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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_AURA_DESKTOP_H_ | 5 #ifndef UI_AURA_DESKTOP_H_ |
6 #define UI_AURA_DESKTOP_H_ | 6 #define UI_AURA_DESKTOP_H_ |
7 #pragma once | 7 #pragma once |
8 | 8 |
9 #include "base/basictypes.h" | 9 #include "base/basictypes.h" |
10 #include "base/memory/ref_counted.h" | 10 #include "base/memory/ref_counted.h" |
11 #include "base/memory/weak_ptr.h" | 11 #include "base/memory/weak_ptr.h" |
12 #include "base/message_loop.h" | 12 #include "base/message_loop.h" |
13 #include "base/task.h" | 13 #include "base/task.h" |
14 #include "ui/aura/aura_export.h" | 14 #include "ui/aura/aura_export.h" |
15 #include "ui/aura/cursor.h" | 15 #include "ui/aura/cursor.h" |
16 #include "ui/aura/focus_manager.h" | 16 #include "ui/aura/focus_manager.h" |
17 #include "ui/aura/window.h" | 17 #include "ui/aura/window.h" |
18 #include "ui/base/events.h" | 18 #include "ui/base/events.h" |
19 #include "ui/gfx/compositor/compositor.h" | 19 #include "ui/gfx/compositor/compositor.h" |
20 #include "ui/gfx/native_widget_types.h" | 20 #include "ui/gfx/native_widget_types.h" |
21 #include "ui/gfx/point.h" | 21 #include "ui/gfx/point.h" |
22 | 22 |
23 namespace gfx { | 23 namespace gfx { |
24 class Size; | 24 class Size; |
25 } | 25 } |
26 | 26 |
27 namespace ui { | 27 namespace ui { |
| 28 class LayerAnimationSequence; |
28 class Transform; | 29 class Transform; |
29 } | 30 } |
30 | 31 |
31 namespace aura { | 32 namespace aura { |
32 | 33 |
33 class DesktopDelegate; | 34 class DesktopDelegate; |
34 class DesktopHost; | 35 class DesktopHost; |
35 class DesktopObserver; | 36 class DesktopObserver; |
36 class KeyEvent; | 37 class KeyEvent; |
37 class MouseEvent; | 38 class MouseEvent; |
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138 | 139 |
139 // Overridden from ui::CompositorDelegate | 140 // Overridden from ui::CompositorDelegate |
140 virtual void ScheduleDraw(); | 141 virtual void ScheduleDraw(); |
141 | 142 |
142 // Overridden from Window: | 143 // Overridden from Window: |
143 virtual bool CanFocus() const OVERRIDE; | 144 virtual bool CanFocus() const OVERRIDE; |
144 virtual internal::FocusManager* GetFocusManager() OVERRIDE; | 145 virtual internal::FocusManager* GetFocusManager() OVERRIDE; |
145 virtual Desktop* GetDesktop() OVERRIDE; | 146 virtual Desktop* GetDesktop() OVERRIDE; |
146 | 147 |
147 // Overridden from ui::LayerDelegate: | 148 // Overridden from ui::LayerDelegate: |
148 virtual void OnLayerAnimationEnded(const ui::Animation* animation) OVERRIDE; | 149 virtual void OnLayerAnimationEnded( |
| 150 const ui::LayerAnimationSequence* animation) OVERRIDE; |
149 | 151 |
150 // Overridden from FocusManager: | 152 // Overridden from FocusManager: |
151 virtual void SetFocusedWindow(Window* window) OVERRIDE; | 153 virtual void SetFocusedWindow(Window* window) OVERRIDE; |
152 virtual Window* GetFocusedWindow() OVERRIDE; | 154 virtual Window* GetFocusedWindow() OVERRIDE; |
153 virtual bool IsFocusedWindow(const Window* window) const OVERRIDE; | 155 virtual bool IsFocusedWindow(const Window* window) const OVERRIDE; |
154 | 156 |
155 // Initializes the desktop. | 157 // Initializes the desktop. |
156 void Init(); | 158 void Init(); |
157 | 159 |
158 // Parses the switch describing the initial size for the host window and | 160 // Parses the switch describing the initial size for the host window and |
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194 Window* mouse_moved_handler_; | 196 Window* mouse_moved_handler_; |
195 Window* focused_window_; | 197 Window* focused_window_; |
196 Window* touch_event_handler_; | 198 Window* touch_event_handler_; |
197 | 199 |
198 DISALLOW_COPY_AND_ASSIGN(Desktop); | 200 DISALLOW_COPY_AND_ASSIGN(Desktop); |
199 }; | 201 }; |
200 | 202 |
201 } // namespace aura | 203 } // namespace aura |
202 | 204 |
203 #endif // UI_AURA_DESKTOP_H_ | 205 #endif // UI_AURA_DESKTOP_H_ |
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