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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "views/touchui/gesture_manager.h" | 5 #include "views/touchui/gesture_manager.h" |
| 6 #ifndef NDEBUG | 6 #ifndef NDEBUG |
| 7 #include <ostream> | 7 #include <ostream> |
| 8 #endif | 8 #endif |
| 9 | 9 |
| 10 #include "base/logging.h" | 10 #include "base/logging.h" |
| (...skipping 10 matching lines...) Expand all Loading... | |
| 21 GestureManager* GestureManager::GetInstance() { | 21 GestureManager* GestureManager::GetInstance() { |
| 22 return Singleton<GestureManager>::get(); | 22 return Singleton<GestureManager>::get(); |
| 23 } | 23 } |
| 24 | 24 |
| 25 bool GestureManager::ProcessTouchEventForGesture(const TouchEvent& event, | 25 bool GestureManager::ProcessTouchEventForGesture(const TouchEvent& event, |
| 26 View* source, | 26 View* source, |
| 27 ui::TouchStatus status) { | 27 ui::TouchStatus status) { |
| 28 if (status != ui::TOUCH_STATUS_UNKNOWN) | 28 if (status != ui::TOUCH_STATUS_UNKNOWN) |
| 29 return false; // The event was consumed by a touch sequence. | 29 return false; // The event was consumed by a touch sequence. |
| 30 | 30 |
| 31 // TODO(rjkroege): A realistic version of the GestureManager will | 31 if (root_view_ == NULL || root_view_ == source->GetWidget()->GetRootView()) { |
| 32 // appear in a subsequent CL. This interim version permits verifying that the | 32 // Get the GestureEvent list processed from GestureManager. |
| 33 // event distribution code works by turning all touch inputs into | 33 scoped_ptr<Gestures> gestures; |
| 34 // mouse approximations. | 34 gestures.reset(gesture_recognizer.ProcessTouchEventForGesture(converted, |
| 35 | 35 false)); |
|
rjkroege
2011/10/24 17:41:09
indent 1 more
Gajen
2011/10/25 14:32:29
Done.
| |
| 36 // Conver the touch-event into a mouse-event. This mouse-event gets its | 36 Widget* source_widget = NULL; |
| 37 // location information from the native-event, so it needs to convert the | 37 RootView* source_root_view = NULL; |
| 38 // coordinate to the target widget. | 38 RootView* target_root_view = NULL; |
| 39 MouseEvent mouseev(event); | 39 if (ViewsDelegate::views_delegate->GetDefaultParentView()) { |
| 40 if (ViewsDelegate::views_delegate->GetDefaultParentView()) { | 40 // TODO(oshima): We may need to send the event back through |
| 41 // TODO(oshima): We may need to send the event back through | 41 // window manager to handle mouse capture correctly. |
| 42 // window manager to handle mouse capture correctly. | 42 Widget* desktop = |
| 43 Widget* desktop = | 43 ViewsDelegate::views_delegate->GetDefaultParentView()->GetWidget(); |
| 44 ViewsDelegate::views_delegate->GetDefaultParentView()->GetWidget(); | 44 Widget* source_widget = source->GetWidget(); |
| 45 Widget* source_widget = source->GetWidget(); | 45 TouchEvent converted( |
| 46 MouseEvent converted( | 46 event, desktop->GetRootView(), source_widget->GetRootView()); |
| 47 mouseev, desktop->GetRootView(), source_widget->GetRootView()); | 47 source_root_view = desktop->GetRootView(); |
| 48 source_widget->OnMouseEvent(converted); | 48 target_root_view = source_widget->GetRootView(); |
| 49 } else { | |
| 50 Widget* source_widget = source->GetWidget(); | |
| 51 Widget* top_widget = source_widget->GetTopLevelWidget(); | |
| 52 if (source_widget != top_widget) { | |
| 53 // This is necessary as TYPE_CHILD widget is still NativeWidgetGtk. | |
| 54 // Fix this once TYPE_CHILD is switched to NativeWidgetViews. | |
| 55 source_root_view = top_widget->GetRootView(); | |
| 56 target_root_view = source_widget->GetRootView(); | |
| 57 } | |
| 58 } | |
| 59 for (int i = 0; i < gestures->size(); i++) { | |
| 60 // Convert GestureEvent w.r.t new source and target. | |
| 61 GestureEvent converted(*(gestures->at(i).GestureEvent()), | |
| 62 source_root_view, target_root_view); | |
| 63 source_widget->OnGestureEvent(converted); | |
|
rjkroege
2011/10/24 17:41:09
you can modify the code in RootView to contain the
Gajen
2011/10/25 14:32:29
Done temporarily, but would required changes when
| |
| 64 } | |
| 65 return true; | |
| 49 } else { | 66 } else { |
| 50 Widget* source_widget = source->GetWidget(); | 67 // Reset GestureRecognizer state. |
| 51 Widget* top_widget = source_widget->GetTopLevelWidget(); | 68 // TODO(Gajen): Do we need to support Gesture across different RootViews |
|
rjkroege
2011/10/24 17:41:09
no. you'll see that the RootView owns a private GM
Gajen
2011/10/25 14:32:29
But, GM is singleton, so would be same across all
| |
| 52 if (source_widget != top_widget) { | 69 // except where TYPE_CHILD widget is still NativeWidgetGtk. |
| 53 // This is necessary as TYPE_CHILD widget is still NativeWidgetGtk. | 70 gesture_recognizer.Reset(); |
| 54 // Fix this once TYPE_CHILD is switched to NativeWidgetViews. | 71 root_view_ = NULL; |
| 55 MouseEvent converted(mouseev, | 72 return false; |
| 56 top_widget->GetRootView(), | |
| 57 source_widget->GetRootView()); | |
| 58 source_widget->OnMouseEvent(mouseev); | |
| 59 } else { | |
| 60 source_widget->OnMouseEvent(mouseev); | |
| 61 } | |
| 62 } | 73 } |
| 63 return true; | |
| 64 } | 74 } |
| 65 | 75 |
| 66 GestureManager::GestureManager() { | 76 GestureManager::GestureManager() |
| 77 : root_view_(NULL) { | |
| 67 } | 78 } |
| 68 | 79 |
| 69 } // namespace views | 80 } // namespace views |
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