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Side by Side Diff: views/touchui/gesture_recognizer.h

Issue 8364039: Initial views touchui GestureRecognizer support (Closed) Base URL: http://git.chromium.org/git/chromium.git@trunk
Patch Set: Added ForwardGestureEvents()in RootView and incorporated comments Created 9 years, 1 month ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef VIEWS_TOUCHUI_GESTURE_RECOGNIZER_H_
6 #define VIEWS_TOUCHUI_GESTURE_RECOGNIZER_H_
7 #pragma once
8
9 #include <map>
10 #include <vector>
11
12 #include "ui/gfx/point.h"
13 #include "views/view.h"
14
15 namespace ui {
16 enum EventType;
17 }
18
19 namespace views {
20 class TouchEvent;
21 class GestureEvent;
22
23 // A GestureRecognizer recognizes gestures frome touch sequences.
24 //
25 class VIEWS_EXPORT GestureRecognizer {
26 public:
27 // A GestureEvent wrapper for automatic memory management.
28 struct PassGestureEvent {
29 explicit PassGestureEvent(GestureEvent* event);
30 ~PassGestureEvent();
31
32 // Get the wrapper GestureEvent.
33 GestureEvent() { return event_; }
34
35 // GestureEvent* instance.
36 GestureEvent* event_;
37 };
38
39 // Gesture state.
40 enum GestureState {
41 GS_NO_GESTURE,
42 GS_PENDING_SYNTHETIC_CLICK,
43 GS_SCROLL,
44 };
45
46 // Touch state.
47 enum TouchState {
48 TS_RELEASED,
49 TS_PRESSED,
50 TS_MOVED,
51 TS_STATIONARY,
52 TS_CANCELLED,
53 TS_UNKNOWN,
54 };
55
56 // List of GestureEvent*
57 typedef std::vector<PassGestureEvent> Gestures;
58 typedef bool (GestureRecognizer::*GestureTransitionFunction)(
59 const TouchEvent&, Gestures*);
60
61 GestureRecognizer();
62 virtual ~GestureRecognizer();
63
64 // Invoked for each touch event that could contribute to the current gesture.
65 // Returns list of zero or more GestureEvents identified after processing
66 // TouchEvent.
67 // Caller would be responsible for freeing up Gestures.
68 virtual Gestures* ProcessTouchEventForGesture(const TouchEvent& event,
69 bool touch_handled);
70
71 // Clears the GestureRecognizer to it's initial state.
72 virtual void Reset();
73
74 // Accessor function.
75 GestureState GetState() { return state_; }
76
77 private:
78 // Get equivalent TouchState from EventType |type|
79 // This is required in order to fit TouchState in 3 bits of Signature.
80 static TouchState TouchEventTypeToTouchState(ui::EventType type);
81
82 // Create a 32 bit signature to identify GestureTransitionFunction.
83 static unsigned int Signature(GestureState state,
84 unsigned int touch_id, ui::EventType type,
85 bool touch_handled);
86
87 // Creates a map of Singnatures and corresponding GestureTransitionFunction.
88 void AddEdgeFunction(GestureState state,
89 unsigned int touch_id,
90 ui::EventType type,
91 bool touch_handled,
92 GestureTransitionFunction function);
93
94 // Various statistical functions to manipulate gestures.
95 bool IsInClickTimeWindow();
96 bool IsInSecondClickTimeWindow();
97 bool IsInsideManhattanSquare(const TouchEvent& event);
98 bool IsSecondClickInsideManhattanSquare(const TouchEvent& event);
99 bool IsOverMinFlickSpeed();
100
101 // Functions to be called to add GestureEvents, after succesful recognition.
102 void AppendTapDownGestureEvent(const TouchEvent& event, Gestures* gestures);
103 void AppendClickGestureEvent(const TouchEvent& event, Gestures* gestures);
104 void AppendDoubleClickGestureEvent(const TouchEvent& event,
105 Gestures* gestures);
106 void AppendScrollGestureBegin(const TouchEvent& event, Gestures* gestures);
107 void AppendScrollGestureEnd(const TouchEvent& event,
108 Gestures* gestures,
109 float x_velocity, float y_velocity);
110 void AppendScrollGestureUpdate(const TouchEvent& event, Gestures* gestures);
111
112 void UpdateValues(const TouchEvent& event);
113 void SetState(const GestureState state ) { state_ = state; }
114
115 // Various GestureTransitionFunctions for a signature.
116 // There is, 1:many mapping from GestureTransitionFunction to Signature
117 // But a Signature have only one GestureTransitionFunction.
118 bool Click(const TouchEvent& event, Gestures* gestures);
119 bool IsClickOrScroll(const TouchEvent& event, Gestures* gestures);
120 bool InScroll(const TouchEvent& event, Gestures* gestures);
121 bool NoGesture(const TouchEvent& event, Gestures* gestures);
122 bool TouchDown(const TouchEvent& event, Gestures* gestures);
123 bool ScrollEnd(const TouchEvent& event, Gestures* gestures);
124
125 typedef std::map<int, GestureTransitionFunction> GestureTransitionFunctionMap;
126 GestureTransitionFunctionMap edge_functions_;
127
128 gfx::Point first_touch_position_;
129
130 double first_touch_time_;
131 GestureState state_;
132
133 double last_touch_time_;
134 double last_click_time_;
135 gfx::Point last_click_position_;
136 gfx::Point last_touch_position_;
137 float x_velocity_;
138 float y_velocity_;
139 int flags_;
140
141 DISALLOW_COPY_AND_ASSIGN(GestureRecognizer);
142 };
143
144 } // namespace views
145
146 #endif // VIEWS_TOUCHUI_GESTURE_RECOGNIZER_H_
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