Index: ui/aura/window.cc |
diff --git a/ui/aura/window.cc b/ui/aura/window.cc |
index 8b1a3967c5de3c05cbdc50a5b19ce1de50c7e113..8201a8a2d68d59aa2f9376ccdbd7fd18a08a2dfa 100644 |
--- a/ui/aura/window.cc |
+++ b/ui/aura/window.cc |
@@ -409,13 +409,13 @@ bool Window::IsOrContainsFullscreenWindow() const { |
return false; |
} |
-// static |
-ui::Animation* Window::CreateDefaultAnimation() { |
- std::vector<ui::MultiAnimation::Part> parts; |
- parts.push_back(ui::MultiAnimation::Part(200, ui::Tween::LINEAR)); |
- ui::MultiAnimation* multi_animation = new ui::MultiAnimation(parts); |
- multi_animation->set_continuous(false); |
- return multi_animation; |
+Window::ScopedAnimationSettings::ScopedAnimationSettings( |
+ ui::LayerAnimator* animator) |
+ : ui::LayerAnimator::ScopedSettings(animator) { |
+ SetTransitionDuration(base::TimeDelta::FromMilliseconds(200)); |
+} |
+ |
+Window::ScopedAnimationSettings::~ScopedAnimationSettings() { |
} |
Desktop* Window::GetDesktop() { |
@@ -513,7 +513,8 @@ void Window::OnPaintLayer(gfx::Canvas* canvas) { |
delegate_->OnPaint(canvas); |
} |
-void Window::OnLayerAnimationEnded(const ui::Animation* animation) { |
+void Window::OnLayerAnimationEnded( |
+ const ui::LayerAnimationSequence* animation) { |
} |
} // namespace aura |