| OLD | NEW |
| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ui/gfx/compositor/layer_animator.h" | 5 #include "ui/gfx/compositor/layer_animator.h" |
| 6 | 6 |
| 7 #include "base/debug/trace_event.h" | 7 #include "base/debug/trace_event.h" |
| 8 #include "base/logging.h" | 8 #include "base/logging.h" |
| 9 #include "base/memory/scoped_ptr.h" | 9 #include "base/memory/scoped_ptr.h" |
| 10 #include "ui/base/animation/animation_container.h" | 10 #include "ui/base/animation/animation_container.h" |
| 11 #include "ui/gfx/compositor/compositor.h" | 11 #include "ui/gfx/compositor/compositor.h" |
| 12 #include "ui/gfx/compositor/dummy_layer_animation_delegate.h" |
| 12 #include "ui/gfx/compositor/layer.h" | 13 #include "ui/gfx/compositor/layer.h" |
| 13 #include "ui/gfx/compositor/layer_animation_delegate.h" | 14 #include "ui/gfx/compositor/layer_animation_delegate.h" |
| 14 #include "ui/gfx/compositor/layer_animation_sequence.h" | 15 #include "ui/gfx/compositor/layer_animation_sequence.h" |
| 15 | 16 |
| 16 namespace ui { | 17 namespace ui { |
| 17 | 18 |
| 18 class LayerAnimator; | 19 class LayerAnimator; |
| 19 | 20 |
| 20 namespace { | 21 namespace { |
| 21 | 22 |
| (...skipping 31 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 53 | 54 |
| 54 void LayerAnimator::SetTransform(const Transform& transform) { | 55 void LayerAnimator::SetTransform(const Transform& transform) { |
| 55 if (transition_duration_ == base::TimeDelta()) | 56 if (transition_duration_ == base::TimeDelta()) |
| 56 delegate_->SetTransformFromAnimation(transform); | 57 delegate_->SetTransformFromAnimation(transform); |
| 57 else | 58 else |
| 58 StartAnimation(new LayerAnimationSequence( | 59 StartAnimation(new LayerAnimationSequence( |
| 59 LayerAnimationElement::CreateTransformElement(transform, | 60 LayerAnimationElement::CreateTransformElement(transform, |
| 60 transition_duration_))); | 61 transition_duration_))); |
| 61 } | 62 } |
| 62 | 63 |
| 64 Transform LayerAnimator::GetTargetTransform() const { |
| 65 DummyLayerAnimationDelegate dummy(*delegate_); |
| 66 SetTarget(&dummy); |
| 67 return dummy.GetTransformForAnimation(); |
| 68 } |
| 69 |
| 63 void LayerAnimator::SetBounds(const gfx::Rect& bounds) { | 70 void LayerAnimator::SetBounds(const gfx::Rect& bounds) { |
| 64 if (transition_duration_ == base::TimeDelta()) | 71 if (transition_duration_ == base::TimeDelta()) |
| 65 delegate_->SetBoundsFromAnimation(bounds); | 72 delegate_->SetBoundsFromAnimation(bounds); |
| 66 else | 73 else |
| 67 StartAnimation(new LayerAnimationSequence( | 74 StartAnimation(new LayerAnimationSequence( |
| 68 LayerAnimationElement::CreateBoundsElement(bounds, | 75 LayerAnimationElement::CreateBoundsElement(bounds, |
| 69 transition_duration_))); | 76 transition_duration_))); |
| 70 } | 77 } |
| 71 | 78 |
| 79 gfx::Rect LayerAnimator::GetTargetBounds() const { |
| 80 DummyLayerAnimationDelegate dummy(*delegate_); |
| 81 SetTarget(&dummy); |
| 82 return dummy.GetBoundsForAnimation(); |
| 83 } |
| 84 |
| 72 void LayerAnimator::SetOpacity(float opacity) { | 85 void LayerAnimator::SetOpacity(float opacity) { |
| 73 if (transition_duration_ == base::TimeDelta()) | 86 if (transition_duration_ == base::TimeDelta()) |
| 74 delegate_->SetOpacityFromAnimation(opacity); | 87 delegate_->SetOpacityFromAnimation(opacity); |
| 75 else | 88 else |
| 76 StartAnimation(new LayerAnimationSequence( | 89 StartAnimation(new LayerAnimationSequence( |
| 77 LayerAnimationElement::CreateOpacityElement(opacity, | 90 LayerAnimationElement::CreateOpacityElement(opacity, |
| 78 transition_duration_))); | 91 transition_duration_))); |
| 79 } | 92 } |
| 80 | 93 |
| 94 float LayerAnimator::GetTargetOpacity() const { |
| 95 DummyLayerAnimationDelegate dummy(*delegate_); |
| 96 SetTarget(&dummy); |
| 97 return dummy.GetOpacityForAnimation(); |
| 98 } |
| 99 |
| 81 void LayerAnimator::SetDelegate(LayerAnimationDelegate* delegate) { | 100 void LayerAnimator::SetDelegate(LayerAnimationDelegate* delegate) { |
| 82 DCHECK(delegate); | 101 DCHECK(delegate); |
| 83 delegate_ = delegate; | 102 delegate_ = delegate; |
| 84 } | 103 } |
| 85 | 104 |
| 86 void LayerAnimator::StartAnimation(LayerAnimationSequence* animation) { | 105 void LayerAnimator::StartAnimation(LayerAnimationSequence* animation) { |
| 87 if (!StartSequenceImmediately(animation)) { | 106 if (!StartSequenceImmediately(animation)) { |
| 88 // Attempt to preempt a running animation. | 107 // Attempt to preempt a running animation. |
| 89 switch (preemption_strategy_) { | 108 switch (preemption_strategy_) { |
| 90 case IMMEDIATELY_SET_NEW_TARGET: | 109 case IMMEDIATELY_SET_NEW_TARGET: |
| (...skipping 342 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 433 | 452 |
| 434 // Need to keep a reference to the animation. | 453 // Need to keep a reference to the animation. |
| 435 AddToQueueIfNotPresent(sequence); | 454 AddToQueueIfNotPresent(sequence); |
| 436 | 455 |
| 437 // Ensure that animations get stepped at their start time. | 456 // Ensure that animations get stepped at their start time. |
| 438 Step(start_time); | 457 Step(start_time); |
| 439 | 458 |
| 440 return true; | 459 return true; |
| 441 } | 460 } |
| 442 | 461 |
| 462 void LayerAnimator::SetTarget(LayerAnimationDelegate* delegate) const { |
| 463 for (RunningAnimations::const_iterator iter = running_animations_.begin(); |
| 464 iter != running_animations_.end(); ++iter) { |
| 465 (*iter).sequence->SetTarget(delegate); |
| 466 } |
| 467 |
| 468 for (AnimationQueue::const_iterator iter = animation_queue_.begin(); |
| 469 iter != animation_queue_.end(); ++iter) { |
| 470 (*iter)->SetTarget(delegate); |
| 471 } |
| 472 } |
| 473 |
| 443 } // namespace ui | 474 } // namespace ui |
| OLD | NEW |