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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
| 5 #include <string> |
| 6 |
5 #include "base/basictypes.h" | 7 #include "base/basictypes.h" |
6 #include "base/compiler_specific.h" | 8 #include "base/compiler_specific.h" |
7 #include "base/memory/scoped_ptr.h" | 9 #include "base/memory/scoped_ptr.h" |
8 #include "testing/gtest/include/gtest/gtest.h" | 10 #include "testing/gtest/include/gtest/gtest.h" |
9 #include "ui/gfx/canvas_skia.h" | 11 #include "ui/gfx/canvas_skia.h" |
10 #include "ui/gfx/compositor/compositor_observer.h" | 12 #include "ui/gfx/compositor/compositor_observer.h" |
11 #include "ui/gfx/compositor/layer.h" | 13 #include "ui/gfx/compositor/layer.h" |
12 #include "ui/gfx/compositor/test_compositor.h" | 14 #include "ui/gfx/compositor/test_compositor.h" |
13 #include "ui/gfx/compositor/test_compositor_host.h" | 15 #include "ui/gfx/compositor/test_compositor_host.h" |
14 | 16 |
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550 // Verifies that when there are many potential holes, the largest one is picked. | 552 // Verifies that when there are many potential holes, the largest one is picked. |
551 TEST_F(LayerWithNullDelegateTest, LargestHole) { | 553 TEST_F(LayerWithNullDelegateTest, LargestHole) { |
552 scoped_ptr<Layer> parent(CreateTextureRootLayer(gfx::Rect(0, 0, 400, 400))); | 554 scoped_ptr<Layer> parent(CreateTextureRootLayer(gfx::Rect(0, 0, 400, 400))); |
553 | 555 |
554 scoped_ptr<Layer> child1(CreateTextureLayer(gfx::Rect(50, 50, 100, 100))); | 556 scoped_ptr<Layer> child1(CreateTextureLayer(gfx::Rect(50, 50, 100, 100))); |
555 parent->Add(child1.get()); | 557 parent->Add(child1.get()); |
556 | 558 |
557 scoped_ptr<Layer> child2(CreateTextureLayer(gfx::Rect(75, 75, 200, 200))); | 559 scoped_ptr<Layer> child2(CreateTextureLayer(gfx::Rect(75, 75, 200, 200))); |
558 parent->Add(child2.get()); | 560 parent->Add(child2.get()); |
559 | 561 |
| 562 Draw(); |
| 563 |
560 EXPECT_EQ(gfx::Rect(75, 75, 200, 200), parent->hole_rect()); | 564 EXPECT_EQ(gfx::Rect(75, 75, 200, 200), parent->hole_rect()); |
561 } | 565 } |
562 | 566 |
| 567 // Verifies that the largest hole in the draw order is picked |
| 568 TEST_F(LayerWithNullDelegateTest, HoleGeneratedFromLeaf) { |
| 569 // Layer tree looks like: |
| 570 // node 1 |
| 571 // |_ node 11 |
| 572 // |_ node 111 |
| 573 // |_ node 12 |
| 574 // |_ node 121 |
| 575 |
| 576 scoped_ptr<Layer> node1(CreateTextureRootLayer(gfx::Rect(0, 0, 400, 400))); |
| 577 |
| 578 scoped_ptr<Layer> node11(CreateTextureLayer(gfx::Rect(50, 50, 100, 100))); |
| 579 node1->Add(node11.get()); |
| 580 |
| 581 scoped_ptr<Layer> node12(CreateTextureLayer(gfx::Rect(75, 75, 200, 200))); |
| 582 node1->Add(node12.get()); |
| 583 |
| 584 scoped_ptr<Layer> node111(CreateTextureLayer(gfx::Rect(10, 10, 20, 20))); |
| 585 node11->Add(node111.get()); |
| 586 |
| 587 scoped_ptr<Layer> node121(CreateTextureLayer(gfx::Rect(10, 10, 190, 190))); |
| 588 node12->Add(node121.get()); |
| 589 |
| 590 Draw(); |
| 591 |
| 592 EXPECT_EQ(gfx::Rect(75, 75, 200, 200), node1->hole_rect()); |
| 593 EXPECT_EQ(gfx::Rect(25, 25, 75, 75), node11->hole_rect()); |
| 594 EXPECT_EQ(gfx::Rect(10, 10, 190, 190), node12->hole_rect()); |
| 595 } |
| 596 |
| 597 // Verifies that a hole can only punched into a layer with opacity = 1.0f. |
| 598 TEST_F(LayerWithNullDelegateTest, NoHoleWhenPartialOpacity) { |
| 599 // Layer tree looks like: |
| 600 // node 1 |
| 601 // |_ node 11 |
| 602 // |_ node 111 |
| 603 |
| 604 scoped_ptr<Layer> node1(CreateTextureRootLayer(gfx::Rect(0, 0, 400, 400))); |
| 605 |
| 606 scoped_ptr<Layer> node11(CreateTextureLayer(gfx::Rect(50, 50, 100, 100))); |
| 607 node1->Add(node11.get()); |
| 608 |
| 609 scoped_ptr<Layer> node111(CreateTextureLayer(gfx::Rect(10, 10, 20, 20))); |
| 610 node11->Add(node111.get()); |
| 611 |
| 612 Draw(); |
| 613 EXPECT_EQ(gfx::Rect(50, 50, 100, 100), node1->hole_rect()); |
| 614 EXPECT_EQ(gfx::Rect(10, 10, 20, 20), node11->hole_rect()); |
| 615 |
| 616 |
| 617 node11->SetOpacity(0.5f); |
| 618 Draw(); |
| 619 EXPECT_TRUE(node1->hole_rect().IsEmpty()); |
| 620 EXPECT_TRUE(node11->hole_rect().IsEmpty()); |
| 621 } |
| 622 |
| 623 // Verifies that a non visible layer or any of its children is not a hole. |
| 624 TEST_F(LayerWithNullDelegateTest, NonVisibleLayerCannotBeHole) { |
| 625 // Layer tree looks like: |
| 626 // node 1 |
| 627 // |_ node 11 |
| 628 // |_ node 111 |
| 629 |
| 630 scoped_ptr<Layer> node1(CreateTextureRootLayer(gfx::Rect(0, 0, 400, 400))); |
| 631 |
| 632 scoped_ptr<Layer> node11(CreateTextureLayer(gfx::Rect(50, 50, 100, 100))); |
| 633 node1->Add(node11.get()); |
| 634 |
| 635 scoped_ptr<Layer> node111(CreateTextureLayer(gfx::Rect(10, 10, 20, 20))); |
| 636 node11->Add(node111.get()); |
| 637 |
| 638 Draw(); |
| 639 EXPECT_EQ(gfx::Rect(50, 50, 100, 100), node1->hole_rect()); |
| 640 EXPECT_EQ(gfx::Rect(10, 10, 20, 20), node11->hole_rect()); |
| 641 |
| 642 |
| 643 node11->SetVisible(false); |
| 644 Draw(); |
| 645 EXPECT_TRUE(node1->hole_rect().IsEmpty()); |
| 646 EXPECT_TRUE(node11->hole_rect().IsEmpty()); |
| 647 } |
| 648 |
| 649 // Verifies that a layer which doesn't fill its bounds opaquely cannot punch a |
| 650 // hole. However its children should still be able to punch a hole. |
| 651 TEST_F(LayerWithNullDelegateTest, LayerNotFillingBoundsOpaquelyCannotBeHole) { |
| 652 // Layer tree looks like: |
| 653 // node 1 |
| 654 // |_ node 11 |
| 655 // |_ node 111 |
| 656 |
| 657 scoped_ptr<Layer> node1(CreateTextureRootLayer(gfx::Rect(0, 0, 400, 400))); |
| 658 |
| 659 scoped_ptr<Layer> node11(CreateTextureLayer(gfx::Rect(50, 50, 100, 100))); |
| 660 node1->Add(node11.get()); |
| 661 |
| 662 scoped_ptr<Layer> node111(CreateTextureLayer(gfx::Rect(10, 10, 20, 20))); |
| 663 node11->Add(node111.get()); |
| 664 |
| 665 Draw(); |
| 666 EXPECT_EQ(gfx::Rect(50, 50, 100, 100), node1->hole_rect()); |
| 667 EXPECT_EQ(gfx::Rect(10, 10, 20, 20), node11->hole_rect()); |
| 668 |
| 669 |
| 670 node11->SetFillsBoundsOpaquely(false); |
| 671 Draw(); |
| 672 EXPECT_EQ(gfx::Rect(60, 60, 20, 20), node1->hole_rect()); |
| 673 EXPECT_TRUE(node11->hole_rect().IsEmpty()); |
| 674 } |
| 675 |
563 // Verifies that the hole is with respect to the local bounds of its parent. | 676 // Verifies that the hole is with respect to the local bounds of its parent. |
564 TEST_F(LayerWithNullDelegateTest, HoleLocalBounds) { | 677 TEST_F(LayerWithNullDelegateTest, HoleLocalBounds) { |
565 scoped_ptr<Layer> parent(CreateTextureRootLayer( | 678 scoped_ptr<Layer> parent(CreateTextureRootLayer( |
566 gfx::Rect(100, 100, 150, 150))); | 679 gfx::Rect(100, 100, 150, 150))); |
567 | 680 |
568 scoped_ptr<Layer> child(CreateTextureLayer(gfx::Rect(50, 50, 100, 100))); | 681 scoped_ptr<Layer> child(CreateTextureLayer(gfx::Rect(50, 50, 100, 100))); |
569 parent->Add(child.get()); | 682 parent->Add(child.get()); |
570 | 683 |
| 684 Draw(); |
| 685 |
571 EXPECT_EQ(gfx::Rect(50, 50, 100, 100), parent->hole_rect()); | 686 EXPECT_EQ(gfx::Rect(50, 50, 100, 100), parent->hole_rect()); |
572 } | 687 } |
573 | 688 |
574 // Verifies that there is no hole present when one of the child layers has a | 689 // Verifies that there is no hole present when one of the child layers has a |
575 // transform. | 690 // transform. |
576 TEST_F(LayerWithNullDelegateTest, NoHoleWithTransform) { | 691 TEST_F(LayerWithNullDelegateTest, NoHoleWithTransform) { |
577 scoped_ptr<Layer> parent(CreateTextureLayer(gfx::Rect(0, 0, 400, 400))); | 692 scoped_ptr<Layer> parent(CreateTextureRootLayer(gfx::Rect(0, 0, 400, 400))); |
578 scoped_ptr<Layer> child(CreateTextureLayer(gfx::Rect(50, 50, 100, 100))); | 693 scoped_ptr<Layer> child(CreateTextureLayer(gfx::Rect(50, 50, 100, 100))); |
579 parent->Add(child.get()); | 694 parent->Add(child.get()); |
580 | 695 |
| 696 Draw(); |
| 697 |
581 EXPECT_TRUE(!parent->hole_rect().IsEmpty()); | 698 EXPECT_TRUE(!parent->hole_rect().IsEmpty()); |
582 | 699 |
583 ui::Transform t; | 700 ui::Transform t; |
584 t.SetTranslate(-50, -50); | 701 t.SetTranslate(-50, -50); |
585 t.ConcatRotate(45.0f); | 702 t.ConcatRotate(45.0f); |
586 t.ConcatTranslate(50, 50); | 703 t.ConcatTranslate(50, 50); |
587 child->SetTransform(t); | 704 child->SetTransform(t); |
588 | 705 |
| 706 Draw(); |
| 707 |
589 EXPECT_EQ(gfx::Rect(0, 0, 0, 0), parent->hole_rect()); | 708 EXPECT_EQ(gfx::Rect(0, 0, 0, 0), parent->hole_rect()); |
590 } | 709 } |
591 | 710 |
592 // Verifies that if the child layer is rotated by a multiple of ninety degrees | 711 // Verifies that if the child layer is rotated by a multiple of ninety degrees |
593 // we punch a hole | 712 // we punch a hole |
594 TEST_F(LayerWithNullDelegateTest, HoleWithNinetyDegreeTransforms) { | 713 TEST_F(LayerWithNullDelegateTest, HoleWithNinetyDegreeTransforms) { |
595 scoped_ptr<Layer> parent(CreateTextureLayer(gfx::Rect(0, 0, 400, 400))); | 714 scoped_ptr<Layer> parent(CreateTextureRootLayer(gfx::Rect(0, 0, 400, 400))); |
596 scoped_ptr<Layer> child(CreateTextureLayer(gfx::Rect(50, 50, 50, 50))); | 715 scoped_ptr<Layer> child(CreateTextureLayer(gfx::Rect(50, 50, 50, 50))); |
597 parent->Add(child.get()); | 716 parent->Add(child.get()); |
598 | 717 |
| 718 Draw(); |
| 719 |
599 EXPECT_TRUE(!parent->hole_rect().IsEmpty()); | 720 EXPECT_TRUE(!parent->hole_rect().IsEmpty()); |
600 | 721 |
601 for (int i = -4; i <= 4; ++i) { | 722 for (int i = -4; i <= 4; ++i) { |
602 ui::Transform t; | 723 ui::Transform t; |
603 // Need to rotate in local coordinates. | 724 // Need to rotate in local coordinates. |
604 t.SetTranslate(-25, -25); | 725 t.SetTranslate(-25, -25); |
605 t.ConcatRotate(90.0f * i); | 726 t.ConcatRotate(90.0f * i); |
606 t.ConcatTranslate(25, 25); | 727 t.ConcatTranslate(25, 25); |
607 child->SetTransform(t); | 728 child->SetTransform(t); |
608 | 729 |
609 gfx::Rect target_rect(child->bounds().size()); | 730 gfx::Rect target_rect(child->bounds().size()); |
610 t.ConcatTranslate(child->bounds().x(), child->bounds().y()); | 731 t.ConcatTranslate(child->bounds().x(), child->bounds().y()); |
611 t.TransformRect(&target_rect); | 732 t.TransformRect(&target_rect); |
612 | 733 |
| 734 Draw(); |
| 735 |
613 EXPECT_EQ(target_rect, parent->hole_rect()); | 736 EXPECT_EQ(target_rect, parent->hole_rect()); |
614 } | 737 } |
615 } | 738 } |
616 | 739 |
| 740 // Verifies that a layer which doesn't have a texture cannot punch a |
| 741 // hole. However its children should still be able to punch a hole. |
| 742 TEST_F(LayerWithNullDelegateTest, HoleWithRelativeNinetyDegreeTransforms) { |
| 743 // Layer tree looks like: |
| 744 // node 1 |
| 745 // |_ node 11 |
| 746 // |_ node 12 |
| 747 |
| 748 scoped_ptr<Layer> node1(CreateTextureRootLayer(gfx::Rect(0, 0, 400, 400))); |
| 749 |
| 750 scoped_ptr<Layer> node11(CreateTextureLayer(gfx::Rect(50, 50, 50, 50))); |
| 751 node1->Add(node11.get()); |
| 752 |
| 753 scoped_ptr<Layer> node12(CreateTextureLayer(gfx::Rect(50, 50, 50, 50))); |
| 754 node1->Add(node12.get()); |
| 755 |
| 756 Draw(); |
| 757 |
| 758 EXPECT_EQ(gfx::Rect(0, 0, 50, 50), node11->hole_rect()); |
| 759 EXPECT_TRUE(node12->hole_rect().IsEmpty()); |
| 760 |
| 761 ui::Transform t1; |
| 762 // Need to rotate in local coordinates. |
| 763 t1.SetTranslate(-25, -25); |
| 764 t1.ConcatRotate(45.0f); |
| 765 t1.ConcatTranslate(25, 25); |
| 766 node11->SetTransform(t1); |
| 767 |
| 768 Draw(); |
| 769 |
| 770 EXPECT_TRUE(node12->hole_rect().IsEmpty()); |
| 771 EXPECT_TRUE(node11->hole_rect().IsEmpty()); |
| 772 |
| 773 ui::Transform t2; |
| 774 // Need to rotate in local coordinates. |
| 775 t2.SetTranslate(-25, -25); |
| 776 t2.ConcatRotate(-135.0f); |
| 777 t2.ConcatTranslate(25, 25); |
| 778 node12->SetTransform(t2); |
| 779 |
| 780 // Do translation of target rect in order to account for inprecision of |
| 781 // using floating point matrices vs integer rects. |
| 782 ui::Transform t3; |
| 783 gfx::Rect target_rect = gfx::Rect(node11->bounds().size()); |
| 784 t3.ConcatTransform(t2); |
| 785 t1.GetInverse(&t1); |
| 786 t3.ConcatTransform(t1); |
| 787 t3.TransformRect(&target_rect); |
| 788 |
| 789 Draw(); |
| 790 |
| 791 EXPECT_TRUE(node12->hole_rect().IsEmpty()); |
| 792 EXPECT_EQ(target_rect, node11->hole_rect()); |
| 793 } |
| 794 |
617 // Create this hierarchy: | 795 // Create this hierarchy: |
618 // L1 (no texture) | 796 // L1 (no texture) |
619 // +- L11 (texture) | 797 // +- L11 (texture) |
620 // +- L12 (no texture) (added after L1 is already set as root-layer) | 798 // +- L12 (no texture) (added after L1 is already set as root-layer) |
621 // +- L121 (texture) | 799 // +- L121 (texture) |
622 // +- L122 (texture) | 800 // +- L122 (texture) |
623 TEST_F(LayerWithNullDelegateTest, WEBKIT_COMPOSITOR_FAILS(NoCompositor)) { | 801 TEST_F(LayerWithNullDelegateTest, WEBKIT_COMPOSITOR_FAILS(NoCompositor)) { |
624 scoped_ptr<Layer> l1(CreateLayer(Layer::LAYER_HAS_NO_TEXTURE)); | 802 scoped_ptr<Layer> l1(CreateLayer(Layer::LAYER_HAS_NO_TEXTURE)); |
625 scoped_ptr<Layer> l11(CreateLayer(Layer::LAYER_HAS_TEXTURE)); | 803 scoped_ptr<Layer> l11(CreateLayer(Layer::LAYER_HAS_TEXTURE)); |
626 scoped_ptr<Layer> l12(CreateLayer(Layer::LAYER_HAS_NO_TEXTURE)); | 804 scoped_ptr<Layer> l12(CreateLayer(Layer::LAYER_HAS_NO_TEXTURE)); |
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706 EXPECT_FALSE(l2->IsDrawn()); | 884 EXPECT_FALSE(l2->IsDrawn()); |
707 EXPECT_FALSE(l3->IsDrawn()); | 885 EXPECT_FALSE(l3->IsDrawn()); |
708 | 886 |
709 l1->SetVisible(true); | 887 l1->SetVisible(true); |
710 EXPECT_TRUE(l1->IsDrawn()); | 888 EXPECT_TRUE(l1->IsDrawn()); |
711 EXPECT_TRUE(l2->IsDrawn()); | 889 EXPECT_TRUE(l2->IsDrawn()); |
712 EXPECT_FALSE(l3->IsDrawn()); | 890 EXPECT_FALSE(l3->IsDrawn()); |
713 } | 891 } |
714 | 892 |
715 } // namespace ui | 893 } // namespace ui |
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