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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef VIEWS_TOUCHUI_GESTURE_RECOGNIZER_H_ | |
| 6 #define VIEWS_TOUCHUI_GESTURE_RECOGNIZER_H_ | |
| 7 #pragma once | |
| 8 | |
| 9 #include <map> | |
| 10 #include <vector> | |
| 11 | |
| 12 #include "ui/gfx/point.h" | |
| 13 #include "views/touchui/gesture_manager.h" | |
| 14 #include "views/view.h" | |
| 15 | |
| 16 namespace ui { | |
| 17 enum EventType; | |
| 18 } | |
| 19 | |
| 20 namespace views { | |
| 21 class GestureManager; | |
| 22 class TouchEvent; | |
| 23 class GestureEvent; | |
| 24 | |
| 25 // A GestureRecognizer recognizes gestures frome touch sequences. | |
| 26 // | |
| 27 class VIEWS_EXPORT GestureRecognizer : public GestureManager { | |
| 28 public: | |
| 29 // A GestureEvent wrapper for automatic memory management. | |
| 30 struct PassGestureEvent { | |
| 31 explicit PassGestureEvent(GestureEvent* event); | |
| 32 ~PassGestureEvent(); | |
| 33 | |
| 34 // Get the wrapper GestureEvent. | |
| 35 GestureEvent* GetGestureEvent() { return event_; } | |
| 36 | |
| 37 // GestureEvent* instance. | |
| 38 GestureEvent* event_; | |
| 39 }; | |
| 40 | |
| 41 // Gesture state. | |
| 42 enum GestureState { | |
| 43 GS_NO_GESTURE, | |
| 44 GS_PENDING_SYNTHETIC_CLICK, | |
| 45 GS_SCROLL, | |
| 46 }; | |
| 47 | |
| 48 // Touch state. | |
| 49 enum TouchState { | |
| 50 TS_RELEASED, | |
| 51 TS_PRESSED, | |
| 52 TS_MOVED, | |
| 53 TS_STATIONARY, | |
| 54 TS_CANCELLED, | |
| 55 TS_UNKNOWN, | |
| 56 }; | |
| 57 | |
| 58 // List of GestureEvent* | |
| 59 typedef std::vector<PassGestureEvent> Gestures; | |
| 60 typedef bool (GestureRecognizer::*GestureTransitionFunction)( | |
| 61 const TouchEvent&, Gestures*); | |
| 62 | |
| 63 GestureRecognizer(); | |
| 64 virtual ~GestureRecognizer(); | |
| 65 | |
| 66 static GestureRecognizer* GetInstance(); | |
| 67 | |
| 68 // Overriden from GestureManager. | |
| 69 virtual bool ProcessTouchEventForGesture(const TouchEvent& event, | |
| 70 View* source, | |
| 71 ui::TouchStatus status) OVERRIDE; | |
| 72 | |
| 73 // Clears the GestureRecognizer to it's initial state. | |
|
rjkroege
2011/11/01 18:42:22
wrong its. though you probably copied it from me.
Gajen
2011/11/02 12:59:35
Didn't Get, do u mean its Return type "virtual" sh
rjkroege
2011/11/04 17:19:28
the word "it's" is incorrect grammatically. The wo
Gajen
2011/11/08 08:11:44
Done.
| |
| 74 virtual void Reset(); | |
| 75 | |
| 76 // Accessor function. | |
| 77 GestureState GetState() { return state_; } | |
| 78 | |
| 79 private: | |
| 80 // Invoked for each touch event that could contribute to the current gesture. | |
| 81 // Returns list of zero or more GestureEvents identified after processing | |
| 82 // TouchEvent. | |
| 83 // Caller would be responsible for freeing up Gestures. | |
| 84 Gestures* StartGestureRecognitionProcess(const TouchEvent& event, | |
| 85 bool touch_handled); | |
| 86 | |
| 87 // Get equivalent TouchState from EventType |type| | |
| 88 // This is required in order to fit TouchState in 3 bits of Signature. | |
| 89 static TouchState TouchEventTypeToTouchState(ui::EventType type); | |
| 90 | |
| 91 // Create a 32 bit signature to identify GestureTransitionFunction. | |
| 92 static unsigned int Signature(GestureState state, | |
| 93 unsigned int touch_id, ui::EventType type, | |
| 94 bool touch_handled); | |
| 95 | |
| 96 // Creates a map of Singnatures and corresponding GestureTransitionFunction. | |
| 97 void AddEdgeFunction(GestureState state, | |
| 98 unsigned int touch_id, | |
| 99 ui::EventType type, | |
| 100 bool touch_handled, | |
| 101 GestureTransitionFunction function); | |
| 102 | |
| 103 // Various statistical functions to manipulate gestures. | |
| 104 bool IsInClickTimeWindow(); | |
| 105 bool IsInSecondClickTimeWindow(); | |
| 106 bool IsInsideManhattanSquare(const TouchEvent& event); | |
| 107 bool IsSecondClickInsideManhattanSquare(const TouchEvent& event); | |
| 108 bool IsOverMinFlickSpeed(); | |
| 109 | |
| 110 // Functions to be called to add GestureEvents, after succesful recognition. | |
| 111 void AppendTapDownGestureEvent(const TouchEvent& event, Gestures* gestures); | |
| 112 void AppendClickGestureEvent(const TouchEvent& event, Gestures* gestures); | |
| 113 void AppendDoubleClickGestureEvent(const TouchEvent& event, | |
| 114 Gestures* gestures); | |
| 115 void AppendScrollGestureBegin(const TouchEvent& event, Gestures* gestures); | |
| 116 void AppendScrollGestureEnd(const TouchEvent& event, | |
| 117 Gestures* gestures, | |
| 118 float x_velocity, float y_velocity); | |
| 119 void AppendScrollGestureUpdate(const TouchEvent& event, Gestures* gestures); | |
| 120 | |
| 121 void UpdateValues(const TouchEvent& event); | |
| 122 void SetState(const GestureState state ) { state_ = state; } | |
| 123 | |
| 124 // Various GestureTransitionFunctions for a signature. | |
| 125 // There is, 1:many mapping from GestureTransitionFunction to Signature | |
| 126 // But a Signature have only one GestureTransitionFunction. | |
| 127 bool Click(const TouchEvent& event, Gestures* gestures); | |
| 128 bool IsClickOrScroll(const TouchEvent& event, Gestures* gestures); | |
| 129 bool InScroll(const TouchEvent& event, Gestures* gestures); | |
| 130 bool NoGesture(const TouchEvent& event, Gestures* gestures); | |
| 131 bool TouchDown(const TouchEvent& event, Gestures* gestures); | |
| 132 bool ScrollEnd(const TouchEvent& event, Gestures* gestures); | |
| 133 | |
| 134 typedef std::map<int, GestureTransitionFunction> GestureTransitionFunctionMap; | |
| 135 GestureTransitionFunctionMap edge_functions_; | |
| 136 | |
| 137 gfx::Point first_touch_position_; | |
| 138 | |
| 139 double first_touch_time_; | |
| 140 GestureState state_; | |
| 141 | |
| 142 double last_touch_time_; | |
| 143 double last_click_time_; | |
| 144 gfx::Point last_click_position_; | |
| 145 gfx::Point last_touch_position_; | |
| 146 float x_velocity_; | |
| 147 float y_velocity_; | |
| 148 int flags_; | |
| 149 | |
| 150 DISALLOW_COPY_AND_ASSIGN(GestureRecognizer); | |
| 151 }; | |
| 152 | |
| 153 } // namespace views | |
| 154 | |
| 155 #endif // VIEWS_TOUCHUI_GESTURE_RECOGNIZER_H_ | |
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