Index: ui/gfx/compositor/layer_animation_element.h |
diff --git a/ui/gfx/compositor/layer_animation_element.h b/ui/gfx/compositor/layer_animation_element.h |
index 12697b0531ea6d67330daba8d9c1fa64b394fdb0..961890cb17d9acbb08ae6a77a70bebbeded22627 100644 |
--- a/ui/gfx/compositor/layer_animation_element.h |
+++ b/ui/gfx/compositor/layer_animation_element.h |
@@ -71,6 +71,9 @@ class COMPOSITOR_EXPORT LayerAnimationElement { |
// before OnStarted or Progress. |
void Abort(); |
+ // Sets the delegate to the target value. |
+ void SetTarget(LayerAnimationDelegate* delegate) const; |
sky
2011/10/20 20:30:30
This is an odd way to extract the target value. Ho
|
+ |
// The properties that the element modifies. |
const AnimatableProperties& properties() const { return properties_; } |
@@ -82,6 +85,7 @@ class COMPOSITOR_EXPORT LayerAnimationElement { |
// OnProgress. |
virtual void OnStart(LayerAnimationDelegate* delegate) = 0; |
virtual void OnProgress(double t, LayerAnimationDelegate* delegate) = 0; |
+ virtual void OnSetTarget(LayerAnimationDelegate* delegate) const = 0; |
virtual void OnAbort() = 0; |
private: |