter) OVERRIDE; |
| 55 virtual void DrawBitmapInt(const SkBitmap& bitmap, | 62 virtual void DrawBitmapInt(const SkBitmap& bitmap, |
| 56 int src_x, int src_y, int src_w, int src_h, | 63 int src_x, int src_y, int src_w, int src_h, |
| 57 int dest_x, int dest_y, int dest_w, int dest_h, | 64 int dest_x, int dest_y, int dest_w, int dest_h, |
| 58 bool filter, | 65 bool filter, |
| 59 const SkPaint& paint); | 66 const SkPaint& paint) OVERRIDE; |
| 60 virtual void DrawStringInt(const string16& text, | 67 virtual void DrawStringInt(const string16& text, |
| 61 const gfx::Font& font, | 68 const gfx::Font& font, |
| 62 const SkColor& color, | 69 const SkColor& color, |
| 63 int x, int y, int w, int h); | 70 int x, int y, int w, int h) OVERRIDE; |
| 64 virtual void DrawStringInt(const string16& text, | 71 virtual void DrawStringInt(const string16& text, |
| 65 const gfx::Font& font, | 72 const gfx::Font& font, |
| 66 const SkColor& color, | 73 const SkColor& color, |
| 67 const gfx::Rect& display_rect); | 74 const gfx::Rect& display_rect) OVERRIDE; |
| 68 virtual void DrawStringInt(const string16& text, | 75 virtual void DrawStringInt(const string16& text, |
| 69 const gfx::Font& font, | 76 const gfx::Font& font, |
| 70 const SkColor& color, | 77 const SkColor& color, |
| 71 int x, int y, int w, int h, | 78 int x, int y, int w, int h, |
| 72 int flags); | 79 int flags) OVERRIDE; |
| 73 virtual void DrawFocusRect(const gfx::Rect& rect); | 80 virtual void DrawFocusRect(const gfx::Rect& rect) OVERRIDE; |
| 74 virtual void TileImageInt(const SkBitmap& bitmap, int x, int y, int w, int h); | 81 virtual void TileImageInt(const SkBitmap& bitmap, |
| 82 int x, int y, int w, int h) OVERRIDE; |
| 75 virtual void TileImageInt(const SkBitmap& bitmap, | 83 virtual void TileImageInt(const SkBitmap& bitmap, |
| 76 int src_x, int src_y, | 84 int src_x, int src_y, |
| 77 int dest_x, int dest_y, int w, int h); | 85 int dest_x, int dest_y, int w, int h) OVERRIDE; |
| 78 virtual gfx::NativeDrawingContext BeginPlatformPaint(); | 86 virtual gfx::NativeDrawingContext BeginPlatformPaint() OVERRIDE; |
| 79 virtual void EndPlatformPaint(); | 87 virtual void EndPlatformPaint() OVERRIDE; |
| 80 virtual void Transform(const ui::Transform& transform); | 88 virtual void Transform(const ui::Transform& transform) OVERRIDE; |
| 81 virtual ui::TextureID GetTextureID(); | 89 virtual ui::TextureID GetTextureID() OVERRIDE; |
| 82 virtual CanvasSkia* AsCanvasSkia(); | 90 virtual CanvasSkia* AsCanvasSkia() OVERRIDE; |
| 83 virtual const CanvasSkia* AsCanvasSkia() const; | 91 virtual const CanvasSkia* AsCanvasSkia() const OVERRIDE; |
| 84 | 92 |
| 85 private: | 93 private: |
| 86 void SaveInternal(ID2D1Layer* layer); | 94 void SaveInternal(ID2D1Layer* layer); |
| 87 | 95 |
| 88 ID2D1RenderTarget* rt_; | 96 ID2D1RenderTarget* rt_; |
| 89 base::win::ScopedComPtr<ID2D1GdiInteropRenderTarget> interop_rt_; | 97 base::win::ScopedComPtr<ID2D1GdiInteropRenderTarget> interop_rt_; |
| 90 base::win::ScopedComPtr<ID2D1DrawingStateBlock> drawing_state_block_; | 98 base::win::ScopedComPtr<ID2D1DrawingStateBlock> drawing_state_block_; |
| 91 static ID2D1Factory* d2d1_factory_; | 99 static ID2D1Factory* d2d1_factory_; |
| 92 | 100 |
| 93 // Every time Save* is called, a RenderState object is pushed onto the | 101 // Every time Save* is called, a RenderState object is pushed onto the |
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| 105 int clip_count; | 113 int clip_count; |
| 106 }; | 114 }; |
| 107 std::stack<RenderState> state_; | 115 std::stack<RenderState> state_; |
| 108 | 116 |
| 109 DISALLOW_COPY_AND_ASSIGN(CanvasDirect2D); | 117 DISALLOW_COPY_AND_ASSIGN(CanvasDirect2D); |
| 110 }; | 118 }; |
| 111 | 119 |
| 112 } // namespace gfx; | 120 } // namespace gfx; |
| 113 | 121 |
| 114 #endif // UI_GFX_CANVAS_DIRECT2D_H_ | 122 #endif // UI_GFX_CANVAS_DIRECT2D_H_ |
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