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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "base/debug/debugger.h" | 5 #include "base/debug/debugger.h" |
| 6 #include "base/logging.h" | 6 #include "base/logging.h" |
| 7 #include "base/threading/platform_thread.h" | 7 #include "base/threading/platform_thread.h" |
| 8 | 8 |
| 9 namespace base { | 9 namespace base { |
| 10 namespace debug { | 10 namespace debug { |
| 11 | 11 |
| 12 static bool is_debug_ui_suppressed = false; | 12 static bool is_debug_ui_suppressed = false; |
| 13 | 13 |
| 14 bool WaitForDebugger(int wait_seconds, bool silent) { | 14 bool WaitForDebugger(int wait_seconds, bool silent) { |
| 15 #if defined(OS_ANDROID) | 15 #if defined(OS_ANDROID) |
| 16 // The pid from which we know which process to attach to are not output by | 16 // The pid from which we know which process to attach to are not output by |
| 17 // android ddms, so we have to print it out explicitly. | 17 // android ddms, so we have to print it out explicitly. |
| 18 LOG(INFO) << "DebugUtil::WaitForDebugger(pid=" << static_cast<int>(getpid()) | 18 DLOG(INFO) << "DebugUtil::WaitForDebugger(pid=" << static_cast<int>(getpid()) |
| 19 << ")"; | 19 << ")"; |
| 20 #endif | 20 #endif |
| 21 for (int i = 0; i < wait_seconds * 10; ++i) { | 21 for (int i = 0; i < wait_seconds * 10; ++i) { |
| 22 if (BeingDebugged()) { | 22 if (BeingDebugged()) { |
| 23 if (!silent) | 23 if (!silent) |
| 24 BreakDebugger(); | 24 BreakDebugger(); |
| 25 return true; | 25 return true; |
| 26 } | 26 } |
| 27 PlatformThread::Sleep(100); | 27 PlatformThread::Sleep(100); |
| 28 } | 28 } |
| 29 return false; | 29 return false; |
| 30 } | 30 } |
| 31 | 31 |
| 32 void SetSuppressDebugUI(bool suppress) { | 32 void SetSuppressDebugUI(bool suppress) { |
| 33 is_debug_ui_suppressed = suppress; | 33 is_debug_ui_suppressed = suppress; |
| 34 } | 34 } |
| 35 | 35 |
| 36 bool IsDebugUISuppressed() { | 36 bool IsDebugUISuppressed() { |
| 37 return is_debug_ui_suppressed; | 37 return is_debug_ui_suppressed; |
| 38 } | 38 } |
| 39 | 39 |
| 40 } // namespace debug | 40 } // namespace debug |
| 41 } // namespace base | 41 } // namespace base |
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