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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "base/basictypes.h" | 5 #include "base/basictypes.h" |
6 #include "base/compiler_specific.h" | 6 #include "base/compiler_specific.h" |
7 #include "base/memory/scoped_ptr.h" | 7 #include "base/memory/scoped_ptr.h" |
8 #include "testing/gtest/include/gtest/gtest.h" | 8 #include "testing/gtest/include/gtest/gtest.h" |
9 #include "ui/gfx/canvas_skia.h" | 9 #include "ui/gfx/canvas_skia.h" |
10 #include "ui/gfx/compositor/compositor_observer.h" | 10 #include "ui/gfx/compositor/compositor_observer.h" |
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564 // Verifies that when there are many potential holes, the largest one is picked. | 564 // Verifies that when there are many potential holes, the largest one is picked. |
565 TEST_F(LayerWithNullDelegateTest, LargestHole) { | 565 TEST_F(LayerWithNullDelegateTest, LargestHole) { |
566 scoped_ptr<Layer> parent(CreateTextureRootLayer(gfx::Rect(0, 0, 400, 400))); | 566 scoped_ptr<Layer> parent(CreateTextureRootLayer(gfx::Rect(0, 0, 400, 400))); |
567 | 567 |
568 scoped_ptr<Layer> child1(CreateTextureLayer(gfx::Rect(50, 50, 100, 100))); | 568 scoped_ptr<Layer> child1(CreateTextureLayer(gfx::Rect(50, 50, 100, 100))); |
569 parent->Add(child1.get()); | 569 parent->Add(child1.get()); |
570 | 570 |
571 scoped_ptr<Layer> child2(CreateTextureLayer(gfx::Rect(75, 75, 200, 200))); | 571 scoped_ptr<Layer> child2(CreateTextureLayer(gfx::Rect(75, 75, 200, 200))); |
572 parent->Add(child2.get()); | 572 parent->Add(child2.get()); |
573 | 573 |
| 574 Draw(); |
| 575 |
574 EXPECT_EQ(gfx::Rect(75, 75, 200, 200), parent->hole_rect()); | 576 EXPECT_EQ(gfx::Rect(75, 75, 200, 200), parent->hole_rect()); |
575 } | 577 } |
576 | 578 |
| 579 // Verifies that the largest hole in the draw order is picked |
| 580 TEST_F(LayerWithNullDelegateTest, HoleGeneratedFromLeaf) { |
| 581 // Layer tree looks like: |
| 582 // node 1 |
| 583 // |_ node 11 |
| 584 // |_ node 111 |
| 585 // |_ node 12 |
| 586 // |_ node 121 |
| 587 |
| 588 scoped_ptr<Layer> node1(CreateTextureRootLayer(gfx::Rect(0, 0, 400, 400))); |
| 589 |
| 590 scoped_ptr<Layer> node11(CreateTextureLayer(gfx::Rect(50, 50, 100, 100))); |
| 591 node1->Add(node11.get()); |
| 592 |
| 593 scoped_ptr<Layer> node12(CreateTextureLayer(gfx::Rect(75, 75, 200, 200))); |
| 594 node1->Add(node12.get()); |
| 595 |
| 596 scoped_ptr<Layer> node111(CreateTextureLayer(gfx::Rect(10, 10, 20, 20))); |
| 597 node11->Add(node111.get()); |
| 598 |
| 599 scoped_ptr<Layer> node121(CreateTextureLayer(gfx::Rect(10, 10, 190, 190))); |
| 600 node12->Add(node121.get()); |
| 601 |
| 602 Draw(); |
| 603 |
| 604 EXPECT_EQ(gfx::Rect(75, 75, 200, 200), node1->hole_rect()); |
| 605 EXPECT_EQ(gfx::Rect(25, 25, 75, 75), node11->hole_rect()); |
| 606 EXPECT_EQ(gfx::Rect(10, 10, 190, 190), node12->hole_rect()); |
| 607 } |
| 608 |
| 609 // Verifies that a hole can only punched into a layer with opacity = 1.0f. |
| 610 TEST_F(LayerWithNullDelegateTest, NoHoleWhenPartialOpacity) { |
| 611 // Layer tree looks like: |
| 612 // node 1 |
| 613 // |_ node 11 |
| 614 // |_ node 111 |
| 615 |
| 616 scoped_ptr<Layer> node1(CreateTextureRootLayer(gfx::Rect(0, 0, 400, 400))); |
| 617 |
| 618 scoped_ptr<Layer> node11(CreateTextureLayer(gfx::Rect(50, 50, 100, 100))); |
| 619 node1->Add(node11.get()); |
| 620 |
| 621 scoped_ptr<Layer> node111(CreateTextureLayer(gfx::Rect(10, 10, 20, 20))); |
| 622 node11->Add(node111.get()); |
| 623 |
| 624 Draw(); |
| 625 EXPECT_EQ(gfx::Rect(50, 50, 100, 100), node1->hole_rect()); |
| 626 EXPECT_EQ(gfx::Rect(10, 10, 20, 20), node11->hole_rect()); |
| 627 |
| 628 |
| 629 node11->SetOpacity(0.5f); |
| 630 Draw(); |
| 631 EXPECT_TRUE(node1->hole_rect().IsEmpty()); |
| 632 EXPECT_TRUE(node11->hole_rect().IsEmpty()); |
| 633 } |
| 634 |
| 635 // Verifies that a non visible layer or any of its children is not a hole. |
| 636 TEST_F(LayerWithNullDelegateTest, NonVisibleLayerCannotBeHole) { |
| 637 // Layer tree looks like: |
| 638 // node 1 |
| 639 // |_ node 11 |
| 640 // |_ node 111 |
| 641 |
| 642 scoped_ptr<Layer> node1(CreateTextureRootLayer(gfx::Rect(0, 0, 400, 400))); |
| 643 |
| 644 scoped_ptr<Layer> node11(CreateTextureLayer(gfx::Rect(50, 50, 100, 100))); |
| 645 node1->Add(node11.get()); |
| 646 |
| 647 scoped_ptr<Layer> node111(CreateTextureLayer(gfx::Rect(10, 10, 20, 20))); |
| 648 node11->Add(node111.get()); |
| 649 |
| 650 Draw(); |
| 651 EXPECT_EQ(gfx::Rect(50, 50, 100, 100), node1->hole_rect()); |
| 652 EXPECT_EQ(gfx::Rect(10, 10, 20, 20), node11->hole_rect()); |
| 653 |
| 654 |
| 655 node11->SetVisible(false); |
| 656 Draw(); |
| 657 EXPECT_TRUE(node1->hole_rect().IsEmpty()); |
| 658 EXPECT_TRUE(node11->hole_rect().IsEmpty()); |
| 659 } |
| 660 |
| 661 // Verifies that a layer which doesn't fill its bounds opaquely cannot punch a |
| 662 // hole. However its children should still be able to punch a hole. |
| 663 TEST_F(LayerWithNullDelegateTest, LayerNotFillingBoundsOpaquelyCannotBeHole) { |
| 664 // Layer tree looks like: |
| 665 // node 1 |
| 666 // |_ node 11 |
| 667 // |_ node 111 |
| 668 |
| 669 scoped_ptr<Layer> node1(CreateTextureRootLayer(gfx::Rect(0, 0, 400, 400))); |
| 670 |
| 671 scoped_ptr<Layer> node11(CreateTextureLayer(gfx::Rect(50, 50, 100, 100))); |
| 672 node1->Add(node11.get()); |
| 673 |
| 674 scoped_ptr<Layer> node111(CreateTextureLayer(gfx::Rect(10, 10, 20, 20))); |
| 675 node11->Add(node111.get()); |
| 676 |
| 677 Draw(); |
| 678 EXPECT_EQ(gfx::Rect(50, 50, 100, 100), node1->hole_rect()); |
| 679 EXPECT_EQ(gfx::Rect(10, 10, 20, 20), node11->hole_rect()); |
| 680 |
| 681 |
| 682 node11->SetFillsBoundsOpaquely(false); |
| 683 Draw(); |
| 684 EXPECT_EQ(gfx::Rect(60, 60, 20, 20), node1->hole_rect()); |
| 685 EXPECT_TRUE(node11->hole_rect().IsEmpty()); |
| 686 } |
| 687 |
577 // Verifies that the hole is with respect to the local bounds of its parent. | 688 // Verifies that the hole is with respect to the local bounds of its parent. |
578 TEST_F(LayerWithNullDelegateTest, HoleLocalBounds) { | 689 TEST_F(LayerWithNullDelegateTest, HoleLocalBounds) { |
579 scoped_ptr<Layer> parent(CreateTextureRootLayer( | 690 scoped_ptr<Layer> parent(CreateTextureRootLayer( |
580 gfx::Rect(100, 100, 150, 150))); | 691 gfx::Rect(100, 100, 150, 150))); |
581 | 692 |
582 scoped_ptr<Layer> child(CreateTextureLayer(gfx::Rect(50, 50, 100, 100))); | 693 scoped_ptr<Layer> child(CreateTextureLayer(gfx::Rect(50, 50, 100, 100))); |
583 parent->Add(child.get()); | 694 parent->Add(child.get()); |
584 | 695 |
| 696 Draw(); |
| 697 |
585 EXPECT_EQ(gfx::Rect(50, 50, 100, 100), parent->hole_rect()); | 698 EXPECT_EQ(gfx::Rect(50, 50, 100, 100), parent->hole_rect()); |
586 } | 699 } |
587 | 700 |
588 // Verifies that there is no hole present when one of the child layers has a | 701 // Verifies that there is no hole present when one of the child layers has a |
589 // transform. | 702 // transform. |
590 TEST_F(LayerWithNullDelegateTest, NoHoleWithTransform) { | 703 TEST_F(LayerWithNullDelegateTest, NoHoleWithTransform) { |
591 scoped_ptr<Layer> parent(CreateTextureLayer(gfx::Rect(0, 0, 400, 400))); | 704 scoped_ptr<Layer> parent(CreateTextureRootLayer(gfx::Rect(0, 0, 400, 400))); |
592 scoped_ptr<Layer> child(CreateTextureLayer(gfx::Rect(50, 50, 100, 100))); | 705 scoped_ptr<Layer> child(CreateTextureLayer(gfx::Rect(50, 50, 100, 100))); |
593 parent->Add(child.get()); | 706 parent->Add(child.get()); |
594 | 707 |
| 708 Draw(); |
| 709 |
595 EXPECT_TRUE(!parent->hole_rect().IsEmpty()); | 710 EXPECT_TRUE(!parent->hole_rect().IsEmpty()); |
596 | 711 |
597 ui::Transform t; | 712 ui::Transform t; |
598 t.SetTranslate(-50, -50); | 713 t.SetTranslate(-50, -50); |
599 t.ConcatRotate(45.0f); | 714 t.ConcatRotate(45.0f); |
600 t.ConcatTranslate(50, 50); | 715 t.ConcatTranslate(50, 50); |
601 child->SetTransform(t); | 716 child->SetTransform(t); |
602 | 717 |
| 718 Draw(); |
| 719 |
603 EXPECT_EQ(gfx::Rect(0, 0, 0, 0), parent->hole_rect()); | 720 EXPECT_EQ(gfx::Rect(0, 0, 0, 0), parent->hole_rect()); |
604 } | 721 } |
605 | 722 |
606 // Verifies that if the child layer is rotated by a multiple of ninety degrees | 723 // Verifies that if the child layer is rotated by a multiple of ninety degrees |
607 // we punch a hole | 724 // we punch a hole |
608 TEST_F(LayerWithNullDelegateTest, HoleWithNinetyDegreeTransforms) { | 725 TEST_F(LayerWithNullDelegateTest, HoleWithNinetyDegreeTransforms) { |
609 scoped_ptr<Layer> parent(CreateTextureLayer(gfx::Rect(0, 0, 400, 400))); | 726 scoped_ptr<Layer> parent(CreateTextureRootLayer(gfx::Rect(0, 0, 400, 400))); |
610 scoped_ptr<Layer> child(CreateTextureLayer(gfx::Rect(50, 50, 50, 50))); | 727 scoped_ptr<Layer> child(CreateTextureLayer(gfx::Rect(50, 50, 50, 50))); |
611 parent->Add(child.get()); | 728 parent->Add(child.get()); |
612 | 729 |
| 730 Draw(); |
| 731 |
613 EXPECT_TRUE(!parent->hole_rect().IsEmpty()); | 732 EXPECT_TRUE(!parent->hole_rect().IsEmpty()); |
614 | 733 |
615 for (int i = -4; i <= 4; ++i) { | 734 for (int i = -4; i <= 4; ++i) { |
616 SCOPED_TRACE(::testing::Message() << "Iteration " << i); | 735 SCOPED_TRACE(::testing::Message() << "Iteration " << i); |
617 | 736 |
618 ui::Transform t; | 737 ui::Transform t; |
619 // Need to rotate in local coordinates. | 738 // Need to rotate in local coordinates. |
620 t.SetTranslate(-25, -25); | 739 t.SetTranslate(-25, -25); |
621 t.ConcatRotate(90.0f * i); | 740 t.ConcatRotate(90.0f * i); |
622 t.ConcatTranslate(25, 25); | 741 t.ConcatTranslate(25, 25); |
623 child->SetTransform(t); | 742 child->SetTransform(t); |
624 | 743 |
625 gfx::Rect target_rect(child->bounds().size()); | 744 gfx::Rect target_rect(child->bounds().size()); |
626 t.ConcatTranslate(child->bounds().x(), child->bounds().y()); | 745 t.ConcatTranslate(child->bounds().x(), child->bounds().y()); |
627 t.TransformRect(&target_rect); | 746 t.TransformRect(&target_rect); |
628 | 747 |
| 748 Draw(); |
| 749 |
629 EXPECT_EQ(target_rect, parent->hole_rect()); | 750 EXPECT_EQ(target_rect, parent->hole_rect()); |
630 } | 751 } |
631 } | 752 } |
632 | 753 |
| 754 // Verifies that a layer which doesn't have a texture cannot punch a |
| 755 // hole. However its children should still be able to punch a hole. |
| 756 TEST_F(LayerWithNullDelegateTest, HoleWithRelativeNinetyDegreeTransforms) { |
| 757 // Layer tree looks like: |
| 758 // node 1 |
| 759 // |_ node 11 |
| 760 // |_ node 12 |
| 761 |
| 762 scoped_ptr<Layer> node1(CreateTextureRootLayer(gfx::Rect(0, 0, 400, 400))); |
| 763 |
| 764 scoped_ptr<Layer> node11(CreateTextureLayer(gfx::Rect(50, 50, 50, 50))); |
| 765 node1->Add(node11.get()); |
| 766 |
| 767 scoped_ptr<Layer> node12(CreateTextureLayer(gfx::Rect(50, 50, 50, 50))); |
| 768 node1->Add(node12.get()); |
| 769 |
| 770 Draw(); |
| 771 |
| 772 EXPECT_EQ(gfx::Rect(0, 0, 50, 50), node11->hole_rect()); |
| 773 EXPECT_TRUE(node12->hole_rect().IsEmpty()); |
| 774 |
| 775 ui::Transform t1; |
| 776 // Need to rotate in local coordinates. |
| 777 t1.SetTranslate(-25, -25); |
| 778 t1.ConcatRotate(45.0f); |
| 779 t1.ConcatTranslate(25, 25); |
| 780 node11->SetTransform(t1); |
| 781 |
| 782 Draw(); |
| 783 |
| 784 EXPECT_TRUE(node12->hole_rect().IsEmpty()); |
| 785 EXPECT_TRUE(node11->hole_rect().IsEmpty()); |
| 786 |
| 787 ui::Transform t2; |
| 788 // Need to rotate in local coordinates. |
| 789 t2.SetTranslate(-25, -25); |
| 790 t2.ConcatRotate(-135.0f); |
| 791 t2.ConcatTranslate(25, 25); |
| 792 node12->SetTransform(t2); |
| 793 |
| 794 // Do translation of target rect in order to account for inprecision of |
| 795 // using floating point matrices vs integer rects. |
| 796 ui::Transform t3; |
| 797 gfx::Rect target_rect = gfx::Rect(node11->bounds().size()); |
| 798 t3.ConcatTransform(t2); |
| 799 t1.GetInverse(&t1); |
| 800 t3.ConcatTransform(t1); |
| 801 t3.TransformRect(&target_rect); |
| 802 |
| 803 Draw(); |
| 804 |
| 805 EXPECT_TRUE(node12->hole_rect().IsEmpty()); |
| 806 EXPECT_EQ(target_rect, node11->hole_rect()); |
| 807 } |
| 808 |
633 // Create this hierarchy: | 809 // Create this hierarchy: |
634 // L1 (no texture) | 810 // L1 (no texture) |
635 // +- L11 (texture) | 811 // +- L11 (texture) |
636 // +- L12 (no texture) (added after L1 is already set as root-layer) | 812 // +- L12 (no texture) (added after L1 is already set as root-layer) |
637 // +- L121 (texture) | 813 // +- L121 (texture) |
638 // +- L122 (texture) | 814 // +- L122 (texture) |
639 TEST_F(LayerWithNullDelegateTest, | 815 TEST_F(LayerWithNullDelegateTest, |
640 NOT_APPLICABLE_TO_WEBKIT_COMPOSITOR(NoCompositor)) { | 816 NOT_APPLICABLE_TO_WEBKIT_COMPOSITOR(NoCompositor)) { |
641 scoped_ptr<Layer> l1(CreateLayer(Layer::LAYER_HAS_NO_TEXTURE)); | 817 scoped_ptr<Layer> l1(CreateLayer(Layer::LAYER_HAS_NO_TEXTURE)); |
642 scoped_ptr<Layer> l11(CreateLayer(Layer::LAYER_HAS_TEXTURE)); | 818 scoped_ptr<Layer> l11(CreateLayer(Layer::LAYER_HAS_TEXTURE)); |
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798 SkAutoLockPixels lock(bitmap); | 974 SkAutoLockPixels lock(bitmap); |
799 bool is_all_red = true; | 975 bool is_all_red = true; |
800 for (int x = 0; is_all_red && x < 500; x++) | 976 for (int x = 0; is_all_red && x < 500; x++) |
801 for (int y = 0; is_all_red && y < 500; y++) | 977 for (int y = 0; is_all_red && y < 500; y++) |
802 is_all_red = is_all_red && (bitmap.getColor(x, y) == SK_ColorRED); | 978 is_all_red = is_all_red && (bitmap.getColor(x, y) == SK_ColorRED); |
803 | 979 |
804 EXPECT_TRUE(is_all_red); | 980 EXPECT_TRUE(is_all_red); |
805 } | 981 } |
806 | 982 |
807 } // namespace ui | 983 } // namespace ui |
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