Chromium Code Reviews| Index: views/touchui/gesture_manager.cc |
| diff --git a/views/touchui/gesture_manager.cc b/views/touchui/gesture_manager.cc |
| index 723db77792244d63a4763b5bbb500ebeb69516d7..a9213482e9a3a37c008d16cc0ac1a3ca4a2f09f0 100644 |
| --- a/views/touchui/gesture_manager.cc |
| +++ b/views/touchui/gesture_manager.cc |
| @@ -28,42 +28,26 @@ bool GestureManager::ProcessTouchEventForGesture(const TouchEvent& event, |
| if (status != ui::TOUCH_STATUS_UNKNOWN) |
| return false; // The event was consumed by a touch sequence. |
| - // TODO(rjkroege): A realistic version of the GestureManager will |
| - // appear in a subsequent CL. This interim version permits verifying that the |
| - // event distribution code works by turning all touch inputs into |
| - // mouse approximations. |
| - |
| - // Conver the touch-event into a mouse-event. This mouse-event gets its |
| - // location information from the native-event, so it needs to convert the |
| - // coordinate to the target widget. |
| - MouseEvent mouseev(event); |
| - if (ViewsDelegate::views_delegate->GetDefaultParentView()) { |
| - // TODO(oshima): We may need to send the event back through |
| - // window manager to handle mouse capture correctly. |
| - Widget* desktop = |
| - ViewsDelegate::views_delegate->GetDefaultParentView()->GetWidget(); |
| - Widget* source_widget = source->GetWidget(); |
| - MouseEvent converted( |
| - mouseev, desktop->GetRootView(), source_widget->GetRootView()); |
| - source_widget->OnMouseEvent(converted); |
| + if (root_view_ == NULL || root_view_ == source->GetWidget()->GetRootView()) { |
|
rjkroege
2011/10/27 23:10:07
This code is not really right. It needs to look mo
Gajen
2011/10/31 13:34:30
Now GM is restored to original stage, and GR is de
|
| + // Get the GestureEvent list processed from GestureManager. |
| + scoped_ptr<Gestures> gestures; |
| + gestures.reset(gesture_recognizer_.ProcessTouchEventForGesture(event, |
| + false)); |
| + source->GetWidget()->GetRootView()->ForwardGestureEvents( |
| + gestures.release()); |
| + return true; |
| } else { |
| - Widget* source_widget = source->GetWidget(); |
| - Widget* top_widget = source_widget->GetTopLevelWidget(); |
| - if (source_widget != top_widget) { |
| - // This is necessary as TYPE_CHILD widget is still NativeWidgetGtk. |
| - // Fix this once TYPE_CHILD is switched to NativeWidgetViews. |
| - MouseEvent converted(mouseev, |
| - top_widget->GetRootView(), |
| - source_widget->GetRootView()); |
| - source_widget->OnMouseEvent(mouseev); |
| - } else { |
| - source_widget->OnMouseEvent(mouseev); |
| - } |
| + // Reset GestureRecognizer state. |
| + // TODO(Gajen): Do we need to support Gesture across different RootViews |
| + // except where TYPE_CHILD widget is still NativeWidgetGtk. |
| + gesture_recognizer_.Reset(); |
| + root_view_ = NULL; |
| + return false; |
| } |
| - return true; |
| } |
| -GestureManager::GestureManager() { |
| +GestureManager::GestureManager() |
| + : root_view_(NULL) { |
|
rjkroege
2011/10/27 23:10:07
Why do you have this code? I believe it is unnece
Gajen
2011/10/31 13:34:30
Done.
|
| } |
| } // namespace views |