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Issue 8381014: Fixing dead code in empty array init. (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: Ported change to MIPS. Created 9 years, 1 month ago
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1 // Copyright 2011 the V8 project authors. All rights reserved. 1 // Copyright 2011 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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989 // Use a scratch register here to have only one reloc info when unfolding 989 // Use a scratch register here to have only one reloc info when unfolding
990 // the loop. 990 // the loop.
991 __ mov(scratch3, factory->the_hole_value()); 991 __ mov(scratch3, factory->the_hole_value());
992 for (int i = 0; i < initial_capacity; i++) { 992 for (int i = 0; i < initial_capacity; i++) {
993 __ mov(FieldOperand(scratch1, 993 __ mov(FieldOperand(scratch1,
994 FixedArray::kHeaderSize + i * kPointerSize), 994 FixedArray::kHeaderSize + i * kPointerSize),
995 scratch3); 995 scratch3);
996 } 996 }
997 } else { 997 } else {
998 Label loop, entry; 998 Label loop, entry;
999 __ add(scratch1, Immediate(FixedArray::kHeaderSize - kHeapObjectTag));
Kevin Millikin (Chromium) 2011/10/27 10:35:54 On ia32, there's usually no need to untag like thi
999 __ jmp(&entry); 1000 __ jmp(&entry);
1000 __ bind(&loop); 1001 __ bind(&loop);
1001 __ mov(Operand(scratch1, 0), factory->the_hole_value()); 1002 __ mov(Operand(scratch1, 0), factory->the_hole_value());
1002 __ add(scratch1, Immediate(kPointerSize)); 1003 __ add(scratch1, Immediate(kPointerSize));
1003 __ bind(&entry); 1004 __ bind(&entry);
1004 __ cmp(scratch1, scratch2); 1005 __ cmp(scratch1, scratch2);
1005 __ j(below, &loop); 1006 __ j(below, &loop);
1006 } 1007 }
1007 } 1008 }
1008 1009
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1672 Deoptimizer::EntryGenerator generator(masm, Deoptimizer::OSR); 1673 Deoptimizer::EntryGenerator generator(masm, Deoptimizer::OSR);
1673 generator.Generate(); 1674 generator.Generate();
1674 } 1675 }
1675 1676
1676 1677
1677 #undef __ 1678 #undef __
1678 } 1679 }
1679 } // namespace v8::internal 1680 } // namespace v8::internal
1680 1681
1681 #endif // V8_TARGET_ARCH_IA32 1682 #endif // V8_TARGET_ARCH_IA32
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